Instructional Video13:35
Limonero Films

Nintendo: Evolution and Future of Gaming

12th - Higher Ed
This video discusses the evolving perception of gaming as a positive and social activity, highlighting Nintendo's strategy to bring their iconic characters like Super Mario into mainstream culture. It also touches on the introduction of...
Instructional Video11:24
AllTime 10s

10 Worst Jobs In The History Of Humanity

12th - Higher Ed
Gathering leeches, collecting corpses and... playing World of Warcraft? These are the 10 worst jobs ever. When you see what these people have had to do to make ends meet, you might feel a little better about your job.
Instructional Video5:45
Fun Robotics

Class Project Pac Man

Higher Ed
Creating an Intelligent Pac Man game
Instructional Video17:29
IDG TECHtalk

Microsoft’s Activision acquisition, explained

Higher Ed
Earlier this week, Microsoft announced plans to buy video game giant Activison Blizzard for $68.7 billion. Microsoft branded the deal as a metaverse play, but some industry analysts see it as Microsoft capitalizing on Activision’s...
Instructional Video19:07
The Wall Street Journal

AR is The Game

Higher Ed
Niantic CEO John Hanke discusses the future of augmented reality with WSJ Personal Technology Columnist Joanna Stern at the WSJ D.Live conference in Laguna Beach, Calif.
Instructional Video12:22
The Art Assignment

The Case for Video Games

9th - 12th
Video Games are fun, but are they art? Heck yes. We explore the history and present of video games and what sets them apart as a means of artistic expression.
Instructional Video10:24
The Wall Street Journal

Tech Today and the 2023 Outlook

Higher Ed
Activates Michael Wolf of Activate shares his outlook on tech and media trends including predictions for the years ahead.
Instructional Video0:52
Next Animation Studio

Screen time linked to mental health problems in kids and teens

12th - Higher Ed
A new study has linked excessive gaming, watching TV, or on smartphones to anxiety and depression in kids as young as two.
Instructional Video11:13
All In One Social Media

New Facebook Interface 2020 // What It Looks Like & How To Navigate It

Higher Ed
In this video, I will show you what the new Facebook interface 2020 looks like. I will show you what to expect and how to navigate it for when you get it.
Instructional Video9:46
Flame Media

Real Futures: Careers in Gaming for Girls

12th - Higher Ed
Competitive video game playing, known as 'e-sports'; is one of the hottest trends in entertainment today. But it's still a largely male field, with some deeply entrenched gender problems that are proving hard to solve. We meet Hafu Chan,...
Instructional Video8:34
Curated Video

Java Programming for Complete Beginners - Java 16 - Step 08 - Q2 - Spring Framework - Understanding Important Terminology

Higher Ed
In this session, we will look at some important terminologies associated with the Spring framework. This clip is from the chapter "Getting Started with Spring Framework" of the series "Java Programming for Complete Beginners - Java...
Instructional Video9:53
Religion for Breakfast

Why is "Mana" in Your Video Games?

12th - Higher Ed
If you play League of Legends, World of Warcraft, or Magic the Gathering, you've probably heard about "mana." It is the magical power used by sorcerers, magicians, mages, and wizards. But what is mana, and how did it enter video gaming...
Instructional Video21:10
The Wall Street Journal

The Future of Mobility and Gaming

Higher Ed
At the WSJ D.Live conference in Hong Kong, Razer co-founder and CEO Min-Liang Tan talks to WSJ Personal Technology Columnist Joanna Stern about building an ecosystem of hardware, software and e-payment network for the future of mobile...
Instructional Video1:17
Instructional Video20:35
The Wall Street Journal

State Of Play

Higher Ed
Electronics Arts' CEO Andrew Wilson discusses the future of gaming and where he's finding the next big hit at WSJ Tech Live in Laguna Beach.
Instructional Video31:04
The Wall Street Journal

The NBA's Big Bet

Higher Ed
National Basketball Association commissioner Adam Silver talks with WSJ sports columnist Jason Gay about the NBA's future plans regarding sports betting.
Instructional Video3:16
Fun Robotics

AI in gaming

Higher Ed
Introduce AI in gaming and game development
Instructional Video28:30
The Wall Street Journal

Developer Brianna Wu on The Lessons of GamerGate

Higher Ed
Video game developer and GamerGate target Brianna Wu discusses sexism and gender discrimination in the gaming industry and responds to Microsoft's purchase of Activision Blizzard.
Instructional Video3:00
Curated Video

How the Nintendo WII Revolutionized Gaming

Pre-K - Higher Ed
The Nintendo Wii revolutionized gaming by introducing motion-sensing technology. With the Wii remote, players can control characters and objects in the game through their body movements. Learn how this gaming system uses different types...
Instructional Video10:26
Brainwaves Video Anthology

Marianne Malmstrom - The Cognitive Architect Follow the Learning

Higher Ed
Marianne Malmstrom, aka Knowclue, is a recognized leader in the use of virtual environments, digital games and multimedia in education. A "cognitive architect" at The Elisabeth Morrow School, she draws on over 30 years experience as a...
Instructional Video0:48
Next Animation Studio

Esports set to debut at 2018 Asian Games

12th - Higher Ed
Esports is finally being included in the Asian Games for the first time since it started.
Instructional Video1:54
Curated Video

The Great Video Game Crash

9th - Higher Ed
Today, the global gaming industry is worth a staggering $100 billion dollars, but back in the 1980s, the industry almost went bust when US-based gaming giant Atari got a little too big for its boots.
Instructional Video4:53
Neuro Transmissions

The Neuroscience of Pokemon GO

12th - Higher Ed
SCIENCE, I CHOOSE YOU!! Pok_mon GO has surprised a lot of people by becoming the most downloaded mobile game ever created. Today, you can't go to a park or popular destination without seeing at least a handful of trainers. But why is...
Instructional Video1:47
Curated Video

Tennis for Two: America's First Video Game

9th - Higher Ed
It was pretty basic – but also revolutionary! Find out how American physicist William Higinbotham created Tennis For Two and discover its links to the mysterious Manhattan Project.