Activity

Magical Motion

Curated and Reviewed by Lesson Planet
This Magical Motion activity also includes:

Make solutions to projectile motion problems magically appear using equations. Pupils watch a clip from a Harry Potter movie and find the length of time it takes for a remembrall to fall into Harry's hands. They use a projectile motion equation to calculate the distance the remembrall fell and discover that it is an unreasonable distance in the fifth and final installment of the series.

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CCSS: Designed
NGSS: Designed
Additional Tags
Instructional Ideas
  • Have learners work in groups
Classroom Considerations
  • Activity requires stopwatches
  • Requires knowledge of displacement, velocity, and acceleration from the previous lesson
Pros
  • Provides suggestion to scale activity for different grade levels
  • Lists some investigating questions to use during discussion and activity
Cons
  • Activity cannot be completed without Harry Potter clips
NGSS