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Curated Video
Use knowledge of the 7 times table to solve problems
Pupil outcome: I can use knowledge of the 7 times table to solve problems. Key learning points: - Counting in sevens can help solve problems. - Counting in sevens can be represented in different ways. - The 7 times table can be...
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Explain the relationship between adjacent multiples of four
Pupil outcome: I can explain the relationship between adjacent (neighbouring) multiples of four. Key learning points: - Adjacent multiples of 4 have a difference of 4 - If you add 4 to a multiple of 4 you get the next multiple of 4 - If...
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Equivalent multiplicative relationships
Pupil outcome: I can appreciate that there are an infinite number of pairs of numbers for any given multiplicative relationship. Key learning points: - There is a multiplicative relationship between the ratio parts, and other equivalent...
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Problem solving with percentages and proportionality
Pupil outcome: I can use my knowledge of percentages and proportionality to solve problems. Key learning points: - Representations can support problem solving. - Direct proportion can be used to solve real life problems. - Inverse...
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Solve problems involving the 3, 6 and 9 times tables
Pupil outcome: I can solve problems involving the 3, 6 and 9 times tables. Key learning points: - Knowing the 3 times table can help you to solve problems - Knowing the 6 times table can help you to solve problems - Knowing the 9 times...
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Problem solving with graphical representations
Pupil outcome: I can use my knowledge of graphical representations to solve problems. Key learning points: - When presented with a real-life problem, it can help to sketch what is happening. - A sketch can provide a visual aid for...
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Use knowledge of the 4 times table to solve problems
Pupil outcome: I can solve problems using knowledge of the 4 times table. Key learning points: - Counting in fours can help to solve problems - Counting in fours can be represented in different ways - The 4 times table can be represented...
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Multiply a 2-digit number by a 1-digit number using short multiplication (regrouping 1s to 10s)
Pupil outcome: I can use short multiplication to record regrouping from the 1s to the 10s. Key learning points: - If the product of the ones digit is greater than 10, you regroup ten ones into one ten. - Record the additional ten or tens...
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Use knowledge of the relationship between parts and wholes to solve problems
Pupil outcome: I can use knowledge of the relationship between parts and wholes to solve problems. Key learning points: - If two parts are the same size, but a different fraction of the whole, the whole with the most parts will be...
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Use the relationship between the numerator and denominator in equivalent fractions to solve problems
Pupil outcome: I can use the relationship between the numerator and denominator in equivalent fractions to solve problems Key learning points: - If the multiplicative relationship between the numerator and denominator is the same, the...
Curated Video
Use efficient strategies and common measure conversions to solve problems in a range of contexts
Pupil outcome: I can use efficient strategies and common measure conversions to solve problems in a range of contexts. Key learning points: - Use known facts to solve problems involving measures. - Use informal methods such as...
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Problem solving with right-angled trigonometry
Pupil outcome: I can use my knowledge of right-angled trigonometry to solve problems. Key learning points: - Sometimes an answer may be best left in an exact form - When dealing with right-angled trigonometry, it is important to look at...
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Advanced problem solving with right-angled trigonometry
Pupil outcome: I can use my knowledge of right-angled trigonometry to solve problems. Key learning points: - Sometimes an answer may be best left in an exact form - When dealing with right-angled trigonometry, it is important to look at...
Curated Video
Programmer
Pupil outcome: I can understand how maths is used by programmers. Key learning points: - Algorithms are written so that a series of instructions can be followed - In order to write a programme, the method must be understood
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Problem solving with factors, multiples, squares and cubes
Pupil outcome: I can use my knowledge of factors, multiples, squares and cubes to solve problems. Key learning points: - Knowledge of factors and multiples can be used to solve problems - Knowledge of squares and cubes can be used to...
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Advanced problem solving with linear inequalities
Pupil outcome: I can use my knowledge of inequalities to solve problems. Key learning points: - When handling a project, there are often constraints. - Constraints exist for a variety of reasons, such as cost or supply limitations. -...
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Problem solving with integers and decimals
Pupil outcome: I can use my knowledge of calculating with integers and decimals to solve problems. Key learning points: - Integers and decimals appear in many real-world contexts. - Calculating with money is an example of decimals. -...
Curated Video
Use knowledge of calculating 50%, 10% and 1% of a number to solve problems in a range of contexts
Pupil outcome: I can calculate 50%, 10% and 1% of a number and use this to solve problems. Key learning points: - To find 50% of a number, halve it. - To find 10% of a number, divide it by 10 - To find 1% of a number, divide it by 100
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Scale known multiplication facts by 10
Pupil outcome: I can use unitising and multiplying by 10 to scale multiplication facts. Key learning points: - If two groups of 4 are equal to 8 then two group of 4 tens is equal to 8 tens or 80 - By thinking of a number of 10s, you can...
Curated Video
Use knowledge of the divisibility rules for divisors of 2 and 4 to solve problems
Pupil outcome: I can solve problems using knowledge of the divisibility rules for 2 and 4 Key learning points: - If you can halve a number then it must be a multiple of 2 and divisible by 2 - If you can halve a number and halve again...
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Use near doubles within 10
Pupil outcome: I can use near doubles within 10. Key learning points: - We can use double facts to solve near-double calculations. - We can double the smaller addend and add 1 If 4 + 4 = 8, then 4 + 5 is one more than 8, which is 9 - We...
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Problem solving with real-life graphs
Pupil outcome: I can use my knowledge of interpreting real-life graphs to solve problems. Key learning points: - Real life graphs present a visual model of a situation. - Linear graphs are not always the best representation. - The...
Curated Video
Use knowledge of the 3 and 6 times tables to solve problems
Pupil outcome: I can use knowledge of the 3 and 6 times tables to solve problems. Key learning points: - Knowing the 3 times table can help to solve problems. - Knowing the 6 times table can help to solve problems. - Counting in 3s and...
Curated Video
Use divisibility rules for 3, 4, 6 and 8 times tables to solve problems
Pupil outcome: You can use divisibility rules for 3, 4, 6 and 8 times tables to solve problems. Key learning points: - Multiples of 3 have a digit sum of a multiple of 3 and multiples of 6 are even multiples of 3 - If you can halve a...