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SwiftUI and Node.js Full Stack - Build Twitter - iOS 16 - NPM and Dependencies
In this video, we will take a deep dive into the world of NPM and package dependencies. You will learn how to use NPM to install and manage packages and how to specify dependencies in your package.json file.
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SwiftUI and Node.js Full Stack - Build Twitter - iOS 16 - Running the API
This video demonstrates how to run an API required for frontend of the app development.
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CompTIA A+ Certification Core 2 (220-1102) - Touring the macOS
In this video, let's discuss macOS. Although it's a completely different operating system, macOS and Windows have a lot in common. This clip is from the chapter "The Visible Computer" of the series "CompTIA A+ Certification Core 2...
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CompTIA A+ Certification Core 2 (220-1102) - How to Use the Video Course
Steve shows you how to use this video course alongside the CompTIA A+ Certification All-in-One Exam Guide, Tenth Edition. He also shows you helpful hints about the videos This clip is from the chapter "All about the CompTIA A+" of the...
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The Art of Doing - Web Development for Beginners - The Box Model
In this video, we will dive into the concept of the box model, which is fundamental to web design and layout. You will learn about margins, borders, padding, and content, and how they affect the sizing and spacing of HTML elements. This...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Damage to Our Models
In this lesson, you will find out about the importance of maintaining aesthetics in a 3D scene or environment. You will learn how to add signs of damage to your models to make them look worn and realistic.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Marking Seams and Sharps Introduction
In this lesson, you will be introduced to seams and how to effectively use them. We will also be looking at other ways to use them to speed up modelling workflow, not just UV unwrapping.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - What Is Smooth Shading
In this lesson, you will find out how to use smooth shading in Blender. It's important that we learn how to not only create hard edges but also smooth shapes. Much of this process can be automated and that's what you will be learning.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Our First Basic Mesh
This lesson will see us finishing our first basic mesh complete with planks of wood and sides that make up the table. This should be a good standard to set for the rest of our models.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with References
This lesson will be a complete guide to references. You will find out why references are important for 3D modelers and games art. We will see how to use references to develop a concept and improve the 3D art using Pureref.
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ChatGPT for Creatives - Now with images
In this video, explore ChatGPT's update and its Dall-E integration. Learn how to generate images for creative projects, like a rap-battling pig named Tammy, showcasing how to request specific visuals to complement storytelling.
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Connecting Across Continents: The Evolution of Video Calls
Discover how technology has transformed communication, allowing us to stay visually connected with friends and family worldwide, even from remote vacation spots. This video delves into the advancements from traditional satellite...
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CompTIA A+ Certification Core 2 (220-1102) - Enterprise Wireless
There's a big difference between the 80 2.11 networks in your home and small office vs. 802.11 in larger organizations such as businesses, schools, and government offices. Multiple SSIDS, advanced technologies, and more aggressive...
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ASP.NET 6.0 - Build Hands-On Web Projects - Server-Side Validation with AddCustomer View
AddCustomer view is added in this video along with suitable markup with built-in tag helpers to add model or server-side application. The application is run at the end of the video to demonstrate server-side validation in action. This...
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ASP.NET 6.0 - Build Hands-On Web Projects - Create the View to Get Customer by ID
Completing this video will allow you to create a view that shows a customer with a specific ID and a message if that customer does not exist in the database. This clip is from the chapter "Coding Project Part 2: Consume the Web API Using...
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ASP.NET 6.0 - Build Hands-On Web Projects - Understand the SQL Server Database Tables
We start analyzing a pre-existing Microsoft SQL Server database that was created for this application. You will understand the database table structure that will be used by the client application to carry out the CRUD operations....
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using Asset Pack
We will finish this course with a lesson that will walk us through an example of making use of all the assets within a game level. You will learn how to quickly change the entire atmosphere of individual rooms within a dungeon by simply...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Interactable props
This lesson will walk us through the process of setting up assets with physics enabled. You will learn how to create props that will be affected by other collisions (for example, a player's character collision).
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Blueprints with Decals
In this lesson, we will make use of the blueprint functionality and set ourselves up with asset and decal combinations that will help our assets blend better within a scene.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with More Ornate Models
This lesson will focus on adding ornate details to the model (for example, ornate flares on the top).
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Bringing Structural Accuracy to the Mix
In this lesson, we will be ensuring that our model is structurally accurate. For example, we need to make sure that the structure can hold the weight of all its counterparts, including the blade.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the Guillotine Model
Although guillotines were introduced later than the medieval historical period that our other assets are meant to depict, we thought you would enjoy learning how to make them as part of this course.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Speeding Up Workflow with Geometry Nodes
In this lesson, we will be testing out both of our geometry nodes—chain and rope. We will be using them both in one model.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating a Simple Shield Prop
In this lesson, we will be creating a simple wooden shield prop to prop up against our weapons rack.