Shodor Education Foundation
Sequencer
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Shodor Education Foundation
Simple Maze Game
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Shodor Education Foundation
Graph Sketcher
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Shodor Education Foundation
Box Plot
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
Shodor Education Foundation
Plop It!
Build upon and stack up data to get the complete picture. Using the applet, pupils build bar graphs. As the bar graph builds, the interactive graphically displays the mean, median, and mode. Learners finish by exploring the changes in...
Shodor Education Foundation
Measures
Take a look at data from a statistical lens. An interactive allows pupils to enter data set, labeling the data including the units used. Manipulating the applet, learners select the statistics to calculate that include total, mean,...
Shodor Education Foundation
Transmographer
Introducing ... the Transmographer. Young mathematicians investigate translations, reflections, and rotations. The applet lets users perform transformations on triangles, squares, and parallelograms.
Shodor Education Foundation
Algebra Four
Everybody wins when you play Algebra Four. Players solve linear and quadratic equations to earn pieces on the Algebra Four game. Make a row of four pieces and you win the game. But everyone gets practice with solving equations, so really...
Shodor Education Foundation
Derivate
Derive tangent lines through derivatives. Scholars use an app to graph functions and investigate derivatives and tangent lines. The interactive automatically graphs a tangent line at a specified point and can also produce tables of values.
Shodor Education Foundation
Data Flyer
Fit functions to data by using an interactive app. Individuals plot a scatter plot and then fit lines of best fit and regression curves to the data. The use of an app gives learners the opportunity to try out different functions to see...
Shodor Education Foundation
InteGreat!
Take a great look at integration! Young scholars use an interactive to learn how to integrate a function. Learners input a function and view the integral as well as see a graphical representation.
Shodor Education Foundation
Incline
Study velocity while examining graphical representations. As scholars work with the animation, they discover the effect the height of an incline has on the velocity of the biker. They make conclusions about the slope of the...
Shodor Education Foundation
Graphit
No graphing calculator? No worries, there's an app for that! Young mathematicians use an app to graph functions. In addition, they can also plot data points.
Shodor Education Foundation
Cross Section Flyer
Scholars see cross sections come to life using an app to investigate cross sections of three-dimensional solids. They look at prisms, pyramids, cylinders, cones, and double cones.
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Shodor Education Foundation
Regression
How good is the fit? Using an interactive, classmates create a scatter plot of bivariate data and fit their own lines of best fit. The applet allows pupils to display the regression line along with the correlation coefficient. As a final...
Shodor Education Foundation
Scatter Plot
What is the relationship between two variables? Groups work together to gather data on arm spans and height. Using the interactive, learners plot the bivariate data, labeling the axes and the graph. The resource allows scholars to create...
Shodor Education Foundation
Two Variable Function Pump
Use a function to operate on two variables. Pupils look at operating with complex numbers as a function of two variables. The interactive squares the input and adds a constant to it. Learners visualize the resulting output and its...
Shodor Education Foundation
Vertical Line Test
Connect the points to create a function. Using points given by the applet, pupils try to connect them to create a line that would pass the vertical line test. The resource keeps track of the number of sets the learner is able to identify...
Shodor Education Foundation
Simple Monty Hall
What's behind door number one? A fun resource lets learners simulate the classic Monty Hall probability problem. Pupils choose a door, and after they select a losing door, they decide whether to switch or stay. Using their decisions, the...
Shodor Education Foundation
Buffon's Needle
Find the needle on a lined paper. Pupils run a simulation of dropping a needle on a lined paper. The probability of the needle crossing at least one line is pi/2. After each trial, the interactive displays the approximation of pi based...
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