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Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Using Color Overlay to Adjust Texture Tint
In this lesson, you will learn how to fix issues relating to the overall color of our foliage texture. We will make use of an overlay method to add a tint to our base color without ruining already created detail.
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Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Adding Texture Detail to Our 3D Wild Grass
In this lesson, you will learn how to add additional color detail by painting it onto our texture map after the modelling process is finished.
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This clip is from the chapter "3D Painting Texture Detail for Wild Grass" of the...
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This clip is from the chapter "3D Painting Texture Detail for Wild Grass" of the...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - 3D wild Grass Forming Organic Silhouette
In this lesson, we will be adding more details to our 3D wild grass.
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This clip is from the chapter "Creating Wild Grass 3D foliage" of the series "Blender to Unreal Engine - 3D Plants and Vegetation".In this section, we will...
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This clip is from the chapter "Creating Wild Grass 3D foliage" of the series "Blender to Unreal Engine - 3D Plants and Vegetation".In this section, we will...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Creating Wild Grass 3D Cluster
In this lesson, we will find out how to make use of the wild grass to make plant clusters for the grass fields.
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This clip is from the chapter "Creating Wild Grass 3D foliage" of the series "Blender to Unreal Engine - 3D...
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This clip is from the chapter "Creating Wild Grass 3D foliage" of the series "Blender to Unreal Engine - 3D...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Texturing and Setting Up Wild Grass Mesh
In this lesson, we will be setting up our wild grass 3D plants from the created mesh parts. We will make use out of stems and leaves to create an organic-looking plant asset.
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This clip is from the chapter "Creating Wild Grass...
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This clip is from the chapter "Creating Wild Grass...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Creating Mesh for 3D Wild Grass
In this lesson, we will be introduced to a foliage variant for our grass planes. We will work on creating more intricate mesh shapes and parts and combine them to create a small 3D plant as part of a grass field.
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Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Applying Adjusting Color Textures
This lesson will focus on creating depth in our grass foliage through texturing methods. We will also work on stylizing our foliage by breaking up the color with a custom brush.
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This clip is from the chapter "Creating Grass...
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This clip is from the chapter "Creating Grass...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Modifying Vegetation Clusters
In this lesson, you will learn how to get more control over our plant meshes and manipulate our vertices to make the clusters look more natural.
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This clip is from the chapter "Creating Grass Cluster Variance" of the series...
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This clip is from the chapter "Creating Grass Cluster Variance" of the series...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Painting 3D Grass
In this lesson, we will start adding color to our grass meshes. You will learn how to paint in consistent color textures using color pallets in Blender.
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This clip is from the chapter "Creating Texture Detail for Grass" of the...
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This clip is from the chapter "Creating Texture Detail for Grass" of the...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Grass Stem from Cube
This lesson will introduce us to 3D modelling techniques for creating grass buds from a simple 3D cube primitive shape.
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This clip is from the chapter "3D Modelling Grass Foliage" of the series "Blender to Unreal Engine - 3D...
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This clip is from the chapter "3D Modelling Grass Foliage" of the series "Blender to Unreal Engine - 3D...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - HDRI Lighting
This lesson will be a complete guide to setting up realistic lighting to preview our meshes. You will learn to append a base skylight into our project and adjust its settings.
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This clip is from the chapter "Introduction and...
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This clip is from the chapter "Introduction and...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - UE5 Painting in Terrain Grass
In this lesson, you will learn how to make use of the density functionality in the foliage toolkit to get better painting results out of our grass.
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This clip is from the chapter "Using Foliage Mode in Unreal Engine 5" of the...
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This clip is from the chapter "Using Foliage Mode in Unreal Engine 5" of the...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Converting Bump Map to Normal Texture in UE5
This lesson will focus on creating master material with a bump texture map converted as a normal map to get more detail out of our reed buds.
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This clip is from the chapter "Creating PBR Material in Unreal Engine 5" of the...
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This clip is from the chapter "Creating PBR Material in Unreal Engine 5" of the...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Adding Flower Field for Terrain
This lesson will focus on creating flower-density fields within our terrain. You will learn how to make the best use of the flower vegetation to break up the silhouette of a terrain.
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This clip is from the chapter "Planting...
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This clip is from the chapter "Planting...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Terrain Scene with Grass Particles
In this lesson, we will see our 3D foliage pack and flower plants come to life as we finish up our Blender foliage creation and start setting it up within a custom terrain provided by the course. We will make use of weight painting to...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Grass Foliage Particles
In this lesson, we will set up our particle system to be used for placing foliage within a terrain. We will make use of our created 3D foliage and start adjusting parameters for placing density in each of our collections...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Using Bezier Curve for Plant Stem
In this lesson, we will continue to work on our wild foliage variance for the grass. We will focus on creating the stem part of the plant using a basic Bezier curve functionality in Blender.
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This clip is from the chapter...
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This clip is from the chapter...
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Painting 3D Stylized Texture on 3D Asset Edge
This lesson will focus on adding more detail to our 3D shrub foliage and giving it more depth using base color painting techniques on our texture.
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This clip is from the chapter "Shrub Foliage Texturing" of the series "Blender...
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This clip is from the chapter "Shrub Foliage Texturing" of the series "Blender...
Curated Video
HashiCorp Certified - Vault Associate Course - What Is Vault?
This video provides a general introduction to HashiCorp Vault. Vault is a powerful open-source tool developed by HashiCorp that provides a secure and centralized way to manage secrets, encryption keys, and other sensitive data used in...
Curated Video
Data Science Prerequisites - Numpy, Matplotlib, and Pandas in Python - Speed Test
In this video, we will do a speed test to measure how much faster NumPy is than regular Python list in terms of the dot product.
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This clip is from the chapter "NumPy" of the series "Data Science Prerequisites - NumPy,...
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This clip is from the chapter "NumPy" of the series "Data Science Prerequisites - NumPy,...
Curated Video
The Ultimate Excel VBA Course - Learn and Master VBA Fast - Else and ElseIf
This video explains Else and ElseIf variables in Excel VBA using an example where you can add an Else part that tells VBA what happens if the opening line returns False.
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This clip is from the chapter "VBA Conditional...
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This clip is from the chapter "VBA Conditional...
Curated Video
TAM, TAM, The Answer Man
Mr. Griot shares a folktale and points out the characteristics of a folktale. He then explains the importance of the main lesson learned from folktales.
Curated Video
Stretch’s New Bicycle
Mr. Griot works to create his own fable. Then he edits the story and creates a final copy of the fable.
Curated Video
Fables by the Campfire
Mr. Griot describes the elements of a fable by reviewing the fable "It’s a Dog’s Life."