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Learn Java from Scratch - A Beginner's Guide - Step 00 - Primitive Data Types in Depth - Section Overview
In this video, you will see an overview on primitive data types in depth.
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Learn Java from Scratch - A Beginner's Guide - Step 10 - Returning from a Java Method - an Introduction
In this video, you will learn about returning from a Java method—an introduction.
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Learn Java from Scratch - A Beginner's Guide - Step 06 - Introduction to Java Method Arguments - Puzzles and Tips
In this video, you will learn about an introduction to Java method arguments with puzzles and tips.
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Learn Java from Scratch - A Beginner's Guide - Step 24 - Java Conditionals and If Statement - Exercise Statements
This video talks about Java conditionals and if statement - exercise statements.
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Learn Java from Scratch - A Beginner's Guide - Step 18 - Understanding Primitive Variable Types in Java
This video talks about understanding primitive variable types in Java.
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Learn Java from Scratch - A Beginner's Guide - Step 14 - Introduction to Variables in Java - Exercises and Puzzles
This video talks about variables in Java - exercises and puzzles.
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Learn Java from Scratch - A Beginner's Guide - Step 13 - Introduction to Variables in Java
This video talks about variables in Java.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Exception Handling
Here, we will look at exceptions or conditions that may arise during the execution of a Java program and understand the error or exception handling codes.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Find Max Value In Array
Furthering our program writing skills, we will learn to create a program that determines the maximum value in an array.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Type Casting
In this lesson, we will learn to use a feature called typecasting to change one datatype to another and look at the two methods of typecasting.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - String Methods
In this video, we will learn about the two methods of assigning a string variable in Java programming.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Variables & Data Types
In this lesson, we will learn about variables and look at the various datatypes available in Java. We will create a new Java project and understand the different data types.
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Recommender Systems Complete Course Beginner to Advanced - Machine Learning for Recommender Systems: Making Recommendations
In this video, we will understand how to make a recommendation after creating the recommendation engine.
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Recommender Systems Complete Course Beginner to Advanced - Project Amazon Product Recommendation System: Random Train-Test Split
After mapping the rating to the dataset, we will train-test split the dataset to our recommender system with shuffling and prediction.
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SwiftUI and Node.js Full Stack - Build Twitter - iOS 16 - Classes and Structs
This video talks about the classes and structs.
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The Art of Doing - Web Development for Beginners - Functions
In this video, we will delve into functions in JavaScript, including function declarations, parameters, and function bodies. You will also learn how to call functions and pass arguments to them and explore best practices for writing...
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ASP.NET 6.0 - Build Hands-On Web Projects - Model Binding Introduction
At the end of this video, you will have a fairly good understanding of the model binding concept. This clip is from the chapter "Model Binding in ASP.NET Core" of the series "ASP.NET 6.0 - Build Hands-On Web Projects".This section...
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Behavioral Design Patterns in C++ - Document Framework - II
In this video, we will continue adding classes to the document framework. This clip is from the chapter "Template Method" of the series "Behavioral Design Patterns in C++".In this section, we explore the template method behavioral design...
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Quick JavaScript Crash Course - Modern and Advanced JavaScript - BigInteger
This clip is from the chapter "Variables and Scoping" of the series "Quick JavaScript Crash Course - Modern and Advanced JavaScript".This section explains variables and scoping and things to avoid and embrace around this.
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Behavioral Design Patterns in C++ - Basic Implementation-Iterator
This video explains a basic implementation of the Iterator design pattern. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - Lamp - II (Enum States)
In this video, we will use the variable to store the current state of the lamp so that one can take the correct action if the lamp is switched OFF or switched ON. This clip is from the chapter "State" of the series "Behavioral Design...
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Behavioral Design Patterns in C++ - RPN Evaluator - I
This video demonstrates another example that uses the Interpreter design pattern and builds the RPN evaluator. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the...
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Deep Learning - Computer Vision for Beginners Using PyTorch - Inbuilt Functions in Python - range and input
In this video, you will learn two important inbuilt functions in Python, which are range and input functions. This clip is from the chapter "Optional Learning - Python Basics" of the series "Deep Learning - Computer Vision for Beginners...
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Deep Learning - Computer Vision for Beginners Using PyTorch - Type Conversion and Type Casting
In this video, we will understand how to convert one data type to another data type. This clip is from the chapter "Optional Learning - Python Basics" of the series "Deep Learning - Computer Vision for Beginners Using PyTorch".In this...