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Curated OER
Tiles, Blocks, Sapphires & Gold: Designing a Treasure Map
Young cartographers in groups hide treasure at school and then create a map to find it using pattern blocks and tiles. They make paintings with clues to create a visual representation of the location of their treasure. Groups present...
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Design Your Own Building
Students explore the use of design principles in the real world. They evaluate how problems can be solved using design principles. In groups, students design the floor plan for a building of their choice.
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Tour + Workshop = DESIGN: Shape
Ask elementary students to explore shapes in everyday objects. They will discuss the elements of design and describe the shapes they see in visual images. Students will then design and "build" a new 3D shape. Finally they will show and...
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Greek Pottery Designs
Get creative while exploring the art and history of the ancient Greeks. Learners create construction paper representations of Greek pottery, focusing on the differences between geometric and organic shapes. This project could enhance an...
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Lesson: Contemporary Tribal Designs
There is a lot to be learned from a horse. Kids analyze a contemporary tribal design found on a large installation piece. Then they create tribal designs of their own that show similarities and difference between cultures and time...
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Mixed Media Landscape Design
Seventh graders create mixed media representations of landscape designs in Africa and Asia. The lesson is great for cross-curricular projects with the Social Sciences and/or Literature, or can be used as a self-contained project. ...
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Pastel Drawing like Vincent Van Gogh
Learners discuss the elements of art and design found in a series of flower paintings by Vincent Van Gogh. They explore art, shading, and color as they create mirrored representations of the master's art, using oil pastel.
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Mathematical Explorations of the People’s Design Award
Students conduct surveys using nominees from the People’s Design Award, analyze data, and present the results using a pictorial representation. In this instructional activity, students will then design their own contest and...
Creative Educator
Dream Room Design
Junior designers brainstorm the elements that a bedroom might have, such as a bed, television, and dresser. They identify which items are needs and which are desires. They practice measurement skills in the classroom by determining its...
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Imaginary Spaces: Designing a Play Space
Students apply their enthusiasm for imaginary play to create their own imaginary play space. In this novice architectural design lesson, students arrange and glue pre-cut foam shapes to a cardboard base to set up their play space. In...
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Design Your Dream Room
Students determine length, width, perimeter, and surface area, and work with two-dimensional representations of three-dimension objects to design and write descriptions of their dream bedrooms.
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What's Your Design?
Sixth grade young scholars: design a stained glass window, submitting their initial plan detailing the measurements of all lines and angles. Seventh grade students: create a scale drawing of their own geometric family of four members.
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Me and My Logo
Young scholars design their own emblem. In this introduction lesson, students get to know one another by designing an emblem that combines symbols that represent themselves. They express themselves to their classmates.
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Lesson Plan: A Miniature Game
Art inspires art, as children work to understand artistic forms that come from the imagination. They analyze the installation piece, Fox Games and then discuss the design process. They then use clay to create imaginative dioramas,...
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Equations in Motion: Design and construct a mobile
Students participate in a lesson that covers the concepts of solving equations and inequalities. To master the concept they must demonstrate visually and verbally how both sides of an equation must be balanced. They construct a balanced...
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Repeat Design Project
Students design an individual rubber stamp and use this design to create a simple repeat pattern. This Art lesson is for the high school level and includes a possible lesson extension.
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Design a Better Classroom Workplace
Students design a new classroom workplace. In this architecture lesson, students use area formulas to identify the problem with the existing desks in their classroom. Students design their own solution volume formulas to solve the...
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Drive the Data Derby
Three days of race car design and driving through the classroom while guessing probability could be a third graders dream. Learn to record car speed, distances traveled, and statistics by using calculation ranges using the mean, median,...
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Symbolic Family Flags
After learning a bit about symbolism and view the Australian flag, learners make one of their own. They discuss how flags and art can symbolically express ideas or feelings, design three symbols, and construct a flag that represents...
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Cutting Corners - Parts 1 and 2
Students use optimization concepts to design their own container. In this optimization lesson plan, students understand how the optimization concept is critical in calculus and why products are packaged the way they are.
Curated OER
Building a School Model: An Academic Challenge
First and second graders explore aspects of design. They discuss and design the ideal classroom building complete with window and door placement. Additionally, students observe and note features found in neighboring classrooms as...
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Design Your Own Rube Goldberg Machine
Students design and construct a Rube Goldberg machine that accomplishes a simple task in at least ten steps. They view and discuss various Rube Goldberg designs, identify types of simple machines, and in small groups produce a schematic...
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Design Your Life
Students use three different pieces of art and identify the power struggles that are being represented. In groups, they use the Internet to research the distribution of wealth throughout Canada during the Victorian time period. They...
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Designing A Mythical Creature
Students study mythology and why human cultures require them. In this investigating myths lesson students design a creature that fits an explanation of a natural phenomena then demonstrate the concept of "myth" and "legend".