Curated Video
Behavioral Design Patterns in C++ - Basic Example-2
This video explains a basic example of the State design pattern. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Curated Video
Behavioral Design Patterns in C++ - Introduction-State
This video provides an introduction to the State design pattern and helps find the state of the object. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design...
Curated Video
Behavioral Design Patterns in C++ - Boolean Evaluator
This video explains the Boolean Evaluator. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Curated Video
Behavioral Design Patterns in C++ - Lexing and Parsing
This video explains the Lexing and Parsing analysis. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Curated Video
Behavioral Design Patterns in C++ - Pros and Cons-Visitor
This video talks about the pros and cons of the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Curated Video
Behavioral Design Patterns in C++ - Overload Pattern
This video talks about the Overload pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Curated Video
Behavioral Design Patterns in C++ - Generic Acycle Visitor - I
This video explains generic Acycle Visitor in detail and helps you implement it. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Curated Video
Behavioral Design Patterns in C++ - Pros and Cons-Iterator
This video talks about the pros and cons of the Iterator design pattern. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Curated Video
Behavioral Design Patterns in C++ - C++ Iterators - III (More Iterators)
In this video, we will add more iterators to use the container more efficiently. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Curated Video
Behavioral Design Patterns in C++ - Containers - IV (ArrayIterator)
This video demonstrates the support for the iterator for both array and list operators. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Curated Video
Behavioral Design Patterns in C++ - Containers - II (List)
In this video, you will implement another class called linked list. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Curated Video
Behavioral Design Patterns in C++ - Containers - I (Array)
In this video, you will implement an array class as a dynamic array. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Curated Video
Behavioral Design Patterns in C++ - Organization - I
This video shows another example that explains the Iterator design pattern. We will create a class that represents an organization, and the organization class contains the employees. This clip is from the chapter "Iterator" of the series...
Curated Video
Behavioral Design Patterns in C++ - Methods for States - IV
In this video, we will add a yellow state to the lamp. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Curated Video
Behavioral Design Patterns in C++ - Methods for States - III
This video extends the code and modifies the state class. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Curated Video
Behavioral Design Patterns in C++ - Methods for States - I
This video demonstrates another approach—methods for state approach that can be implemented in the State design pattern. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on...
Curated Video
Behavioral Design Patterns in C++ - Transition Table - II
In this video, you will use the transition table through the lamp class. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Curated Video
Behavioral Design Patterns in C++ - Lamp - V (Factory)
This video helps you add the factory method to the existing code. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Curated Video
Behavioral Design Patterns in C++ - Lamp - II (Enum States)
In this video, we will use the variable to store the current state of the lamp so that one can take the correct action if the lamp is switched OFF or switched ON. This clip is from the chapter "State" of the series "Behavioral Design...
Curated Video
Behavioral Design Patterns in C++ - Pros and Cons-Interpreter
This video talks about the pros and cons of the Interpreter pattern. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Curated Video
Behavioral Design Patterns in C++ - RPN Evaluator - II
This video explains how to use the parser to parse some expressions. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Curated Video
Behavioral Design Patterns in C++ - RPN Evaluator - I
This video demonstrates another example that uses the Interpreter design pattern and builds the RPN evaluator. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Curated Video
Behavioral Design Patterns in C++ - Boolean Interpreter - III
In this video, we will go ahead and add the support for the OR keyword. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Curated Video
Behavioral Design Patterns in C++ - Boolean Interpreter - II
This video builds on the previous video and helps design the Interpreter design pattern. Here, the terminal and non-terminal classes are converted into classes. This clip is from the chapter "Interpreter" of the series "Behavioral Design...