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Blender to Unreal Engine - Become a Dungeon Prop Artist - The Best Workflow for Barrels
Learning how to make barrels is part of the bread-and-butter knowledge every 3D modeler should have. You will be finding out how to utilize Blender to practice the best workflow for creating barrels.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Larger Props from Smaller Ones
In this lesson, you will find out how to create large props from smaller ones. For instance, you can combine a stack of books together and rotate them to create props that look different and populate your dungeon.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Books and Paper
This lesson will show you how to create books and paper using Blender. We will be making several opened and unopened scrolls, and books of various sizes with different leather bindings.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Atlas Texture Maps
In this lesson, we will be using Atlas texture maps, which allow you to move your UVs into certain spaces to change the texture on the model. By this point, you will have gained a comprehensive understanding of the three types of texture...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Our Jewel Props
This lesson will see us finishing jewel props for our Dungeon Prop.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finalizing the Details for the Goblets
In this lesson, we will be finalizing the details on our goblet props. We will be trying to make it as ornate but as low-poly as possible. An effective way to do this is by adding gemstones.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Array and Empties
Here, we will be working with the array modifier, but we will also be taking it up a level by using empties and rotation concurrently.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Good Techniques to Create Gemstones
In this lesson, you will be learning a set of good techniques to use Blender to your advantage to create gemstones. We will be making blue, golden, and silver gems.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using Trim Sheets Effectively
Now that we have dealt with standard texture maps, we will be progressing to trim sheets. These texture maps can be used to give you a lot more variations when texturing your own models.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Building Up Our Asset Library
In this lesson, we will be adding more models to our asset library. We will also be populating our material library so that you can reuse them in any of your Blender builds or projects.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Fixing Problematic Seams
Every object that is UV-mapped must have a beginning and point. In this lesson, you will learn where to put these and hide your seams to make them harder for players to see.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Ale Mug Handles
This lesson will focus on creating handles for our ale mug. This is a characteristic asset that we would expect to see in a dungeon for the guards to drink out of. Wouldn't you?
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using the Grease Pencil for Curves
In this lesson, you will learn how to use the grease pencil to draw lines, to turn them into curves, and finally, into 3D mesh. This is a great technique for creating swirls and ornamental work.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Off Our Utensils
What good is a table if you cannot sit down and eat? In this lesson, we will be finishing our utensils.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with the Solidify Modifier
In this lesson, we will be using another one of Blender's modifiers, solidify, to turn 2D planes into 3D objects. The key here is learning how to use it effectively.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Our Table and Chairs
In this lesson, you will see your table and chairs come to life as we finish the 3D modelling and prop creation process.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Fixing Issues with UV Unwrapping
In this lesson, you will learn how to fix issues with UV unwrapping. These are basic problems you may come across. For example, you might have issues with seams or issues with textures not being applied properly to meshes.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with a Basic Workflow
This lesson will use everything we have worked on so far, using a basic workflow to create a simple chair.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - The Problems with Auto Smooth
Starting from this lesson, you will be introduced to the basic 3D modelling workflow. You will find out what problems might arise when you use auto smooth on a model in Blender.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - How to Populate Our Asset Manager
In this lesson, we will teach you how to populate your Blender asset manager. This will be a full lesson on the functionalities of the asset manager system in Blender.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with the Asset Manager
This lesson will introduce you to the Blender asset manager. This tool will allow you to organize the 3D assets you will create as part of this course to quickly pull them into your scene when needed.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - How to Customize Imported Texture Maps
In this lesson, you will find out how to customize imported texture maps in Blender. You will be learning about the node structure that comes built-in with Blender. You will also learn how to use nodes to create differences in textures,...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Our First Materials
In this lesson, we will be setting up our first materials in Blender. You will learn how to set up texture maps, including ambient occlusion, emission, and opacity.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Direct and Infinite Light Sources
In this lesson, you will learn how to make use of light sources to light up your assets better.