Activity
TeachEngineering

Teach Engineering: You've Got Triangles!

For Teachers 6th - 8th
Students learn about trigonometry, geometry and measurements while participating in a hands-on interaction with LEGO MINDSTORMS NXT technology. First they review fundamental geometrical and trigonometric concepts. Then, they estimate the...
Activity
TeachEngineering

Teach Engineering: Hearing: How Do Our Ears Work?

For Teachers 5th - 8th
Students learn about the anatomy of the ear and how the ears work as a sound sensor. Ear anatomy parts and structures are explained in detail, as well as how sound is transmitted mechanically and then electrically through them to the...
Activity
TeachEngineering

Teach Engineering: Automatic Floor Cleaner Computer Program Challenge

For Teachers 6th - 8th
Students learn more about assistive devices, specifically biomedical engineering applied to computer engineering concepts, with an engineering challenge to create an automatic floor cleaner computer program. Following the steps of the...
Activity
TeachEngineering

Teach Engineering: Hare and Snail Challenges

For Teachers 4th - 8th
Students extend the ideas learned in the maze challenge in this unit with a focus more on the robot design. They learn how to design the gear train from the LEGO MINDSTORMS NXT servomotor to the wheel to make the LEGO taskbot go faster...
Activity
TeachEngineering

Teach Engineering: Discovering Phi: The Golden Ratio

For Teachers 6th - 8th
Students discover the mathematical constant phi, the golden ratio, through hands-on activities. They measure dimensions of "natural objects"--a star, a nautilus shell and human hand bones--and calculate ratios of the measured values,...
Activity
TeachEngineering

Teach Engineering: Sumobot Challenge

For Teachers 4th - 8th
Students apply their knowledge of constructing and programming LEGO MINDSTORMS NXT robots to create sumobots- strong robots capable of pushing other robots out of a ring.
Activity
TeachEngineering

Teach Engineering: Music by Touch

For Teachers 4th - 8th
Through a hands-on design challenge involving LEGO MINDSTORMS NXT robots, students learn programming skills and logic design as they program robot computers to play sounds and rotate a wheel when a touch sensor is pressed, and then...
Activity
TeachEngineering

Teach Engineering: Follow the Light

For Teachers 4th - 8th
A lesson involving LEGO MINDSTORMS NXT robots and light sensors, student pairs program the robots to follow a flashlight as its light beam moves around.
Activity
TeachEngineering

Teach Engineering: Don't Bump Into Me!

For Teachers 4th - 8th
Students' understanding of how robotic ultrasonic sensors work is reinforced in a design challenge involving LEGO MINDSTORMS NXT robots and ultrasonic sensors.
Activity
TeachEngineering

Teach Engineering: Parallel and Intersecting Lines: A Collision Course?

For Teachers 3rd - 5th
Students act as civil engineers developing safe railways as a way to strengthen their understanding of parallel and intersecting lines. Using pieces of yarn to visually represent line segments, students lay down "train tracks" on a...
Activity
TeachEngineering

Teach Engineering: Maze Challenge

For Teachers 3rd - 8th
As the first engineering design challenge of the unit, students are introduced to the logic for solving a maze. student groups apply that logic to program LEGO MINDSTORMS NXT robots to navigate through a maze, first with no sensors, and...
Activity
TeachEngineering

Teach Engineering: Navigating a Maze

For Teachers 4th - 8th
Students program LEGO MINDSTORMS NXT robots to go through a maze using movement blocks.
Activity
TeachEngineering

Teach Engineering: Remote Control Using Bluetooth

For Teachers 4th - 8th
Building on what they learned about wired and wireless electrical connections in the associated lesson, students use Android phones to take advantage of Bluetooth wireless connections to remotely guide LEGO MINDSTORMS NXT robots through...
Activity
TeachEngineering

Teach Engineering: Timing a Speedbot!

For Teachers 4th - 6th Standards
Students strengthen their communication skills by first learning the meaning of base units and derived units. Then, working in groups, students measure the time for LEGO MINDSTORMS NXT robots and calculate the robots' average speeds at...
Activity
TeachEngineering

Teach Engineering: The Car With a Lot of Potential

For Teachers 4th - 5th
Working in teams, students perform quantitative observational experiments on the motion of LEGO MINDSTORMS NXT robotic vehicles powered by the stored potential energy of rubber bands. Students understand that through the manipulation of...
Activity
TeachEngineering

Teach Engineering: Wait Program!

For Teachers 4th - 8th
After completing an associated lesson, students test their understanding in two programming tasks that utilize LEGO MINDSTORMS NXT robots and sound/touch sensors. Students gain practice in the iterative design-program-test-redesign process.
Activity
TeachEngineering

Teach Engineering: Foucault Pendulum

For Teachers 5th - 7th
Students learn about the Foucault pendulum, an engineering tool used to demonstrate and measure the Earth's rotation. Student groups then create small experimental versions, each comprised of a pendulum and a video camera mounted on a...
Activity
TeachEngineering

Teach Engineering: Fence That Farmland!

For Teachers 3rd - 5th
Students develop and solidify their understanding of the concept of perimeter as they engage in a portion of the civil engineering task of land surveying, using the technology of a LEGO MINDSTORMS NXT robot to automate this task.
Activity
TeachEngineering

Teach Engineering: Line Follower Challenge

For Teachers 4th - 8th
Student groups are challenged to program robots with light sensors to follow a black line. Learning both the logic and skills behind programming robots for this challenge helps students improve their understanding of how robots work, and...
Activity
TeachEngineering

Teach Engineering: Determining Concentration

For Teachers 5th - 7th
Students quantify the percent of light reflected from solutions containing varying concentrations of red dye using LEGO MINDSTORMS NXT bricks and light sensors. They begin by analyzing a set of standard solutions with known...
Activity
TeachEngineering

Teach Engineering: Robot Sensors and Sound

For Teachers 4th - 8th
Using microphones connected to computers running Audacity software, student teams experiment with machine-generated sounds and their own voices and observe the resulting sound waves on the screen, helping them to understand that sounds...
Activity
TeachEngineering

Teach Engineering: Haptics: Touch Command

For Teachers 6th - 8th
Students experience haptic (the sense of touch) feedback by using LEGO MINDSTORMS NXT robots and touch sensors to emulate touch feedback recognition. With four touch sensors connected to LEGO NXTs, they design sensor attachments that...
Activity
TeachEngineering

Teach Engineering: Nxt Ball Shooter

For Teachers 4th - 8th
This activity helps students understand how a motor in a LEGO MINDSTORMS NXT robot uses electricity produced by the battery to move a robot to do useful work in the form of throwing a ball. Students relate the concepts of electricity and...
Activity
TeachEngineering

Teach Engineering: Tug of War Battle Bots

For Teachers 9th - 10th
Students are introduced to the concepts of torque, power, friction and gear ratios. Teams modify two robotic LEGO vehicles by changing their gear ratios, wheel sizes, weight and engine power, while staying within a limit of points to...