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Teach Engineering
Storing Android Accelerometer Data: App Design
There's an app for that! Pupils learn to build an app that will store data on an Android. The activity introduces class members to the tiny database, TinyDB, for Android devices. A video tutorial provides an example that uses...
Teach Engineering
Android App Development
Building an accelerometer app for your Android device. Groups develop an app that uses the accelerometer on an Android device. The purpose of the activity is to reinforce the programming design. The post activity assessment challenges...
Code.org
Multi-screen Apps
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson plan of the series. They incorporate previously learned elements and events in the mini-project.
Code.org
Practice PT – Improve Your App
The last installment of a 21-part unit is a practice performance task that asks class members to design an app using skills from the unit. Scholars take one of the previous apps from the unit and modify it by adding elements and making...
Code.org
Using Variables in Apps
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Mojang
Minecraft – Pocket Edition
You don't have to be a Minecraft wiz to know that this app has great playability for your learners! As afterschool programs and classroom projects around the world demonstrate, this game goes well beyond placing blocks and traditional...
Khan Academy
Challenge: Your First Painting App
Ever wonder how those neat painting applications work? Completing this coding activity will give you some insight. First, starting with a simple function that draws a small circle as the mouse moves around the screen, adjust the function...
Code.org
Canvas and Arrays in Apps
Scholars learn how to make a digital canvas and fill it with artwork by creating a drawing app using the canvas element. The activity requires learners to previous knowledge of arrays and return commands to draw images.
Krzysztof Haft-Szatynski
Move the Turtle
Turtles are not known to be speedy movers, but have you ever tried to get them to move in a specific direction? How about getting them to move in a perfect circle? With this app, young computer programmers have to be on their toes to...
Two Lives Left
Cargo-Bot
What would you think of an app that provides a creative introduction to an important 21st century skill, challenges learners at many levels, and is an addictively, fun game? Did we also mention it was free? We think you will find all...
Curated OER
Bringing the World of Educational Apps Into Your Classroom
There are many things to consider before introducing new technology to your learners.
Code.org
Using Simple Commands
Turtles might be slow, but class will zoom by when your pupils build a program in which reptiles draw a grid. Using App Lab and JavaScript, class members build a program to find the most efficient way to draw an image of a...
Code.org
Image Scroller with Key Events
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th instructional activity of the series. They learn to refactor code and remove redundancies after modifying code.
Autodesk
AutoCAD 360
Take your drafting and design projects on the go with with this mobile computer-aided design program. Allowing users to view, edit, and share their work with others, this is a great resource for developing the technical drawing...
Code.org
Beyond Buttons Towards Apps
Explore how people use event-driven programming in games with a lesson that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
Beauty and Joy of Computing
Nesting Lists
Create lists within lists. The second lab in a series of five in the unit has pupils develop a simple contact list app. The tasks within the lab build the need for an abstract data type. Individuals build more complexity into their...
Curated OER
Use iPads to Enhance Your Classroom
Cut through the numerous available iPad apps to find the ones that will help you to start using this terrific tool right away.
Curated OER
Using Data from Sensors
Beginning with a discussion about using technology to collect data, this resource includes a video about the next Mars rover as an example. Young scientists are taught that filtering is necessary before collected data can be analyzed....
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Code.org
User Input and Strings
Pupils learn to apply strings in computer science. They master two new user interface elements and also use string type data to represent ASCII characters. Finally, individuals create an app for Mad Libs in the eighth lesson of the series.
Code.org
The Cost of "Free"
Explore the trade-offs of using a free app. The fourth installment of a 12-part unit helps young consumers discover the cost of receiving a free service. They learn how these apps make use of their access to data.
Code.org
APIs and Using Functions with Parameters
Introduce your class to the API, a reference guide that lists and explains the functionality of programming language. Using JavaScript, individuals draw complex designs that require additional commands and parameters defined in the...
Code.org
Compound Conditional Logic
Scholars explore compound conditional logic and learn to use the Boolean operators AND, OR, and NOT within conditional statements by incorporating these operators to improve a previously created app.
Code.org
Creating Functions
Quit repeating yourself ... you can make this simpler! Rather than repeating the same set of code over and over, class members learn to build and call functions in a series of challenges in App Lab. In the end, they combine...