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M&M Caper

For Teachers 5th - 8th
Young scholars participate in a game with M&M's to be introduced to percents and ratios. Individually, they estimate and record the number of candies they believe the bag holds and the amount of each colored candy. They open the...
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The Sexton and the Compass

For Teachers 10th - 12th
Students evaluate how movement patterns create and affect interdependence. They analyze the interactions within and between regions and engage in artistic inquiry, exploration, and discovery in collaboration with others. They design...
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The Genetic Basis of Neurological Disorders

For Teachers 9th - Higher Ed
Young scholars explore neurological disorders. They examine the presence and absence of discernible genes. Students describe neruological diseases and draw faces of affected persons. They play a human neurology disorders learning game.
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Concept: Superstition

For Teachers 7th - 9th
Students identify the role of superstition in their own lives, in society, and in Mark Twain's The Adventures of Tom Sawyer. In this superstition lesson plan, students discuss urban legends and listen to a related song to introduce the...
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Cartesian Coordinate System

For Teachers 6th - 8th
Students explore the concept of the coordinate plane. In this coordinate plane lesson, students graph points on the coordinate plane using an applet. Students graph functions using an applet. Students play a Maze Game where they must...
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Ancient Greece Predicting Outcomes

For Teachers 6th
Sixth graders explore world history by utilizing a SMART board. In this Greek history activity, 6th graders read different Ancient Greece scenarios and match them with a selection from a list of probable outcomes. Students identify Mt....
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Cooperative Problem Solving Tasks

For Teachers 4th
Fourth graders explore the following activities where kids are encourage to think creatively, share thoughts and opinions, create, discuss and solve problems, and than draw conclusions.
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Kindergarten Cootoes and Jealous Gentlemen

For Teachers 9th - 11th
Students play games to reinforce math concepts. In this geometry lesson, students identify the probability of an even occurring. They find the vertex of a parabola and Euler and Hamilton examples.
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Lucky Number

For Teachers 6th - 9th
Students use data from simulations to make theoretical generalizations. They discuss possible relationships between several given events and gain understanding about their own mathematical intuition about likelihood.
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Non-Random Variables: NBA Championship

For Teachers 8th - 10th
Students demonstrate probability distribution of non-random variables. Students collect data on the NBA Championships. They record the data and compute subsets and permutations.
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Lara's Equiprobable Dice

For Teachers 6th - 12th
Young scholars try some new exercises involving probability. These are, first of all, that the probability of getting a given total when two dice are rolled is equal to the number of possible ways of getting that total, divided by 36...
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A Statistical Study on the Letters of the Alphabet

For Teachers 7th - 12th
Students see that there are mathematical rules that can affect our use of the English language. Calculate the probability of picking any letter at random from a piece of English literature.
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Transport (Speaking)

For Teachers 5th - 6th
Students play a "Do You Have" game to practice transport vocabulary. In groups, they explore the eight methods of transport. They examine the following modes of transportation: car, bus, plane, boat, train, helicopter, and rocket. The...
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Truth or Hogwash

For Teachers 2nd - 5th Standards
Explore the history of domesticated pigs and their important byproducts. After discussing the use of pigs, class members create game boards describing the animals. While playing the game, they determine if the answers are true or...
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The Basketball Tournament

For Teachers 2nd - 4th
Students estimate how many games are played if six teams play each other once. They investigate their own way and discuss possible strategies they might use. They then share their findings with the class.
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Rolling Records

For Teachers 4th
Fourth graders play a game to determine the likelihoods of different outcomes when rolling two number cubes. Students play a game to determine the likelihoods of different outcomes when rolling two number cubes.
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CHAOS AND COMPUTERS

For Teachers 9th - 12th
Students discuss the Chaos Theory and how it came into existence.They observe order and compare it to the randomness of chaos. The lesson features the playing of a game to reinforce concepts.
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Rhyme Charades

For Teachers K - 2nd
Students participate in a game called "Rhyme Charades." The teacher thinks of a word to begin the charades game giving the clue "my word rhymes with ...". The students who have a guess stand in the middle of the circle and pantomine...
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Rules of Sign Change

For Teachers 7th - 8th
Young scholars manipulate negative and positive numbers. In this integers lesson, students move through three activities exploring negative and positive whole numbers. A number line, cardboard function representation, and solving...
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Spark Activity: Basic Body Positions

For Teachers K - 2nd
Pupils practice basic body positions by moving to music using a locomotive skill called out by the teacher. Students move to a new spot when the music stops, and continue the game as new movements are called. Pupils discuss body parts...
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Angles Lesson Plan

For Teachers 3rd - 5th
Students stud angles, and then play the "What's Your Angle?" game. They complete at least 10 computer generated problems from the Angles Applet.
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Go LEGO!

For Teachers K - 2nd
Students utilize LEGO's to replace cards for a game that replicates "Go Fish".
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The Genetic Basis of Neurological Disorders

For Teachers 9th - 12th
Young scholars describe some aspects of known genetic defects on the human neurological condition. They participate in a variety of exercises including drawings, games, and analogies.
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Icky Sticky

For Teachers 1st
First graders the /i/ sound by practicing the way the mouth moves while making the sound while saying "icky, sticky." They write the letter "i" using both upper and lower case letters, make words using letterboxes, and write about a...

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