Code.org
CS in Algebra: Big Game Update Player
Now that your sprites are in motion let’s get them to respond to the player’s keyboard events like pressing “up” or “down”. You’ll get familiar with using conditionals to check which key was pressed and map keys to specific functions...
Code.org
CS in Algebra: Big Game Booleans
In the last Big Game you got your character sprites to move across the screen. But when they left they never came back! This time you will use Booleans to bring your sprites back and keep them moving across the screen. Help us caption &...
Code.org
CS Principles: Intro to the Color Pixelation Widget - Part 2
part of the CS Principles course Help us caption & translate this video! http://amara.org/v/61RL/
Code.org
CS in Algebra: Big Game Animation
How do sprites move around on the screen? In this episode you’ll explore the basics of game animation and the functions that keep characters moving. Help us caption & translate this video! http://amara.org/v/61Qy/
Code.org
CS in Algebra: DataTypes
In this episode you’ll explore evaluation blocks beyond arithmetic operations. Blocks exist for three different data types - Numbers, Strings and Images. Help us caption & translate this video! http://amara.org/v/61RB/
Code.org
CS in Algebra: Coordinate Plane
The coordinate plane is essential to programing video games. It lets you know where your characters (or sprites) are, where they are going, and where they interact. PopCap Games founder John Vechey guides us through using the coordinate...
Code.org
CS in Algebra: Order of Operations
Evaluation blocks can be nested to complete calculations with more than 2 inputs. But to get the correct outputs you’ll need to discover the (Secret) Order of Operations - PEMDAS! Help us caption & translate this video!...
Code.org
CS Principles: Internet Simulator - Part 2
part of the CS Principles course Help us caption & translate this video! http://amara.org/v/61Qp/
Code.org
CS in Algebra: Big Game Compound Booleans
Booleans allow us to answer yes or no questions. To more specific questions you’ll need to deploy compound booleans. In this episode you will explore AND and OR - powerful boolean expressions that can combine other booleans to keep your...
Code.org
Loops with the Artist
http://studio.code.org/s/course2/stage/7/puzzle/2 Help us caption & translate this video! https://amara.org/v/IXu5/
Code.org
CS in Algebra: Big Game Collision Detection
The game is really coming along. But when sprites run into each other nothing happens! Let’s use collision detection to measure the distance between sprites and find out when they have touched. Collision detection gives our sprites the...
Code.org
CS in Algebra: Big Game Variables
It’s time to start creating your own video game! You’ll be building your game on top of a game engine. In this episode you’ll start by modifying the title, background and images for your game sprites. Help us caption & translate this...
Code.org
Variables in Play Lab
Start learning at http://code.org/ Stay in touch with us! • on Twitter https://twitter.com/codeorg • on Facebook https://www.facebook.com/Code.org • on Instagram https://instagram.com/codeorg • on Tumblr https://blog.code.org • on...
Code.org
CS Principles: Internet Simulator - Part 3
part of the CS Principles course Help us caption & translate this video! http://amara.org/v/61Qn/
Code.org
CS Principles: Defining and Calling Functions
Start learning at http://code.org/ Stay in touch with us! • on Twitter https://twitter.com/codeorg • on Facebook https://www.facebook.com/Code.org • on Instagram https://instagram.com/codeorg • on Tumblr https://blog.code.org • on...
Code.org
Variables with the Artist
Start learning at http://code.org/ Stay in touch with us! • on Twitter https://twitter.com/codeorg • on Facebook https://www.facebook.com/Code.org • on Instagram https://instagram.com/codeorg • on Tumblr https://blog.code.org • on...
Code.org
For Loops and Repeat Blocks
Try all of Course 4 at http://studio.code.org Start learning at http://code.org/ Stay in touch with us! • on Twitter https://twitter.com/codeorg • on Facebook https://www.facebook.com/Code.org • on Instagram https://instagram.com/codeorg...
Code.org
Intro to Pixelation Encoding B & W
Start learning at http://code.org/ Stay in touch with us! • on Twitter https://twitter.com/codeorg • on Facebook https://www.facebook.com/Code.org • on Instagram https://instagram.com/codeorg • on Tumblr https://blog.code.org • on...
Code.org
Unplugged - Envelope Variables
Start learning at http://code.org/ Stay in touch with us! • on Twitter https://twitter.com/codeorg • on Facebook https://www.facebook.com/Code.org • on Instagram https://instagram.com/codeorg • on Tumblr https://blog.code.org • on...
Code.org
Digital Compression explained by Aloe Blacc
Singer/songwriter Aloe Blacc has built his own sites and created digital pop hits. In this video, he explains how digital compression works. This video is part of Code.org's new high school Computer Science Principles course. More at...
Code.org
Images, Pixels and RGB
Hear Instagram co-founder explain how images are represented in binary, and how image filters work on the inside. This video is part of the Code.org video lecture series for the upcoming Computer Science Principles high school course....
Code.org
Karlie Kloss: Coding is a superpower
Model and entrepreneur Karlie Kloss shares more about her own interest in learning to code, and why you should give it at least one hour. Start learning at http://code.org/learn Stay in touch with us! on Twitter...
Code.org
Unplugged - Move It, Move it
To see the lesson plan go here: http://studio.code.org/s/course1/stage/2/puzzle/1 Help us caption & translate this video! https://amara.org/v/HlAU/