Instructional Video2:20
Curated Video

Behavioral Design Patterns in C++ - Methods for States - I

Higher Ed
This video demonstrates another approach—methods for state approach that can be implemented in the State design pattern. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on...
Instructional Video6:05
Curated Video

Behavioral Design Patterns in C++ - Transition Table - II

Higher Ed
In this video, you will use the transition table through the lamp class. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video7:32
Curated Video

Behavioral Design Patterns in C++ - Lamp - V (Factory)

Higher Ed
This video helps you add the factory method to the existing code. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video4:16
Curated Video

Behavioral Design Patterns in C++ - Lamp - II (Enum States)

Higher Ed
In this video, we will use the variable to store the current state of the lamp so that one can take the correct action if the lamp is switched OFF or switched ON. This clip is from the chapter "State" of the series "Behavioral Design...
Instructional Video4:11
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Interpreter

Higher Ed
This video talks about the pros and cons of the Interpreter pattern. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:00
Curated Video

Behavioral Design Patterns in C++ - RPN Evaluator - II

Higher Ed
This video explains how to use the parser to parse some expressions. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video8:03
Curated Video

Behavioral Design Patterns in C++ - RPN Evaluator - I

Higher Ed
This video demonstrates another example that uses the Interpreter design pattern and builds the RPN evaluator. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video2:53
Curated Video

Behavioral Design Patterns in C++ - Boolean Interpreter - III

Higher Ed
In this video, we will go ahead and add the support for the OR keyword. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:42
Curated Video

Behavioral Design Patterns in C++ - Boolean Interpreter - II

Higher Ed
This video builds on the previous video and helps design the Interpreter design pattern. Here, the terminal and non-terminal classes are converted into classes. This clip is from the chapter "Interpreter" of the series "Behavioral Design...
Instructional Video6:20
Curated Video

Behavioral Design Patterns in C++ - Boolean Interpreter - I

Higher Ed
This video helps in the implementation of the Boolean Interpreter design pattern. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video5:39
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Interpreter

Higher Ed
This video explains the basic implementation of the Interpreter pattern. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:44
Curated Video

Behavioral Design Patterns in C++ - Introduction-Interpreter

Higher Ed
This video provides an introduction to the Interpreter pattern. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:18
Curated Video

Behavioral Design Patterns in C++ - Variant

Higher Ed
In this video, we will discuss the C++17 std::variant. This class uses the Visitor pattern for performing operations on its members. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section...
Instructional Video4:57
Curated Video

Behavioral Design Patterns in C++ - Generic Acycle Visitor - II

Higher Ed
In this video, you will go ahead and build on the previous video of implementing the generic Acycle Visitor completely. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video8:52
Curated Video

Behavioral Design Patterns in C++ - Acyclic Visitor

Higher Ed
This video explains Acyclic Visitor in detail. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:39
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - VI

Higher Ed
This video explains the concept of cyclic dependency. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:58
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - V

Higher Ed
This video will help you add new operations to the existing class hierarchy with the help of the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video2:49
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - IV

Higher Ed
This video explains the single and double dispatch concepts. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video4:29
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - III

Higher Ed
In this video, you will implement the Visitor pattern, through which you will add new operations to the shape hierarchy. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on...
Instructional Video5:55
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - II

Higher Ed
This video helps in rendering classes representing the geometry of a line and a circle on the screen. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:55
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - I

Higher Ed
This video explains the implementation of shape hierarchy with the help of the Visitor pattern. Here, you will implement classes representing the geometry of a line and a circle. This clip is from the chapter "Visitor" of the series...
Instructional Video7:59
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Visitor

Higher Ed
This video explains the basic implementation of the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video5:23
Curated Video

Behavioral Design Patterns in C++ - Introduction-Visitor

Higher Ed
This video provides an introduction to the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:58
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Mediator

Higher Ed
This video talks about the pros and cons of the Mediator design pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.