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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with the Loop Tools Addon
In this lesson, you will be introduced to another hidden addon in Blender—the loop tools addon. It enables you to create circles in geometry, allowing you to bridge your geometry with two clicks. This is a workaround for Boolean.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the X Stocks
I have been watching and rewatching Game of Thrones (GoT) for many years. One of the most memorable characters in the series uses the X stocks for torture and I thought this would be a nice addition to our scene. This lesson will...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Variables to the Geometry Nodes
In this lesson, we will set up the geometry node variable menus in the modelling tab to save time rather than going into the geometry nodes menu every time.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our First Geometry Node
This lesson will be your crash course to geometry nodes in Blender. This will speed up your workflow because you will be able to alter how a prop looks (that is, its geometry) using node-based functions.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Combining Knife and Shrink-Wrap Tools
Some decals will not fit on a 3D model no matter how you try to place them. So, it is a good idea when you are confronted with things like this to use Blender's knife tool to cut away unwanted geometry.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Blood Decals
In this lesson, we will be adding blood details to our stock model using decals in Blender. This will add to the realism of our scene as people bound in stocks are likely to be wounded in some way.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Stocks
This lesson will be the onset of creating stocks. These can be an essential part of a torture chamber or part of the assets you might expect in a public execution square.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Decals to Our Banners
In this lesson, you will learn how to add decals to cloth and make them transparent so that they can seamlessly blend in with the background texture.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Banner Models
In this lesson, we will be finishing the banner models.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using Blender Sculpting Mode
In this lesson, you will be finding out great sculpting techniques to create the illusion of cloth in Blender. This is a basic introduction to sculpting and we will be going through a couple of brushes and learning how to raise and lower...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the first Wall Banner
This lesson will be the onset of creating a set of banners. We will start work on creating the first one. These can be useful to use in a dungeon or castle to add character to it through different house or lineage colors and decals.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Variations in Our Bookcases
In this lesson, we will be integrating small details into the design of our bookcases to create two different ones. We will be featuring books and scrolls in them.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the Bookcases
This lesson will see us start work on creating a set of bookcases.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Textures to Our Cage
In this lesson, we will be adding textures to our hanging cage model.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Off the Cage Model
This lesson will see us finishing our hanging cage model. We will be making sure that its wooden support is structurally strong enough to hold the cage.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Perimeter
You will be learning quick ways to select geometry rather than selecting individual faces. Blender has a massive number of ways to select things quickly and easily, but they are hard to find. Let me be your tour guide.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Scrolls
In this lesson, we will be going through a checklist of what needs to be done before we can call our scrolls finished and add them to our scene.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Seals and Stamps to Our Scrolls
This lesson will focus on adding realism to our scrolls by adding seals and stamps to mark their authenticity for the next reader.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating a Parchment Roll
In this lesson, we will be creating a parchment roll. Using a similar technique to what we have used in the creation of scrolls, we will be using the mirror modifier to create rolled-up parchment.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Torn Scroll Edge Effect
In this lesson, you will be creating a scroll with a torn paper effect in Blender.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using the Add Curves Blender Addon
In this lesson, we will be using the in-built Blender addon—add curves. This will enable us to use spirals, which is the easiest way to create scrolls from scratch.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Populating the Treasure Chest
In this lesson, we will be populating the treasure chest with treasure!
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Smaller Coins
In this lesson, we will be creating smaller coins for our coin pile. Adding coins of different sizes will help us make the treasure look more believable and fill those small gaps between the coins perfectly.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Displacement
In this lesson, you will learn about displacement. This will give us the lumpy look of treasure. When we combine this with decimate, we will end up with a low poly mesh that is highly effective.