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Java Programming for Complete Beginners - Java 16 - Step 19 - Understanding Primitive Variable Types in Java - Choosing a Type
This video talks about - understanding primitive variable types in Java - choosing a type. This clip is from the chapter "Introduction to Java Programming with JShell Using Multiplication Table" of the series "Java Programming for...
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Java Programming for Complete Beginners - Java 16 - Step 08 - Exploring New Java API - List Set and Map - copyOf Methods
Let's look at some newly introduced APIs. This clip is from the chapter "Java New Features - Java 10 to Java 16" of the series "Java Programming for Complete Beginners - Java 16".This section focuses on the new updates added.
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Java Programming for Complete Beginners - Java 16 - Java Tip 06 - Method Access Modifiers - Public, Protected, Private, and Default
In this session, we will learn about method access modifiers - public, protected, private, and default. This clip is from the chapter "Java Tips" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will...
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Java Programming for Complete Beginners - Java 16 - Java Tip 05 - Class Access Modifiers - Public and Default
In this session, we will learn about class access modifiers - public and default. This clip is from the chapter "Java Tips" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will look at a few tips for...
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Java Programming for Complete Beginners - Java 16 - Step 04 - Basics of Handling Exceptions - Exception Hierarchy, Matching, and Catch
In this session, we will learn about basics of handling exceptions - exception hierarchy, matching, and catch. This clip is from the chapter "Introduction to Exception Handling" of the series "Java Programming for Complete Beginners -...
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Java Programming for Complete Beginners - Java 16 - Step 06 - Communication between Threads - join Method
In this session, we will learn about communication between threads - join method. This clip is from the chapter "Introduction to Threads and Concurrency" of the series "Java Programming for Complete Beginners - Java 16".In this section,...
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Java Programming for Complete Beginners - Java 16 - Step 15 - Behind the Screens with Functional Interfaces - Implement Function Int
In this session, we will learn about behind the screens with functional interfaces - implement function Int. This clip is from the chapter "Introduction to Functional Programming" of the series "Java Programming for Complete Beginners -...
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Java Programming for Complete Beginners - Java 16 - Step 02 - OOPS Example - Fan Class - Deciding State and Constructors
In this session, we will learn about OOPS example - fan class - deciding state and constructors. This clip is from the chapter "Object-Oriented Programming Again" of the series "Java Programming for Complete Beginners - Java 16".In this...
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Java Programming for Complete Beginners - Java 16 - Step 11 - Executor Service - Returning a Future from Thread Using Callable
In this session, we will learn about executor service - returning a future from thread using callable. This clip is from the chapter "Introduction to Threads and Concurrency" of the series "Java Programming for Complete Beginners - Java...
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Java Programming for Complete Beginners - Java 16 - Step 25 - Map Interface - Comparison - HashMap Versus LinkedHashMap Versus TreeMap
In this session, we will learn about map interface - comparison - HashMap versus LinkedHashMap versus TreeMap. This clip is from the chapter "Collections" of the series "Java Programming for Complete Beginners - Java 16".In this section,...
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Java Programming for Complete Beginners - Java 16 - Step 03 - OOPS Example - Fan Class - Deciding Behavior with Methods
In this session, we will learn about OOPS example - fan class - deciding behavior with methods. This clip is from the chapter "Object-Oriented Programming Again" of the series "Java Programming for Complete Beginners - Java 16".In this...
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Java Programming for Complete Beginners - Java 16 - Step 15 - Java Abstract Class – Puzzles
In this session, we will learn about Java abstract class – puzzles. This clip is from the chapter "Object-Oriented Programming Again" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will revert to...
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Java Programming for Complete Beginners - Java 16 - Step 06 - String Concatenation and Join, Replace Methods
In this video, we will learn about - string concatenation and join, replace methods. This clip is from the chapter "Reference Types" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will look into...
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Java Programming for Complete Beginners - Java 16 - Step 04 - String class - Exercise Solution and Some More Important Methods
In this video, we will learn about string class - exercise solution and some more important methods. This clip is from the chapter "Reference Types" of the series "Java Programming for Complete Beginners - Java 16".In this section, we...
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Java Programming for Complete Beginners - Java 16 - Step 00 - Java Reference Types - Section Introduction
In this video, we will learn about Java reference types - section introduction. This clip is from the chapter "Reference Types" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will look into string...
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TypeScript for Beginners - Array Interfaces
This video demonstrates how to work with array interfaces. This clip is from the chapter "Interfaces" of the series "TypeScript for Beginners".This section introduces you to interfaces and explains how to use them.
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TypeScript for Beginners - String Indexed Array Interfaces
This video demonstrates how to work with string indexed array interfaces. This clip is from the chapter "Interfaces" of the series "TypeScript for Beginners".This section introduces you to interfaces and explains how to use them.
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TypeScript for Beginners - Passing Parameters
This video demonstrates how to pass parameters. This clip is from the chapter "Arrow Functions" of the series "TypeScript for Beginners".This video introduces you to the arrow functions and explains how to use them.
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TypeScript for Beginners - Using Optional Parameters
This video demonstrates how to use optional parameters. This clip is from the chapter "Functions" of the series "TypeScript for Beginners".This section introduces you to functions and explains how to use them.
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TypeScript for Beginners - Using Static Properties
This video demonstrates how to use static properties. This clip is from the chapter "Access Modifiers, Encapsulation, and Static" of the series "TypeScript for Beginners".This section introduces you to access modifiers, encapsulation,...
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TypeScript for Beginners - Overriding Inheritance
This video demonstrates how to override inheritance. This clip is from the chapter "Inheritance" of the series "TypeScript for Beginners".This section introduces you to the concept of inheritance and explains how to use it.
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C++ Programming By Example - Painting User Input on Screen
How can we paint user input on the screen? • Introduce the QPainterPath class along with QPainter • Update the list of paths in the widget and draw them • Update the current path as the user uses the widget This clip is from the chapter...
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C++ Programming By Example - Use STL Algorithms with Containers
How do you use STL algorithms with C++ containers? • Explain iterators • Show examples to further illustrate how they work • Analyze the results of the examples via print statements This clip is from the chapter "Data Structures and...
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Java Programming for Complete Beginners - Java 16 - Step 05 - If Else Problem - How to Get Number 2 and Choice from User?
In this video, we will learn about if else problem - how to get number 2 and choice from user. This clip is from the chapter "Conditionals" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will...