Lesson Plan
Kenan Fellows

Analyzing Speed from Different Modalities

For Teachers 6th - 12th
Show us your moves. Using sensor equipment, scholars track the motion of different movements, such as jogging, skipping, or jump roping. They analyze velocity and acceleration and create graphs representing each movement.
Lesson Plan
Illustrative Mathematics

Velocity vs. Distance

For Teachers 7th - 9th Standards
At the end of this activity, your number crunchers will have a better understanding as to how to describe graphs of velocity versus time and distance versus time. It is easy for learners to misinterpret graphs of velocity, so have them...
Lesson Plan
Physics Classroom

Action-Reaction Lab

For Teachers 9th - 12th
Computer-interfaced motion detectors are required to carry out this inquiry. It is a new twist on exploring motion with plunger carts: they are set back-to-back and then propelled away from each other. Their velocities are measured, and...
Activity
National Council of Teachers of Mathematics

Varying Motion

For Students 9th - 12th
For this secondary mathematics learning exercise, high schoolers collect data based on a person’s motion. From this data, learners create graphs comparing displacement, velocity, and acceleration to time. The five-page learning exercise...
Activity
MENSA Education & Research Foundation

Roller Coaster Mania!

For Teachers 3rd - 10th Standards
Raise the energy level of your physical science class with this exciting hands-on activity. Applying their knowledge of kinetic and potential energy and Newton's laws of motion, young engineers use foam tubing and marbles to create...
Lesson Plan
Physics Classroom

A Wiggle in Time Lab

For Teachers 9th - 12th
Though an alternative method is suggested, the best way to carry out this investigation is with the use of a computer-interfaced motion detector. Physics fanatics hang a mass on the end of a spring and analyze its motion verbally,...
Lesson Plan
Texas Instruments

Vandalism 101

For Teachers 9th - 12th Standards
Learners explore logic and use Geometer’s Sketchpad and patterns of logic to solve a puzzle.

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