Going Fishing

For this addition facts lesson, learners recognize the numbers and are able to add simple problems by participating in a fishing game. Students use a fishing pole with a washer on the end to fish for magnetic fish made out of foam. Learners pick up a fish with an addition problem and must fish until they have the correct answer fish, throwing back all the others.

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Resource Details

Grade
K - 1st
Subjects
Math
1 more...
Resource Type
Lesson Plans
Duration
30 mins
Instructional Strategy
Simulation
Usage Permissions
Fine Print: Educational Use