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Behavioral Design Patterns in C++ - Generic Acycle Visitor - I
This video explains generic Acycle Visitor in detail and helps you implement it. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
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SQL Server Course for Beginners with 100+ examples - Back Up a Database in SQL
Learn how to back up a database in SQL. We will back up the database in a local directory with the extension .bak. This clip is from the chapter "Advanced SQL" of the series "SQL Server Course for Beginners with 100+ Examples".null
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SQL Server Course for Beginners with 100+ examples - SUM() Function
Learn how to implement the SUM() function in SQL. We will find the sum of column values. This clip is from the chapter "Built-In Functions in SQL" of the series "SQL Server Course for Beginners with 100+ Examples".This section focuses on...
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SQL Server Course for Beginners with 100+ examples - ORDER BY Keyword in SQL
Learn how to order records in SQL using the ORDER BY keyword. The default sorts in ascending order. We will see examples of both ASC and DESC keywords as well. This clip is from the chapter "Order Records in SQL" of the series "SQL...
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SQL Server Course for Beginners with 100+ examples - Insert Records
Use the INSERT INTO Statement in SQL to learn how to insert records in a table. This clip is from the chapter "Create and Insert" of the series "SQL Server Course for Beginners with 100+ Examples".This section focuses over creating a...
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SQL Server Course for Beginners with 100+ examples - Create a Table
Learn how to create a new table with SQL Server. The CREATE TABLE statement is used to create a new table in SQL Server. This clip is from the chapter "Create and Insert" of the series "SQL Server Course for Beginners with 100+...
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SQL Server Course for Beginners with 100+ examples - Create a Database
Learn how to create a new database in SQL Server. The CREATE DATABASE statement is used to create a new SQL server database. This clip is from the chapter "Create and Insert" of the series "SQL Server Course for Beginners with 100+...
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Behavioral Design Patterns in C++ - Lamp - V (Factory)
This video helps you add the factory method to the existing code. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
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Behavioral Design Patterns in C++ - RPN Evaluator - I
This video demonstrates another example that uses the Interpreter design pattern and builds the RPN evaluator. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the...
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Behavioral Design Patterns in C++ - Variant
In this video, we will discuss the C++17 std::variant. This class uses the Visitor pattern for performing operations on its members. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section...
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Behavioral Design Patterns in C++ - Generic Acycle Visitor - II
In this video, you will go ahead and build on the previous video of implementing the generic Acycle Visitor completely. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the...
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Behavioral Design Patterns in C++ - Shapes Example - IV
This video explains the single and double dispatch concepts. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Curated Video
Behavioral Design Patterns in C++ - Shapes Example - III
In this video, you will implement the Visitor pattern, through which you will add new operations to the shape hierarchy. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on...
Curated Video
Behavioral Design Patterns in C++ - Shapes Example - II
This video helps in rendering classes representing the geometry of a line and a circle on the screen. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
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Behavioral Design Patterns in C++ - Basic Implementation-Mediator
This video demonstrates the basic implementation of the Mediator pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
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Behavioral Design Patterns in C++ - Pros and Cons-Chain Of Responsibility
This video talks about the pros and cons of the CoR pattern. This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the Chain of Responsibility pattern.
Curated Video
Behavioral Design Patterns in C++ - Logging System - III
In this video, we will modify the WinApp class and implement the CoR pattern. This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the Chain of Responsibility...
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Behavioral Design Patterns in C++ - Logging System - II
In this video, we will try to reduce the coupling between WinApp and the logger classes. This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the Chain of...
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React JS Masterclass - Go From Zero To Job Ready - ENV / 142
After completing all the lessons in the section, ultimately implementing the project and testing out the project, this video provides a detailed recapitulation of the concepts learned in this project for the React app.
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Learn Tableau by Working on Exciting Dashboards - Lollipop Chart
This video explains the lollipop chart, which displays TV shows with more than 10 seasons.
Curated Video
Learn Tableau by Working on Exciting Dashboards - Stacked Bar and Dual Axis Charts
This video explains the stacked bar and dual-axis charts in the Netflix dashboard.
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Learn Tableau by Working on Exciting Dashboards - Donut Chart
This video explains how to create the donut chart in the Netflix dashboard.
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Blender to Unreal Engine - 3D Plants and Vegetation - Render Unreal Engine 5 Video
This lesson will be a complete guide to setting up the camera and rendering out a video project for our 3D foliage environment. This clip is from the chapter "Unreal Engine 5 Rendering" of the series "Blender to Unreal Engine - 3D Plants...
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Blender to Unreal Engine - 3D Plants and Vegetation - UE5 Painting in Terrain Grass
In this lesson, you will learn how to make use of the density functionality in the foliage toolkit to get better painting results out of our grass. This clip is from the chapter "Using Foliage Mode in Unreal Engine 5" of the series...