Instructional Video7:42
Curated Video

What makes a good education

Higher Ed
Teachers can raise their effectiveness and be distinguished through use of diversified techniques that empower students and help them to try, improve, grow and encourage them to learn as described in this video.
Instructional Video4:56
Curated Video

What is STEAM Education and Why it is important?

Higher Ed
This video shows STEAM is an educational approach that uses Science, Technology, Engineering, the Arts and Mathematics for guiding students' questioning, inquiry and research for learning. It lists what make STEAM approach distinguished...
Instructional Video5:04
Curated Video

Problem Based Learning

Higher Ed
This video points out the importance of engaging our students with real problems around them, and through teaching, students focus on developing and providing solutions though structured learning process. This method is important in...
Instructional Video8:27
Curated Video

The importance of curiosity in students' learning journey

Higher Ed
This video shows how curiosity is key for innovation, creativity and learning. Also it explains why curiosity is important and how it can be encouraged it in the teaching process.
Instructional Video3:47
Curated Video

Inquiry Based Learning

Higher Ed
This video distinguished between the four types of inquiry-based learning and how it encourages students questioning and finding solutions. Also, it gives recommendations for implementing this base of teaching.
Instructional Video5:20
Curated Video

Introduction to the Scientific Method

Higher Ed
The video defines the scientific methodology and its importance in life. It describes the process to implement scientific thinking and how can we apply it inside classrooms and in life in general
Instructional Video3:44
Curated Video

STEAM Skills

Higher Ed
This video lists top four life-skills that can be developed through applying STEAM Education and show how these skills are important for career success for all professions nowadays and in the future.
Instructional Video2:21
Makematic

Story surprises

K - 5th
"Stories spark listeners’ curiosity and help children aged 3-7 understand the difference between fiction and non-fiction. Children become engaged when they use their creative ideas to change familiar stories. In this activity, children...
Instructional Video2:21
Makematic

Buddies keep me company

K - 5th
Children learn more about emotions by seeing situations from others’ perspectives and by sharing experiences that are real or imaginary. In this activity, children aged 3-7 will create and trade travel buddies with members of their...
Instructional Video2:06
Makematic

All the best moves

K - 5th
"Children aged 3-7 can use the five STEAM disciplines – science, technology engineering, art, and math – to explore living and non-living things. In this activity, children will create a game focused on how things move. By combining...
Instructional Video2:01
Makematic

Animals big and small

K - 5th
"Observing what is the same or different is an important skill for 21st century learners. In this activity, children aged 3-7 will design and play a hand-made card game. In doing so, they will build observation skills while learning...
Instructional Video2:18
Makematic

What happened next

K - 5th
"Sequencing helps children understand the main idea of a story and how changing the order can change the meaning and outcome. In this activity, children aged 3-7 will illustrate a sequence of events in a story and organise them in ways...
Instructional Video1:59
Makematic

Parks and playgrounds

K - 5th
"Children are the designers of the future. Parks and public spaces give everyone opportunities to enjoy the outdoors. In this activity, children aged 3-7 will observe how people use public spaces, Then design parks and playgrounds that...
Instructional Video2:12
Makematic

Transportation game

K - 5th
"When children make the games they play, they connect ideas about people and places. In this activity, children aged 3-7 will design a Transportation Game. The game involves transporting products to the relevant destination. In this way,...
Instructional Video2:14
Makematic

Look around

K - 5th
"Observing and describing are important 21st century skills. Children compare things in the STEAM fields of science, technology, engineering, art and math. In this activity, children will make and play a “What Do I See?” game, then...
Instructional Video2:10
Makematic

Dream car

K - 5th
"From self-driving cars to amphibian roadsters, vehicles are evolving to meet human needs. Design Thinking involves taking other people’s ideas onboard. In this activity, children aged 8-11 will use the IDEA Design Thinking Process to...
Instructional Video2:06
Makematic

The best of me

K - 5th
Sharing stories about ourselves deepens understanding of social and emotional skills that influence relationships with others. In this activity, children aged 3-7 will create illustrations that show how they interact with others. Showing...
Instructional Video2:20
Makematic

If I was there

K - 5th
"How do authors and illustrators weave information that they know into stories? Stories that are personally relevant help children understand the difference between fact and fiction. In this activity, children aged 3-7 will create...
Instructional Video2:20
Makematic

Everyone had feelings

K - 5th
Children build social and emotional skills by identifying what other people feel and recognising feelings in themselves. Thinking and talking about feelings is important. In this activity, children aged 3-7 will create a book that...
Instructional Video
Other

100 People Foundation: 100 People: A World Portrait

9th - 10th
100 People attempts to simplify global statistics on health, gender, literacy, religious affiliation, population distribution, language, and poverty by looking at a representative sample of 100 people.
Instructional Video
Buck Institute

Buck Institute for Education: 21st Century Skills Culture

9th - 10th
Students at High Tech High in San Diego, California use creative thinking and collaborative work to connect the classroom with the real world while developing 21st Century skills in mixed ability teams.
Instructional Video
Other

Foundation for a Better Life: Pass It on Television Spots

9th - 10th
Public service announcements put a different twist on the commercial advertising messages typically analyzed in classes about media literacy. Find over three dozen PSAs at this site, where you can view segments on caring for the less...
Instructional Video
Other

America Abroad Media: America Abroad

9th - 10th
At the online home of America Abroad, a radio and television network that develops programs to inform Americans about the critical issues of our time; access American Abroad programs, transcripts, photo galleries, interactives, and...
Audio
Other

Career Journal: What Does It Take to Be Hired at Google?

9th - 10th
An interview with Google's "people operations" vice-president, which underscores the desirability of 21st century learning skills at one of America's most innovative companies. A must-listen-to podcast for anyone who has ever doubted the...