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Code.org
Canvas and Arrays in Apps
Scholars learn how to make a digital canvas and fill it with artwork by creating a drawing app using the canvas element. The activity requires learners to previous knowledge of arrays and return commands to draw images.
Curated OER
Hector's World - Lesson Plan Episode 1 - "Details, Details..."
Learners examine the ramifications of sharing personal information. In this personal information in a digital world lesson, students establish their individuality in a classroom activity. They watch an episode of "Hector's World" that...
Cornell University
Bridge Building
Bridge the gaps in your knowledge of bridges. Individuals learn about bridge types by building models. The activity introduces beam bridges, arch bridges, truss bridges, and suspension bridges.
Code.org
Controlling Memory with Variables
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...