Code.org
Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
TryEngineering
Program Your Own Game
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
Code.org
The Need for Programming Languages
LEGO see if you can recreate my design. Individuals build an arrangement from LEGO blocks and write directions for someone else to follow in order to recreate the arrangement. Pairs then swap directions and try to...
DiscoverE
Coding Without Computers
See what it feels like to be a robot. Scholars use programming vocabulary to program a human robot and test out their codes by acting them out. The code should result in stacking six cups into a pyramid.
Curated OER
"It's More Than a School": Proposing Programs to Meet Student Needs
This detailed lesson plan from New York Times' The Learning Network centers around Carroll Academy and its girl's basketball team. Learners compare their school to Carroll Academy, read anywhere from 1 to 5 engaging articles about the...
Institute of Electrical and Electronics Engineers
Arduino Blink Challenge
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Media Smarts
Television Broadcast Ratings
Explore the relationships between programming, advertising, and the ensuing rating wars. Help develop the media smarts of your pupils through this examination of advertisers for popular shows. Although the included Sweep Chart features...
PBS
Code Creators
The lesson is real—even if the computer code isn't. Scholars learn about pseudocode, which simulates computer code using everyday language. They write pseudocode for simple actions, then have classmates guess the action from the written...
Code.org
Creating Functions with Parameters
The pupils practice modifying parameters in a function to add variations to their under the sea scene. The resource also introduces random number functions that alter the scene every time the program runs.
EngageNY
Grade 9 ELA Module 3, Unit 3, Lesson 6
The eighth lesson in the editing process focuses on flow and cohesiveness in the entire research paper. Class members examine color-coded pre- and post-revision model paragraphs and then work in pairs to revise and peer-review their papers.
NASA
Let's Investigate Mars
Take your science class on a hypothetical field trip to Mars with an engaging astronomy lesson. After first learning about NASA's Mars rover missions, young scientists plan their own scientific investigations of Earth's...
Music Class
Sound Habits
Hear ye! Hear ye! Encourage your young keyboard/piano players to develop sound habits with a resource packet that introduces a dynamic learning method. The free sample lessons, part of a for-purchase program, are designed to be used in a...
Curated OER
Symphonic Poetry (SMART Board Lesson)
Let music and poetry collide in this well-orchestrated language arts lesson plan. After studying program music and C. Debussy's Prelude to an Afternoon Faun, view the attached SMART board lesson plan to read through "Fog" by Carl...
TryEngineering
Solving Problems with Decision Trees
Combat crime with computers. The instructional activity teaches young computer scientists about decision trees and how to use them. They consider telecommunications subscriptions and how decision trees can help detect fraud.
Curated OER
The Power of Words in Charlotte's Web
"How can a few good words save a pig's life?" Posed with this question, your ELD students explore E.B. White's Charlotte's Web in a meaningful, valuable way. By analyzing specific word choice from the book, especially the excerpts...
TryEngineering
Arduino Blink Challenge
Who knew turning a light on and off could be so complicated? In the instructional activity, pupils use Arduino boards to learn about computer codes and programs. They program an Arduino to make a light turn on and off at certain time...
Code.org
Using Simple Commands
Turtles might be slow, but class will zoom by when your pupils build a program in which reptiles draw a grid. Using App Lab and JavaScript, class members build a program to find the most efficient way to draw an image of a...
Code.org
Creativity in Algorithms
Groups work with the program they built in the previous lesson to make it more creative. The resource challenges pupils to add functionality to their existing programs by adding a new command.
Code.org
APIs and Using Functions with Parameters
Introduce your class to the API, a reference guide that lists and explains the functionality of programming language. Using JavaScript, individuals draw complex designs that require additional commands and parameters defined in the...
Google
Friends: Imaginator
What does a future as a computer scientist look like? Pupils learn about loops in computer coding by writing a story about the future. They include the repeat until and wait blocks in the Scratch program to incorporate these loops.
Code.org
Minecraft Hour of Code
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Code.org
Creating Summary Tables
Let the computer summarize all that data. Pairs work together to learn how to create pivot tables by following directions in the online module. They then utilize the data collected from the beginning of the unit to create their own...
Code.org
Making Data Visualizations
Relax ... now visualize the data. Introduce pupils to creating charts from a single data set. Using chart tools included in spreadsheet programs class members create data visualizations that display data. The...
Code.org
Routers and Redundancy
How are messages to the right recipient? Introduce the concept of routing Internet traffic by drawing a comparison to sending a letter. Groups use the Internet Simulator program to send messages to others using the same router...