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Computer Science Unplugged
Marching Orders—Programming Languages
Computers need precise directions to complete a task. Class members experience what it is like to program a computer with an activity that asks one pupil to describe an image while classmates follow the directions to duplicate the picture.
Computer Science Unplugged
The Intelligent Piece of Paper
How smart is that piece of paper? The activity introduces the idea of computer programming as a list of instructions written by computer programmers. Two individuals play a game of Tic-Tac-Toe in which one follows the commands...
Computer Science Unplugged
Harold the Robot — Thinking About Programming Languages
Get young programmers thinking about programming languages with an activity that asks class members to craft directions for one person (teacher, another adult, or a class mate) acting as a robot. Participants direct the robot to...
Starry Night Education
The Year and Seasons
Turn your classroom into a live demonstration of how the earth and sun interact to create the four seasons. Using a globe, a light source, and a series of constellation cards, super scientists discover how the...
Starry Night Education
The Stars
Three astronomy activities in one resource! Here you will find one hands-on activity, one demonstration, both with discussion questions, and one activity worksheet. During these lessons young scientists discuss how stars are...