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Curated OER
Bowl-a-rama
Young scholars practice rolling a ball to a target and learn various bowling terms and rules.
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Reindeer Tag
Students put their thumbs on their head and spread fingers out like antlers when tagged by "elf".
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Bear, Bee, and Bunny
Students enter the gym. Teacher hands out the 3 animals to 3 different students. They with the animals are the taggers. One at a time, each tagger calls out a different locomotor movement to travel in (preferably running is NOT a choice).
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Pin Soccer
Students practice soccer skills and game strategies in an active game setting.
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Shark Attack
Students develop the different jumping patterns (hopping; jumping using 2 feet take-offs and landings; leaping; 1-to-2 foot jumps; 2-to-1 foot jumps)
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Coral Reef Choreographic ProjectTo
Young scholars enhance their understanding of how animals function in a habitat.Students are scattered individually and in small groups. About half of young scholars make coral shapes in small groups. The other half of students move like...
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Through the Quicksand
Students select a partner, who is the travelling expert, and the other group is the rescue expert. Travel expert starts at one end of rectangular area and the rescue expert stands around the sides of the rectangular with a supply of...
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Easter Egg Dribble
Students dribble and trap a ball with their feet using control and different directions and pathways.
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Surfing Warm Up
Students, when the drums are playing, imitate a drummer. When the music changes (drums stop), students imitate a surfer, bending at the knees and moving up and down.
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Toad Tag
Students who are chosen as taggers move throughout the area tagging others using a locomotor pattern of choice like walking, hopping, skipping, etc. When tagged, a spell has been cast upon them, turning them into a toad or frog.
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Team Leap Frog
Students participate in a team game to determine how many people on the other team they can tag and have squatting at the end of the time period.
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The Three Little Pigs
Students practice moving safely through a large area (i.e., without bumping into others).
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Shadow Dribble Tag
Students work in pairs to refine their dribbling skills. One student is given a ball and told to dribble within the shadow of a partner. The second student is told to move in a way that keeps his or her shadow out of reach.
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Freeze and Thaw Continuous Tag
Students dressed as "Snow Angels" run from "Jack Frosts" until a "Heat Meister" comes to unthaw them. They play this tag game in order to increase their heart rate and warm-up the large muscles (and to have fun.)
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Crazy Pathways
Students, working in groups, demonstrate their ability to follow pathways using designated locomotor skills.
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Spongebob Squarepants Tag
Young scholars role-play Spongebob Squarepants characters while participating in a P.E. tag game.
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Spot Jumping
Students practice two-foot take-offs for jumping and a one foot for a hopping. They practice locomotor skill to music.
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"Braiding and Weaving" Dance Lesson Plan
Fourth graders explore braiding and weaving through dance. They create their own braiding and weaving dance.
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"Walk the Talk"
Students realize that it is critical that they not miss opportunities because they lack a required uniform. They discuss at length about the need for having active lifestyles even though they lack the appropriate clothers for the...
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Dance
Students participate in different types of dances in which they explore time, action and other elements of dancing. They dance with a group or a partner and explore how to work together.
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Playground Games
Learners conduct research on the internet in order to find playground games that can be played. The size of the ground area determines the kind of game that can be played. There are a variety of websites included in the lesson.
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Switch and Rotate
Students participate in a game whose object is to stay so close to a partner that when the teacher says "Stop," the players freeze. The follower should touch the leader.