Instructional Video10:42
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Scrolls

Higher Ed
In this lesson, we will be going through a checklist of what needs to be done before we can call our scrolls finished and add them to our scene.
Instructional Video12:09
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating a Parchment Roll

Higher Ed
In this lesson, we will be creating a parchment roll. Using a similar technique to what we have used in the creation of scrolls, we will be using the mirror modifier to create rolled-up parchment.
Instructional Video11:08
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Torn Scroll Edge Effect

Higher Ed
In this lesson, you will be creating a scroll with a torn paper effect in Blender.
Instructional Video11:25
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Using the Add Curves Blender Addon

Higher Ed
In this lesson, we will be using the in-built Blender addon—add curves. This will enable us to use spirals, which is the easiest way to create scrolls from scratch.
Instructional Video10:21
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Fire Particle Animation

Higher Ed
During this lesson, you will learn how to create an animated fire for your torches using the Niagara Particle System. The lesson will teach us how to set up particle emitters with a texture fire animation sheet.
Instructional Video8:30
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Emissive Textures for Light Sources

Higher Ed
This lesson will walk you through setting up PBR materials with emission textures. You will learn how to set up a material for our torches and make their parts glow in the dark.
Instructional Video8:48
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Two-Sided Transparency

Higher Ed
During this lesson, you will learn how to create a material with opacity variance. The lesson will show us how to set up a two-sided texture with partial transparency for our helmet feather plane.
Instructional Video8:30
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Material Instances

Higher Ed
This lesson will walk us through the rest of the material instances and their naming. You will learn how to set them as an identical replacement for the original materials.
Instructional Video10:20
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Exporting Assets as an FBX File

Higher Ed
In this lesson, you will learn how to export your 3D assets from Blender for use within Unreal Engine 5. We will be exporting them as an FBX file and will go through several checks to ensure game engine compatibility.
Instructional Video9:44
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Planning Out the Helm Model

Higher Ed
This lesson will see us adding another small prop to the weapon's rack—a metal helm. This helm will sit on top of the weapons rack as if a guard had placed it there to relax between shifts.
Instructional Video9:49
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Cloth Material

Higher Ed
This lesson will see us learning how to create the cloth material for our banners.
Instructional Video10:49
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing Our Small Chest Prop

Higher Ed
In this lesson, we will be texturing our small chest prop.
Instructional Video11:21
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Chest Modelling

Higher Ed
This lesson will see us finishing the modelling process for both of our chests in Blender.
Instructional Video12:20
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Small Chest Prop

Higher Ed
In this lesson, we will be creating a small chest prop for our course.
Instructional Video10:35
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Handles and Locks

Higher Ed
In this lesson, we will be bringing our individual chests to life. There is no point to a chest if it is lacking handles and locks; so, with this lesson, we will be focusing on adding intricate details. This can be a very useful skill...
Instructional Video11:47
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Bevel Shapes

Higher Ed
In this lesson, we will be creating hinges using a bevel technique. This will allow us to use the options within the bevel menu to change the shape, width, and segments of our bevels to create beautiful prop accessories.
Instructional Video10:23
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Our Barrel and Crates

Higher Ed
In this lesson, we will be finishing the modelling process of our barrels and crates.
Instructional Video13:19
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating a Water Material

Higher Ed
With this lesson, we will be starting work on creating a water material. We will be using our texture maps and opacity along with the gamma node in Blender.
Instructional Video5:03
Curated Video

Behavioral Design Patterns in C++ - Introduction-Template Method

Higher Ed
This video provides an introduction to the template method pattern. This clip is from the chapter "Template Method" of the series "Behavioral Design Patterns in C++".In this section, we explore the template method behavioral design...
Instructional Video3:18
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Template Method

Higher Ed
This video talks about the pros and cons of the template method pattern. This clip is from the chapter "Template Method" of the series "Behavioral Design Patterns in C++".In this section, we explore the template method behavioral design...
Instructional Video10:50
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Depth in Our Swamp

Higher Ed
This lesson will focus on creating additional details for the swamp. We will make use of our foliage in combination with a negative offset for its placement to plant underwater vegetation. This clip is from the chapter "Using Foliage...
Instructional Video10:34
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Flower Composition

Higher Ed
This lesson will use everything we have worked on so far on foliage mode to set up flower density for the scene. We will paint our terrain with flowers to enhance the environment's visuals. This clip is from the chapter "Using Foliage...
Instructional Video10:31
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - UE5 Painting in Terrain Grass

Higher Ed
In this lesson, you will learn how to make use of the density functionality in the foliage toolkit to get better painting results out of our grass. This clip is from the chapter "Using Foliage Mode in Unreal Engine 5" of the series...
Instructional Video9:33
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Foliage Mode in UE5

Higher Ed
In this lesson, we will begin to set up foliage mode within Unreal Engine 5. We will cover how to set basic static mesh as a foliage asset and how to control its settings to get better results from painting our vegetation. This clip is...