Physics Classroom
The Physics Classroom: 1 D Kinematics: Table of Contents
Learners examine motion with words, equations, diagrams, and graphs. Some topics investigated are position, velocity, acceleration, and free fall. The tutorial consists of lessons and problems to check for understanding.
Physics Classroom
The Physics Classroom: Vectors and Projectiles: The Monkey and the Zookeeper
In this simulation, students pretend to launch bananas from a canon to the monkeys at the zoo. The monkeys sometimes let go of the branch at the exact moment the banana is launched. So the students must determine the correct aim angle...
Physics Aviary
Physics Aviary: Practice Problems: Car on a Turn Problem
Students must determine the force of friction on a car on a turn and the maximum speed the car could navigate a turn.
Physics Aviary
Physics Aviary: Drone Delivery Challenge
Land as many objects as close to the target as possible. More points will be earned if the height is high and the speed is fast.
Physics Aviary
Physics Aviary: Ground to Ground Soccer Kick Lab
This lab is designed to have students find the relationships that govern the behavior of a soccer ball that is kicked on an angle. The ball will start on the ground and end on the ground. Students will have control over the speed of the...
Physics Aviary
Physics Aviary: Satellite Lab
This lab is designed to allow students to explore different aspects of satellite motion. Students can vary the mass of the satellite, the orbital radius of the satellite and the body that the satellite is orbiting. Students can measure...
Physics Aviary
Physics Aviary: Practice Problems: Finding Velocity in a Ground Soccer Kick
Students must determine where a soccer ball will land based on the speed with which it is kicked. Students will also need to find the time in the air and the maximum height obtained by the projectile. This problem does not take place on...
Physics Aviary
Physics Aviary: Practice Problems: Ground to Ground Soccer Kick Problem
Students must determine where a soccer ball will land based on the speed with which it is kicked. Students will also need to find the time in the air and the maximum height obtained by the projectile. This problem does not take place on...
Physics Aviary
Physics Aviary: Velocity Vector in 3 D
A program that will randomly move an object from one location to another in three-dimensional space. You must determine the three components of the velocity vector that is created by this movement and also the speed of the object during...
Alabama Learning Exchange
Alex: The Need for Speed
After viewing an introductory illustrated podcast on speed, distance, time, and velocity, learners explore distance-time graphs using interactive websites. Working in cooperative learning groups, students will investigate the motion of...
Physics Aviary
Physics Aviary: Drone Delivery Lab
This lab is designed to have students find the relationships that govern the behavior of a package that has been released by a drone that is flying horizontally. Students will have control over the drone's height and horizontal speed....
Physics Aviary
Physics Aviary: Impulse Lab
This lab is designed to have students find the relationships between impulse and change in momentum. Use the fire extinguisher to give different impulses to Wally and then use the time he is passing through the photogates to find the...
Physics Aviary
Physics Aviary: Practice Problems: Soccer Shot Simple
Students must calculate the maximum distance they can be from an soccer net and still hit a randomly generated target. The speed and angle of the kick will be generated randomly.
TeachEngineering
Teach Engineering: Kinetic and Potential Energy of Motion
In this lesson, students are introduced to both potential energy and kinetic energy as forms of mechanical energy. A hands-on activity demonstrates how potential energy can change into kinetic energy by swinging a pendulum, illustrating...
Physics Aviary
Physics Aviary: Graphing Motion Problem Level 4
Find out the instantaneous velocity based on a position vs. time graph.
Physics Aviary
Physics Aviary: Graphing Motion Problem Level 1
Students are finding the velocities of objects based on the position vs. time graphs they create.
Physics Aviary
Physics Aviary: Graphing Motion Problem Level 3
Find the displacement of an object just by looking at the velocity vs. time graph. This graph will have at least one negative region and one positive region.
Physics Aviary
Physics Aviary: Graphing Motion Problem Level 1 Part 2
Students are finding the relative velocity between two objects using a position vs. time graph.
Science Education Resource Center at Carleton College
Serc: Two Dimensional Motion and Conservation of Energy
In this physics lab students look at conservation of energy to find the horizontal velocity of a sphere in order to predict where it will land.
Other
Honolulu Community College: Galileo's Kinematics
In this experiment you will attempt to reproduce Galileo's results using the inclined plane. You will test three hypotheses relating to motion on an incline. You will learn to draw a "best fit" or regression line of experimental data....
OpenStax
Open Stax: Physics: Centripetal Force
In the following interactive students will begin to calculate coefficient of friction on a car tire. They will also calculate ideal speed and angle of a car on a turn.
CK-12 Foundation
Ck 12: Episd: Position Time Graphs
[Free Registration/Login may be required to access all resource tools.] Understand how to evaluate data presented in graphs based on speed and velocity calculations.
American Association of Physics Teachers
Com Padre Digital Library: Open Source Physics: Kicked Rotor Dynamics Model
Simulation analyzing the motion of a rotor that is repeatedly kicked. Adjust the settings for kick strength and speed and observe the results.
University of Colorado
University of Colorado: Ph Et Interactive Simulations: Pendulum Lab
Manipulate the mass of a weight and the length of string in this interactive pendulum simulation. Change the speed, friction, and gravity to make the pendulum swing change as measurements are displayed on the screen. Younger students can...
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