Curated OER
Crabmania
Students perform the "crab walk" and the "fish swim" as music plays. When the music stops, the "fish" students freeze in position as the crabs tag other fish. Tagged fish become crabs. Students continue playing the modified game of tag.
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King and Queen of the Jewels
Students play a game in physical education class. They try to steal "jewels" from the other students in order to become the new "King or Queen of the Jewels."
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Turkeys and Feathers
Students play a game of tag while holding the position of turkey or feather. The turkey's are it and when they catch a feather they switch positions. Great for Thanksgiving.
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Partner Tag
Young scholars find a partner. After they are with a partner have them find a good self space in the playing area. Identify one student as the chaser and the other as the dodger. After the dodger is tagged, students switch roles.
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Partner Tag 20
Students are asked to find a partner and join hands (preferably not interlocking fingers) or hook elbows.
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TOG (Jog-Tag)
Learners go out to the track or around the outside perimeter of a gym. Two or three taggers start at one end of the track while the rest start at the opposite end. Then all run in one direction around the track. At the signal, they begin...
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Triangle Tag
Students practice their chasing, fleeing, and dodging skills in small groups.
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"Musical Food
Students review the idea of healthy foods and examples of these foods. They play the game "Musical Food" performing a designated locomotor movement around the playing area until the music stops.
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Throw and Catch Tag
Students throw and catch, moving through general space safely amongst others.
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Wipeout (Dancing Legs) Tag
Students participate in physical education activities such as dancing or completing stationary swimming movements. They perform various actions to specified instruments such as guitars and drums. Students attempt to stay away from...
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Fire Safety (Stop, Drop & Roll)
Third graders review what to do in case they are faced with a fire in their homes or school. They review what to do if they are faced with moving safely within a structure that is on fire. Students play a Tag Game together to reinforce...
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KETCHUP, MUSTARD AND MAYO
Students participate in a team game where they are attempting to pull as many flags as possible from the opposing teams. They work on their dodging, fleeing, tagging, and agility throughout the game.
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Garden of Letters
Students learn a game of tag that is delivered in the format of a garden with a queen bee that is the tagger. They work on the skills of locomotor movements, spatial awareness, and letter recognition. The lesson includes a variation to...
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Safety Bases
Second graders work on dodging in a game situation. Have boundary cones away from walls if playing inside. Have students walk instead of running if they are unable to move safely. Stop the game if students are unable to move safely.
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Excuse Me
Students participate in a game where one student is "the tagger." The tagger holds an object in their hand to signify they are the tagger. They attempt to move through the playing area attempting to tag other players with their beanbag.
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Fire and Ice
Students play a game of tag using soft balls to tag each other with. Music is incorporated in this lesson, which is designed to engage students in vigorous physical activity.
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Sunshine and Snowflakes
Pupils play a variation of freeze tag starting with two snowflakes that can freeze others. To become unfrozen students are tagged by sunshine pupils.
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Sharks and Whales
Students will participate in a game to promote physical fitness. The outcome will be that learners will become more interested in fitness and remain engaged in the activity throughout its implementation.
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Steps to Fitness (with pedometers)
Students evaluate the fitness potential of different activities using pedometers in game/play/exercise situations.
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Rollerblade Scarf Tag
Students fulfill aerobic capacity through a rollerblading activity.
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Pirates of the Carribean
Students (pirates) sit on a scooter (pirate ship). Two students are called 'Crackens' sit on their own ships. Crackens use a swim noodle (tentacle) to gently tag the pirates. Students began the game with the ROAR of the Cracken and they...