Instructional Video12:35
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing the Rack Prop

Higher Ed
This lesson will see us finishing work on our medieval torture device. We will be texturing the racks, and this will include blood decals as well.
Instructional Video10:56
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Rack Modelling

Higher Ed
In this lesson, we will finish modelling our rack. We will have one rolling pin at the top of the rack, meaning that only the legs or arms can be dislocated at one time.
Instructional Video10:53
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Speeding Up Workflow with Geometry Nodes

Higher Ed
In this lesson, we will be testing out both of our geometry nodes—chain and rope. We will be using them both in one model.
Instructional Video10:42
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Rack Base Mesh

Higher Ed
In this lesson, we will start work on modelling another torture device for our dungeon. Racks are traditionally wooden and those who would lie on them will have their limbs stretched until they dislocate. Our aim is to make our rack as...
Instructional Video9:47
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Realizing Instances and Decimation

Higher Ed
In this lesson, we will be using realizing instances to turn geometry nodes into mesh. This will result in a very high polygon count, meaning that we will need to use the decimation modifier in Blender to reduce the polygon count.
Instructional Video12:32
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Troubleshooting Decal Issues

Higher Ed
We will be making the decal feather go around the mesh. We will be removing parts of it because some were floating in the air.
Instructional Video11:33
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing Our Weapons

Higher Ed
In this lesson, we will be texturing our weapons.
Instructional Video10:20
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Details to the Helm Prop

Higher Ed
This lesson will focus on adding details to the helm prop. We will be merging some of the topology to give us clean, sharp edges.
Instructional Video10:38
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating a Simple Shield Prop

Higher Ed
In this lesson, we will be creating a simple wooden shield prop to prop up against our weapons rack.
Instructional Video10:56
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Weapons Rack

Higher Ed
This lesson will focus on modelling the weapons rack to house the swords we created. It will be made of wood and will have four slots.
Instructional Video11:36
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - A Sword Has to Have a Guard

Higher Ed
This lesson will see us adding a sword pommel and grip to our sword blades.
Instructional Video10:45
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Sword Blades

Higher Ed
Who could consider a dungeon prop pack complete without a weapons rack for the guard room? In this lesson, we will be forging the sword blades for our scene.
Instructional Video12:01
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Candle Props

Higher Ed
In this model, we will be finishing the candle props for our scene.
Instructional Video9:41
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Textures and Emission to Our Candles

Higher Ed
In this lesson, we will be focusing on adding realism to the candles for our scene. We will be adding a texture to make them glow.
Instructional Video10:49
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Candle Props

Higher Ed
This lesson will commence the work on the candle props that have been included in our course. You will learn how to create five different variations of candles.
Instructional Video11:48
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Building Up Straw Decals for Realism

Higher Ed
This lesson will show you how to build straw decals to make the straw appear as if it has formed lumps on top of your prison bed.
Instructional Video11:52
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Stability to the Bed

Higher Ed
In this lesson, we will be adding stability to our prison bed.
Instructional Video10:23
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Prison Bed

Higher Ed
This lesson will focus on modelling the prison bed for our scene. Unlike our own beds, this prison bed will not be cozy. We will include some straw on top to soften the wooden surface, and a pillow will be included in case you want to...
Instructional Video10:21
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Embers from Emission

Higher Ed
This lesson will teach you how to create embers from emission.
Instructional Video10:32
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Torch Models

Higher Ed
In this lesson, we will be finishing the torch models.
Instructional Video11:08
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Ornate Models with Curves

Higher Ed
In this lesson, you will learn how to create ornate flares that come out of torches, forming a cage around the ember. We array them in a circle going around.
Instructional Video11:44
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models

Higher Ed
This lesson will see us start work on our torch models. We will be creating two variations: one with a metal cage around the flaming embers and one without. Both torches will feature a wooden handle.
Instructional Video10:19
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing the X Stocks Prop

Higher Ed
In this lesson, we will be texturing our X stocks prop. Like our other stocks, this will include a blood decal to simulate blood stains as, after all, no one comes away unharmed after being on these X stocks.
Instructional Video12:51
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding to Our Geometry Node Chain

Higher Ed
In this lesson, we will use the geometry node chain we created. This will give us time to test out all our variables.