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Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing the Rack Prop
This lesson will see us finishing work on our medieval torture device. We will be texturing the racks, and this will include blood decals as well.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Rack Modelling
In this lesson, we will finish modelling our rack. We will have one rolling pin at the top of the rack, meaning that only the legs or arms can be dislocated at one time.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Speeding Up Workflow with Geometry Nodes
In this lesson, we will be testing out both of our geometry nodes—chain and rope. We will be using them both in one model.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Rack Base Mesh
In this lesson, we will start work on modelling another torture device for our dungeon. Racks are traditionally wooden and those who would lie on them will have their limbs stretched until they dislocate. Our aim is to make our rack as...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Realizing Instances and Decimation
In this lesson, we will be using realizing instances to turn geometry nodes into mesh. This will result in a very high polygon count, meaning that we will need to use the decimation modifier in Blender to reduce the polygon count.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Troubleshooting Decal Issues
We will be making the decal feather go around the mesh. We will be removing parts of it because some were floating in the air.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing Our Weapons
In this lesson, we will be texturing our weapons.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Details to the Helm Prop
This lesson will focus on adding details to the helm prop. We will be merging some of the topology to give us clean, sharp edges.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating a Simple Shield Prop
In this lesson, we will be creating a simple wooden shield prop to prop up against our weapons rack.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Weapons Rack
This lesson will focus on modelling the weapons rack to house the swords we created. It will be made of wood and will have four slots.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - A Sword Has to Have a Guard
This lesson will see us adding a sword pommel and grip to our sword blades.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Sword Blades
Who could consider a dungeon prop pack complete without a weapons rack for the guard room? In this lesson, we will be forging the sword blades for our scene.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Candle Props
In this model, we will be finishing the candle props for our scene.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Textures and Emission to Our Candles
In this lesson, we will be focusing on adding realism to the candles for our scene. We will be adding a texture to make them glow.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Candle Props
This lesson will commence the work on the candle props that have been included in our course. You will learn how to create five different variations of candles.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Building Up Straw Decals for Realism
This lesson will show you how to build straw decals to make the straw appear as if it has formed lumps on top of your prison bed.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Stability to the Bed
In this lesson, we will be adding stability to our prison bed.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Prison Bed
This lesson will focus on modelling the prison bed for our scene. Unlike our own beds, this prison bed will not be cozy. We will include some straw on top to soften the wooden surface, and a pillow will be included in case you want to...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Embers from Emission
This lesson will teach you how to create embers from emission.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Torch Models
In this lesson, we will be finishing the torch models.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Ornate Models with Curves
In this lesson, you will learn how to create ornate flares that come out of torches, forming a cage around the ember. We array them in a circle going around.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models
This lesson will see us start work on our torch models. We will be creating two variations: one with a metal cage around the flaming embers and one without. Both torches will feature a wooden handle.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing the X Stocks Prop
In this lesson, we will be texturing our X stocks prop. Like our other stocks, this will include a blood decal to simulate blood stains as, after all, no one comes away unharmed after being on these X stocks.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding to Our Geometry Node Chain
In this lesson, we will use the geometry node chain we created. This will give us time to test out all our variables.