Instructional Video10:26
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Using Trim Sheets Effectively

Higher Ed
Now that we have dealt with standard texture maps, we will be progressing to trim sheets. These texture maps can be used to give you a lot more variations when texturing your own models.
Instructional Video10:46
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - How to Populate Our Asset Manager

Higher Ed
In this lesson, we will teach you how to populate your Blender asset manager. This will be a full lesson on the functionalities of the asset manager system in Blender.
Instructional Video9:58
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with the Asset Manager

Higher Ed
This lesson will introduce you to the Blender asset manager. This tool will allow you to organize the 3D assets you will create as part of this course to quickly pull them into your scene when needed.
Instructional Video14:27
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Candle Blueprint

Higher Ed
The lesson will show you how to make use of your torch blueprint and apply the same fire particles and light flickers to our candles.
Instructional Video11:04
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Asset Collections with Physics

Higher Ed
In this lesson, we are going to continue working with a blueprint setup for our asset collections. This time, you will also learn how to add physics to your smaller props for the blueprint actors.
Instructional Video12:29
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Interactable props

Higher Ed
This lesson will walk us through the process of setting up assets with physics enabled. You will learn how to create props that will be affected by other collisions (for example, a player's character collision).
Instructional Video8:46
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Mesh as Collision

Higher Ed
The lesson will show an alternative method for creating mesh collisions. You will learn how to make use of the asset's mesh and set it up to be used as a collision for Unreal Engine 5.
Instructional Video10:17
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Transparency Mat with PBR Detail

Higher Ed
The lesson will teach us how to set a partially transparent mask for the material with full PBR values. We will create a new material variation, which will allow us to make use of the sigils for assets.
Instructional Video11:44
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Opacity Textures and Fixing Nanite Problems

Higher Ed
This lesson will teach us how to set up basic opacity masked materials and how to fix the initial problems it causes when applying them to our Nanite meshes.
Instructional Video10:54
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - UE5 Introduction to UI (User Interface)

Higher Ed
In this lesson, we will get introduced to the UI in Unreal Engine 5. This will help speed up your workflow because you will develop basic knowledge of all its menus to find them when you need them. Over time, this should become instinctual.
Instructional Video11:05
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Textures to Our Cage

Higher Ed
In this lesson, we will be adding textures to our hanging cage model.
Instructional Video10:20
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Exporting Assets as an FBX File

Higher Ed
In this lesson, you will learn how to export your 3D assets from Blender for use within Unreal Engine 5. We will be exporting them as an FBX file and will go through several checks to ensure game engine compatibility.
Instructional Video11:23
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Reassigning UE5 Materials

Higher Ed
In this lesson, you will learn how to fix issues with imported materials. We will change the default materials to use our own custom setup material instances. This clip is from the chapter "Creating PBR Material in Unreal Engine 5" of...
Instructional Video13:19
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Unreal Engine 5 Basics

Higher Ed
In this lesson, we will start working with Unreal Engine 5. We will get introduced to the launcher, create a new project, and walk through the UI setup. This clip is from the chapter "Unreal Engine 5 Basics" of the series "Blender to...
Instructional Video2:34
Curated Video

CISSP Crash Course - Asset Retention

Higher Ed
This video explains asset retention, end-of-life, end-of-support, and end-of-service-life. This clip is from the chapter "Asset Security" of the series "CISSP Crash Course".This section covers domain 2, which focuses on asset security,...
Instructional Video2:49
Curated Video

AWS, JavaScript, React - Deploy Web Apps on the Cloud - Cloud Computing Service Models

Higher Ed
This video outlines the three cloud computing service models (Infrastructure as a Service, Platform as a Service, and Software as a Service; IaaS, PaaS, and SaaS).
Instructional Video8:03
Curated Video

The Complete Strapi™ Course with Plugins and Deployment - Using the Content Manager

Higher Ed
In this video, you will learn how to use the content manager. This clip is from the chapter "Designing Strapi Content Types" of the series "The Complete Strapiâ„¢ Course with Plugins and Deployment".In this section, you will learn how to...
Instructional Video11:10
Curated Video

Mastering the Art of Isometric Room Design in Blender 3 - Blender Asset Manager Basics

Higher Ed
Get an introduction to the Blender Asset Manager and how to organize and access assets in a project. This clip is from the chapter "Using Texture Atlas" of the series "Mastering the Art of Isometric Room Design in Blender 3".In this...
Instructional Video10:41
Curated Video

Creating Stunning Environments in Unreal Engine 5 - A Game Artist Bootcamp - Importing Assets

Higher Ed
Discover the process of importing FBX meshes and various other assets into Unreal Engine 5. Through hands-on practice, you will learn how to add basic props such as chairs, tables, barrels, and buckets to enhance your scene's visual...
Instructional Video11:53
Curated Video

Creating Stunning Environments in Unreal Engine 5 - A Game Artist Bootcamp - Resource Pack and UI Introduction

Higher Ed
In this video, we will guide you through downloading and organizing the resource pack specifically designed for this course. Additionally, we will provide an overview of Unreal Engine 5's user interface, highlighting the essential panels...
Instructional Video9:44
Curated Video

Blender Beginner’s Bootcamp - Lesson 11 - Blender Asset Manager Fundamentals

Higher Ed
In this lesson, you will learn about the Blender Asset Manager, how to effectively manage and organize assets within Blender, and the fundamentals of using the Asset Manager to import, organize, and reuse assets in projects. You will...
Instructional Video4:12
The Business Professor

How to Calculate Capitalization_

Higher Ed
How do you calculate a business's capitalization? Market capitalization refers to how much a company is worth as determined by the stock market. It is defined as the total market value of all outstanding shares. To calculate a company's...
Instructional Video6:59
Learn French With Alexa

Acheter (to buy) — Present Tense

9th - 12th
Alexa conjugates the French verb acheter (to buy) in the present tense.
Instructional Video2:28
Curated Video

Tangible and Intangible Assets

3rd - Higher Ed
Tangible and Intangible Assets defines and identifies examples of tangible and intangible assets.