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SQL Server Course for Beginners with 100+ examples - NOT NULL Constraint
Learn how to work with the NOT NULL constraint in SQL to enforce a column with values, that is, not null. Remember, as columns can have NULL by default, we use the NOT NULL constraint to enforce a column NOT to accept values. This clip...
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Behavioral Design Patterns in C++ - DialogBox - II
This video will help in the implementation of all the widget classes. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
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Behavioral Design Patterns in C++ - DialogBox - I
This video will help you create a DialogBox where you will add some widgets and see how to interact with the widgets through the mediator design pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns...
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Behavioral Design Patterns in C++ - Undo - IV
In this video, we will continue implementing the undo method in the remaining command classes. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design...
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Behavioral Design Patterns in C++ - Undo - III
This video will help you implement the undo method of several command classes. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design pattern, which...
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Behavioral Design Patterns in C++ - Undo - II
This video explains the concept of undo in more depth. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design pattern, which encapsulates requests as...
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Behavioral Design Patterns in C++ - TextPad - V
In this video, we will modify the menu class and break its dependency of the application class. This will make it reusable with any class. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this...
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Behavioral Design Patterns in C++ - TextPad - IV
In this video, we will implement the menu class for handling user input. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design pattern, which...
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Behavioral Design Patterns in C++ - TextPad - III
In this video, we will implement the input handling functionality in the application class. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design...
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Behavioral Design Patterns in C++ - TextPad - II
This video starts with the creation of the application class and implementation of its important methods. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
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Behavioral Design Patterns in C++ - FindDialog - II
In this video, you will see how the dialog box handles the event from the button using the command pattern. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
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Learn Tableau by Working on Exciting Dashboards - Create a Dashboard
This video explains how to combine all the previous sheets and create the dashboard.
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Learn Tableau by Working on Exciting Dashboards - Create a Dashboard-1
This video explains what the dashboards in Tableau are and how we can create a dashboard.
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Learn Tableau by Working on Exciting Dashboards - Top Three with Max % Allocation
This video explains how to create the view in which it shows the top three with maximum % allocation.
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React JS Masterclass - Go From Zero To Job Ready - Home Page / 102
In this video, we will understand cleaning up a bloated render method in a React component by extracting a layout component.
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React JS Masterclass - Go From Zero To Job Ready - Individual Movie Information / 074
You will learn to create forms to collect information and validate user information such as billing address, mode of payment, and more.
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React JS Masterclass - Go From Zero To Job Ready - Page Not Found / 073
In this video, you will learn how to effectively handle the chaining of fetch calls to avoid nesting them together, clean up our component code, and abstract those details away from our component code.
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React JS Masterclass - Go From Zero To Job Ready - Tailwind Introduction / 063
This video will explain Tailwind and its functional components to load the style components into our React project, the Cinemate, and add the required dependencies for the project.
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React JS Masterclass - Go From Zero To Job Ready - Common Properties
In this video, we will look at a showcase of how to install the Tailwind CSS and set up to use in our current project. We will understand installing Tailwind CDN versus Tailwind CLI. We will then learn to apply different kinds of common...
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React JS Masterclass - Go From Zero To Job Ready - Components / 045
We will work on building the user interface for our TaskMate application. We will create a components folder in the source and develop components, header, Addtask, and Showtask. We will create the input box and basic CSS styles.
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React JS Masterclass - Go From Zero To Job Ready - Responsive Screen and Component Tools / 210
Here, we will examine and explore the various possible settings related to our responsive screen. We will define page sizes, appearance of components on different pages, etc.
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React JS Masterclass - Go From Zero To Job Ready - Footer / 209
In this lesson, we will learn to create our footer for the SoundMate project. We will define parameters to alter its appearance at the bottom of the page to our requirements.
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React JS Masterclass - Go From Zero To Job Ready - Header and Hero Section/ 208
We will take the project styling further, and look at creating the separate header and Hero sections. The Hero section will have a tagline and subtitle and then the other section with the cards and other components.
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React JS Masterclass - Go From Zero To Job Ready - Hover, Focus, and Other States
In this lesson, you will learn to apply custom properties in special states, like when working with buttons, we will use "hover", "focus" properties for fonts, and other states that can be customized to our project requirements.