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Java Programming for Complete Beginners - Java 16 - Java Tip 10 - Static Methods cannot Use Instance Methods or Variables
In this session, we will learn that static methods cannot use instance methods or variables. This clip is from the chapter "Java Tips" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will look at a...
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Java Programming for Complete Beginners - Java 16 - Step 06 - Basics of Handling Exceptions – Puzzles
In this session, we will learn about basics of handling exceptions – puzzles. This clip is from the chapter "Introduction to Exception Handling" of the series "Java Programming for Complete Beginners - Java 16".In this section, we will...
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Java Programming for Complete Beginners - Java 16 - Step 12 - Write less code with Try with Resources - New Feature in Java 7
In this session, we will learn about write less code with try with resources - new feature in Java 7. This clip is from the chapter "Introduction to Exception Handling" of the series "Java Programming for Complete Beginners - Java 16".In...
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Java Programming for Complete Beginners - Java 16 - Step 26 - Map Interface - Exercise - Count Occurrences of Characters and Words
In this session, we will learn about map interface - exercise - count occurrences of characters and words. This clip is from the chapter "Collections" of the series "Java Programming for Complete Beginners - Java 16".In this section, we...
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Java Programming for Complete Beginners - Java 16 - Step 11 - Stream Terminal Operations - 2 - Min, Collect To List
In this session, we will learn about stream terminal operations - 2 - min, collect to list. This clip is from the chapter "Introduction to Functional Programming" of the series "Java Programming for Complete Beginners - Java 16".In this...
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Java Programming for Complete Beginners - Java 16 - Step 19 - Java Interface Versus Abstract Class - a Comparison
In this session, we will learn about Java interface versus abstract class - a comparison. This clip is from the chapter "Object-Oriented Programming Again" of the series "Java Programming for Complete Beginners - Java 16".In this...
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Java Programming for Complete Beginners - Java 16 - How to Make Best Use of the Course Guide
This video provides information about how to make best use of the course guide. This clip is from the chapter "Introduction to Course – Java Programming" of the series "Java Programming for Complete Beginners - Java 16".In this section,...
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Java Programming for Complete Beginners - Java 16 - Step 09 - Stream Intermediate Operations - Exercises - Squares of First 10, Map
In this session, we will learn about stream intermediate operations - exercises - squares of first 10, map. This clip is from the chapter "Introduction to Functional Programming" of the series "Java Programming for Complete Beginners -...
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Java Programming for Complete Beginners - Java 16 - Step 08 - List and ArrayList - Choosing Iteration Approach for Printing and Delete
In this session, we will learn about list and ArrayList - choosing iteration approach for printing and delete. This clip is from the chapter "Collections" of the series "Java Programming for Complete Beginners - Java 16".In this section,...
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C++ Programming By Example - Setting Up Your First GUI Project
How do you use CMake to set up a GUI project? • Install Qt5 • Implement CMake for your Qt5 directory as shown in the video • Reconfigure and generate the project via CMake This clip is from the chapter "Getting Acquainted with Qt" of the...
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C++ Programming By Example - Overview of STL Algorithms
What algorithms are available in the standard template library? • Introduce algorithms available in the standard template library via the documentation • Implement examples of use of the various algorithms • Show the output from program...
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C++ Programming By Example - Coding a Virtual Die – Displaying the Output
How to display formatted output to the user? • Know printf() via cppreference • Use printf() to show formatted statements • Implement different placeholders to print different values This clip is from the chapter "Building a Virtual Die...
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TypeScript for Beginners - Introduction - Interfaces
This video provides an overview of what you will learn in this section. This clip is from the chapter "Interfaces" of the series "TypeScript for Beginners".This section introduces you to interfaces and explains how to use them.
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TypeScript for Beginners - const Prefix
This video demonstrates how to use the const prefix. This clip is from the chapter "Variable Prefixes" of the series "TypeScript for Beginners".This section introduces you to variable prefixes and explains how to use them.
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TypeScript for Beginners - Anonymous Functions
This video focuses on anonymous functions. This clip is from the chapter "Functions" of the series "TypeScript for Beginners".This section introduces you to functions and explains how to use them.
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TypeScript for Beginners - Using Functions as Parameters
This video demonstrates how to use the functions as parameters. This clip is from the chapter "Functions" of the series "TypeScript for Beginners".This section introduces you to functions and explains how to use them.
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TypeScript for Beginners - Object Literal
This video explains the concept of object literal. This clip is from the chapter "Objects and Arrays" of the series "TypeScript for Beginners".This section introduces you to objects and arrays and demonstrates how to use them.
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TypeScript for Beginners - Assigning Operators
This video demonstrates how to assign operators. This clip is from the chapter "Operators" of the series "TypeScript for Beginners".This section introduces you to operators and explains how to use them.
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Java Programming for Complete Beginners - Java 16 - Step 05 - Exercise Solutions - Book Class and 3 Instances
In this video, we will learn about exercise solutions - Book class and 3 instances. This clip is from the chapter "Introduction to Object-Oriented Programming" of the series "Java Programming for Complete Beginners - Java 16".In this...
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Java Programming for Complete Beginners - Java 16 - Step 03 - Introduction to Object-Oriented Programming - Exercise – Online Shopping
In this video, we will learn about object-oriented programming - exercise – online shopping. This clip is from the chapter "Introduction to Object-Oriented Programming" of the series "Java Programming for Complete Beginners - Java 16".In...
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Java Programming for Complete Beginners - Java 16 - Step 15 - Introduction to Java Constructors - Exercises and Puzzles
In this video, we will learn about introduction to Java constructors - exercises and puzzles. This clip is from the chapter "Introduction to Object-Oriented Programming" of the series "Java Programming for Complete Beginners - Java...
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Java Programming for Complete Beginners - Java 16 - Step 07 - Getting Back to Multiplication Table - Creating a Method
In this video, we will learn about getting back to multiplication table - creating a method. This clip is from the chapter "Introduction to Method with Multiplication Table" of the series "Java Programming for Complete Beginners - Java...
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Java Programming for Complete Beginners - Java 16 - Step 05 - Introduction to Java Method Arguments – Exercises
In this video, we will learn about introduction to Java method arguments – exercises. This clip is from the chapter "Introduction to Method with Multiplication Table" of the series "Java Programming for Complete Beginners - Java...
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Java Programming for Complete Beginners - Java 16 - Step 25 - Java Conditionals and If Statement - Exercise Solutions
This video talks about Java conditionals and if statement - exercise solutions. This clip is from the chapter "Introduction to Java Programming with JShell Using Multiplication Table" of the series "Java Programming for Complete...