Teach Engineering
Measuring Viscosity
Groups use a marble to determine the viscosity of household fluids. The procedure calls for pupils to measure the amount of time it takes a marble to fall a specified distance in the fluids. Using unit conversions and algebra, the teams...
EngageNY
Solving Logarithmic Equations
Of course you're going to be solving an equation—it's algebra class after all. The 14th installment of a 35-part module first has pupils converting logarithmic equations into equivalent exponential equations. The conversion allows for...
EngageNY
Evaluating Reports Based on Data from an Experiment
They say you can interpret statistics to say what you want them to. Teach your classes to recognize valid experimental results! Pupils analyze experiments and identify flaws in design or statistics.
Teach Engineering
Weather Alert
Every time a bell rings ... there is lightning in the area. The activity provides directions to build a model of a lightning detection system. Similar to a system designed by Benjamin Franklin, the system uses static...
Teach Engineering
Circuits and Magnetic Fields
Have your class use compasses to try to find the magnetic field around an electric current. Groups use the same technique to visualize magnetic fields as they did in the second activity in the series, but this time, the field is...
Teach Engineering
Density Column Lab - Part 1
Mass and density — aren't they the same thing? This activity has groups use balance beams and water displacement to measure several objects. The pupils use the measurements to calculate the density of the objects.
EngageNY
Introduction to Networks
Watch as matrices break networks down into rows and columns! Individuals learn how a network can be represented as a matrix. They also identify the notation of matrices.
Teach Engineering
Connect the Dots: Isometric Drawing and Coded Plans
Individuals discover how to draw cubes on triangle-dot paper. They use cubes to build structures and draw corresponding isometric drawings on dot paper in the second lesson of the series of five. The activity also introduces the concept...
Teach Engineering
Let's Take a Spin: One-Axis Rotation
Investigate the effect of one-axis rotations on geometric figures. Scholars learn to use snap cubes and the right-hand rule to draw figures after rotations about the x-, y-, or z-axes. They try their hands at examples created by the...
Teach Engineering
Determining Densities
Don't be dense—use a robust resource. The second installment of a five-part Floaters and Sinkers unit has learners determine the densities of several objects. As part of the activity, they learn the displacement method for finding...
Teach Engineering
Glue Sticks Bend and Twist
Stick this resource in the "Use" column. In the second installment of a six-part series, learners use glue sticks to demonstrate forces. Using glue sticks, instructors can demonstrate tension, compression, and torsion.
Teach Engineering
Equal and Opposite Thrust in Aircraft: You're a Pushover!
It's the law—every action requires a reaction, no matter how small. Pupils experience two demonstrations of Newton's third law of motion as it relates to thrust in the 10th segment of a 22-part unit on flight. Using their mathematical...
Teach Engineering
Light vs. Heat Bulbs
Careful, that light bulb is hot! Compare heat and light energy using a simple light bulb. The exercise addresses energy conservation and presents actual calculations to determine the most cost-effective light bulb.
Teach Engineering
Things That Matter to Flocculants
How does the dirt get out of your drinking water? A hands-on activity introduces the use of flocculants to help clear solid particles out of water. The plan walks learners through the process of setting up an experiment that...
Teach Engineering
A Simple Solution for the Circus
Class members are challenged to design a device that will move a circus elephant into a train car. Groups brainstorm ideas that use simple machines to load the elephant. They then choose one of their ideas, sketch a plan, and present it...
Teach Engineering
Slinkies as Solenoids
What does an MRI machine have to do with a slinky? This activity challenges learners to run a current through a slinky and use a magnetic field sensor to measure the magnetic field. Groups then change the length of the slinky to see...
Teach Engineering
Load It Up!
See how a marshmallow can hold up a bridge load. Teams take a closer look at the design of bridge piers. They determine the types of loads that might affect a bridge, and, using that information, they calculate the needed cross-sectional...
Teach Engineering
Magnetic or Not?
The class must determine the magnetic properties of different materials, including aluminum and steel by sorting through materials using a magnet. Groups make a prediction on whether a material is magnetic and then perform...
Teach Engineering
Efficiency of an Electromechanical System
How efficient is a motor in a LEGO set? Future engineers conduct an activity where a LEGO motor-generator system raises an object to a specified height. They then show what they learned and use their measurements to calculate the energy...
Teach Engineering
Egg Drop
Don't drop the ball on the resource ... drop an egg instead! A teacher-led demonstration has the class consider how to drop eggs into glasses when a tray is in the way. Hint: If you've ever seen a magician pull a tablecloth off a table,...
Teach Engineering
Live Like an Animal
When your parents say that your room's a pig sty, tell them about biomimicry. The sixth installment of a nine-part Life Science unit has scholars research the shelters used by animals in the natural world, like turtle shells. Using the...
Teach Engineering
Messin' with Mixtures
Do you separate your trail mix before eating it? Then you've been separating mixtures your whole life! Scholars model a contaminated soil sample using trail mix and estimate the percentage of each component. They consider how to clean up...
Teach Engineering
Egg-cellent Landing
The classic egg-drop experiment gets a new bounce with an activity that asks pairs to design a lander similar to one used to land a rover on Mars within a fixed budget. The activity provides a great introduction to the idea of...
Teach Engineering
Amusement Park Ride: The Ups and Downs in Design
Groups design the ultimate roller coaster by considering potential and kinetic energy. They test their designs using marbles and then go on to rate each group's design based on aesthetics, loop diameter, and cost.