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Desktop Pub. - Quark XPress 2: Business Cards
Students explore computer publishing software. They layout guidelines for a business card, import background and logo graphics and create and format text. Students duplicate the card.
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Desktop Pub. - Quark XPress 4: Video Box
This lesson is the fourth in a series of six that teaches basic Desktop Publishing skills with QuarkXPress. Other DTP software can also be used. In this lesson, learners will lay out an over-sized document (tabloid size) and irregularly...
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Desktop Pub. - Quark XPress 5: Brochure
Students explore publishing software. They create a multi-fold brochure. Students recognize common folds. They demonstrate correctly placed text boxes, bullets and graphics. Students develop a resume to be used for future employment.
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Multi-Dimensional Thinking
Pupils brainstorm new technological devices that apply cutting-edge 3-D computer modeling software to benefit different professions.
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Ellsworth Kelly
Learners examine and discuss artwork by the artist Ellsworth Kelly. They create an abstract picture of two-dimensional geometric shapes using Kid Pix software based on a photograph taken by the student.
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Music Technology
Pupils identify the features of a synthesizer and practice using them. They record different sounds using the software provided. They also examine sound waves and applications through the synthesizer.
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Gas Laws
Eighth graders use lab work and software to collect and analyze pressure and temperature data in order to illustrate the relationship between the temperature and pressure of a gas at a constant volume. They conduct a lab and organize...
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How Does it End?
Students listen to the first part of a story, use drawing software, such as Paint or AppleWorks, to draw, or write and draw, their own imaginary endings to the story. They practice their mouse and computer navigation skills. They share...
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Power Point Presentation
Students create a PowerPoint presentation using photographs from a previous lesson. Using the program, they are introduced to how the software operates and discovers the things that it can do to help present information. They share their...
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Adding and Subtracting Integers
Sixth graders create electronic manipulatives to model addition and subtraction of integers. They are introduced to the software Inspiration and use techniques such as selecting and deselecting an object, resizing an object, moving an...
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Jumping Rope-How Fit Am I?
Students collect data over a 10-week period in their Physical Education class on how many jumps they can do in a minute period or another time period specified by the instructor.
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Nutrition
Third graders explore the components of a balanced diet and practice making healthy diet choices. They discuss health-enhancing choices. Students investigate the food pyramid and how to use it to make educated menu decisions. They...
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Pulse Rates
Students answer the question, "How will the intensity of exercise effect your heart rate?", using physical workouts and AppleWorks, or similar spreadsheet program. This lesson can conclude with the creation of a graph of data collected.
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The Difference Bar 2
Students use Internet software, The Difference Bar, to work out the difference between two numbers by breaking numbers into parts. Students use mental strategies to work out the difference between any 2 two-digit numbers. Students...
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Creating a How To Book
Third graders investigate "How To" books by watching a "How To" video and looking at books in the media center. They make a class "How To" book with a title page, table of contents, individual student pages, and graphics which they make...
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Elements of Culture
Sixth graders work in small groups to research an ancient culture using guide questions. They use note-taking and research skills, and organize their research information using a software graphic organizer program. They create a museum...
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Tell Me a Whopper!
Sixth graders investigate tall tales as a literary genre. They listen to a number of tall tales to discover how exaggeration is used as a story element. They write and publish a tall tale using word processing software. They illustrate...
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Determining the Uniqueness of a Circle
Students use this instructional activity to determine how circles are different from other shapes. In groups, they determine the accuracy of three theorems based on the uniqueness of circles. They use a software program to hypothesize...
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Exploring Geometric Constructions of Parabolas
Students are introduced to the construction geometrically of parabolas. Using a software program, they identify lines, segments and midpoints. They label the parabolas properties and characteristics and use a formula to determine the...
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Community Connections
Eighth graders with a number of disabilities visit people and places in their community while using digital cameras to record their visits. They take digital pictures which they include in books, posters, and other publications which...
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Creating Plants
Learners create their own plants and write about them using digital cameras, AppleWorks, and the educational program Kid Pix. Emphasis is placed on the creative process and reflective writing.
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Occupational Outlook
High schoolers analyze collected data to determine the occupational outlook for a variety of careers. This social studies lesson for the high school classroom is ideal for student practice using spreadsheet software, internet access,...
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Vernier - A Speedy Slide with EasyData™ App and CBR 2™
Mathematicians use a CBR 2™ motion detector to determine their speed or velocity going down a playground slide. They also experiment with different ways to increase their speed going down the slide. Finally, students complete the Student...
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Capturing and Sharing Language Acquisition
Practice language development and linguistics with a lesson featuring audio recordings. As kids record the ways they pronounce words and sentences, they learn to upload and organize their audio files into iTunes.
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