Instructional Video2:56
Curated Video

Natural Selection - Survival of the Fittest

6th - 12th
Darwin's theory of Natural Selection reveals an intense struggle for existence: a constant fight between individuals, species, and their physical environment, where only the fittest survive. Biology - Adaptation And Evolution - Learning...
Instructional Video2:48
Curated Video

Origin of Species

6th - 12th
How are new species created? An insight into the key evolutionary processes, played out over many generations, which lead to speciation. Biology - Adaptation And Evolution - Learning Points. We all originate from a single cell, so why...
Instructional Video3:25
Curated Video

What is a Reptile?

6th - 12th
Discover the five distinct features that unite all reptiles and the characteristics that they share with mammals, birds and fish. Biology - Animal Kingdom - Learning Points. A Twig Curriculum Film. Delivering key learning points. Get...
Instructional Video0:47
Curated Video

Atomic mass

6th - 12th
The mass of a specific atom, given for the specific isotope of an element. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise textual definitions. Twig Science Glossary Films...
Instructional Video0:46
Curated Video

Ecosystem

6th - 12th
A living community of organisms along with their physical environment, functioning as a unit. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise textual definitions. Twig...
Instructional Video0:44
Curated Video

Classifying living things – True or false

K - 5th
True or false ... Starfish, vultures and humans belong to the same kingdom? Life processes - Variation and classification - Classifying living things Learning Points Visually different species can all belong to the same kingdom. A Twig...
Instructional Video0:53
Curated Video

Invertebrates – True or false

K - 5th
True or false ... Invertebrates have no bones? Life processes - Variation and classification - Invertebrates Learning Points Exoskeletons and hydrostatic skeletons support invertebrates. A Twig Tidbit Film - True or False? The children...
Instructional Video5:16
Curated Video

Chain & Positional Isomerism: Same Formula, Different Shape!

9th - Higher Ed
Chain and positional isomerism are types of structural isomerism in organic chemistry, where compounds have the same molecular formula but different structures. In chain isomerism, the carbon backbone differs in branching; for example,...
Instructional Video4:22
Wonderscape

Understanding Genetic Diversity and Its Impact

K - 5th
Dive into the world of genes and genetic diversity to uncover how these fundamental elements of heredity shape both individual traits and species survival. Explore real-world examples, like the plight of Tasmanian devils, to grasp how...
Instructional Video10:15
Curated Video

Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Adding Smaller Details to the House

Higher Ed
In this video, you will learn how to add small details to the house. You will learn how to use different materials and textures to create a realistic look for your castle. Additionally, you will also explore how to create different...
Instructional Video7:46
Curated Video

Drone Dynamics: The Future of Remote-Controlled Leisure

6th - Higher Ed
Delve into the exciting world of drones, from flying and nautical models to drone races enhanced by augmented reality glasses. Learn how drones have transformed hobbies and filming techniques, making advanced aerial and water maneuvers...
Instructional Video10:44
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Correcting Texture Map Brightness values

Higher Ed
This lesson will show you how to adjust your texture map for the PBR roughness values to get a rougher surface from the asset.
Instructional Video5:14
Curated Video

Behavioral Design Patterns in C++ - Introduction-Strategy Pattern

Higher Ed
This video provides an introduction to strategy. This clip is from the chapter "Strategy" of the series "Behavioral Design Patterns in C++".In this section, you will learn about the strategy pattern.
Instructional Video3:53
Curated Video

Behavioral Design Patterns in C++ - Sensor - I

Higher Ed
This video explains how the observer acquires the data. Here, the data itself is sent along with the notification and this will be explained with the help of the temperature sensor application. This clip is from the chapter "Observer" of...
Instructional Video10:31
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - UE5 Painting in Terrain Grass

Higher Ed
In this lesson, you will learn how to make use of the density functionality in the foliage toolkit to get better painting results out of our grass. This clip is from the chapter "Using Foliage Mode in Unreal Engine 5" of the series...
Instructional Video10:22
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Making Long Foliage with Customized UV Unwrap

Higher Ed
In this lesson, you will learn how to fix issues with long grass foliage and density in UVs. We will make use of mark seam functionality to break off parts of the mesh and get more control over the density of the textures. This clip is...
Instructional Video13:08
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Using Sculpt Tool to Relax Our Vertices

Higher Ed
In this lesson, you will learn how to fix issues with the overall shape of a plant. We will use the sculpting grab brush to adjust the silhouette of our 3D foliage bundle. This clip is from the chapter "Flower 3D Variation Foliage" of...
Instructional Video11:40
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Texturing Pattern Based on Blender Perspective

Higher Ed
In this lesson, you will learn how to use our custom brushes and paint in more unique detail based on the perspective of a camera. This clip is from the chapter "White Flower 3D Plant Creation Within Blender" of the series "Blender to...
Instructional Video12:58
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - UV Unwrapping Flowers

Higher Ed
In this lesson, we will start preparing our mesh for texturing by setting up our UV coordinates for the yellow flower. This clip is from the chapter "Creating 3D Yellow Flowers in Blender" of the series "Blender to Unreal Engine - 3D...
Instructional Video11:47
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Wild Grass 3D Cluster

Higher Ed
In this lesson, we will find out how to make use of the wild grass to make plant clusters for the grass fields. This clip is from the chapter "Creating Wild Grass 3D foliage" of the series "Blender to Unreal Engine - 3D Plants and...
Instructional Video9:59
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Turning Digital Grass into Organic Shapes

Higher Ed
In this lesson, we will find out how to use the proportional editing tool to manipulate our vegetation mesh to give it a more organic shape. This clip is from the chapter "Creating Grass Cluster Variance" of the series "Blender to Unreal...
Instructional Video12:13
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Shrub 3D Vegetation Clusters

Higher Ed
In this lesson, we will find out how to create a variety of 3D shrub plants bundled up together so that we can effectively populate a 3D environment. This clip is from the chapter "Creating Shrub Foliage Variations" of the series...
Instructional Video11:42
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Roughness Texture for PBR Material

Higher Ed
In this lesson, we will be setting up our material parameters for roughness texture values. You will learn how to get micro detail within our 3D plane by making use of the PBR material shader and painting in glossiness textures onto our...
Instructional Video14:21
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Texture Painting 3D Foliage

Higher Ed
Starting from this lesson, we will be introduced to the texture painting toolkit in Blender. We will go through the basics of adding color to our foliage mesh. This clip is from the chapter "Shrub Foliage Texturing" of the series...