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Quick JavaScript Crash Course - Modern and Advanced JavaScript - globalThis
This video explains the globalThis keyword released in ES2020. This clip is from the chapter "Variables and Scoping" of the series "Quick JavaScript Crash Course - Modern and Advanced JavaScript".This section explains variables and...
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Quick JavaScript Crash Course - Modern and Advanced JavaScript - Let Const Rather than Var
This video explains the replacements of the Var keyword, which are Let and Const. This clip is from the chapter "Variables and Scoping" of the series "Quick JavaScript Crash Course - Modern and Advanced JavaScript".This section explains...
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Behavioral Design Patterns in C++ - C++ Iterators - I
In this video, we will add another layer of complexity, that is, adding a smart pointer that can be used to access instead of the iterator directly. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in...
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Behavioral Design Patterns in C++ - Containers - V (ListIterator)
This video explains how to add iterator to the link class. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - Containers - III (Issues)
This video explains the issue where the elements inside the container are accessed. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - Basic Implementation-Iterator
This video explains a basic implementation of the Iterator design pattern. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - Introduction-Iterator
This video provides an introduction to the Iterator design pattern. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - Lamp - III (State Pattern)
In this video, we will modify the implementation of the lamp class and use the State pattern instead of managing the state through Enums. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This...
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Behavioral Design Patterns in C++ - Pros and Cons-Iterator
This video talks about the pros and cons of the Iterator design pattern. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - C++ Iterators - III (More Iterators)
In this video, we will add more iterators to use the container more efficiently. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - Containers - II (List)
In this video, you will implement another class called linked list. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
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Behavioral Design Patterns in C++ - Organization - I
This video shows another example that explains the Iterator design pattern. We will create a class that represents an organization, and the organization class contains the employees. This clip is from the chapter "Iterator" of the series...
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Behavioral Design Patterns in C++ - Shapes Example - V
This video will help you add new operations to the existing class hierarchy with the help of the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the...
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Behavioral Design Patterns in C++ - Basic Implementation-Chain Of Responsibility
This video provides a basic implementation of the CoR pattern. This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the Chain of Responsibility pattern.
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Behavioral Design Patterns in C++ - Pros and cons-Memento
This video talks about the pros and cons of the Memento pattern. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
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Behavioral Design Patterns in C++ - Hangman - V
This video will help in building upon the previous video and continuing our implementation of the Memento pattern. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the...
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Learning GitHub Actions for DevOps CI/CD - Setting Up Authentication
This video helps in setting up authentication. This clip is from the chapter "GitHub Actions for Infrastructure Deployment" of the series "Learning GitHub Actions for DevOps CI/CD".This section delves into the use of GitHub Actions for...
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Learning GitHub Actions for DevOps CI/CD - Sharing Values Between Steps and Jobs in a Workflow
This video demonstrates how to share the values between steps and jobs in a workflow. This clip is from the chapter "GitHub Actions: Exploring the Features" of the series "Learning GitHub Actions for DevOps CI/CD".This section focuses on...
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Learning GitHub Actions for DevOps CI/CD - GitHub Actions Store Your Secrets and Passwords Securely
This video demonstrates how GitHub Actions store your secrets and passwords securely. This clip is from the chapter "GitHub Actions: Exploring the Features" of the series "Learning GitHub Actions for DevOps CI/CD".This section focuses on...
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Learning GitHub Actions for DevOps CI/CD - Environment Variables
This video explains environment variables in detail. Here, you will look at different ways of creating variables and using their values inside our workflows. This clip is from the chapter "GitHub Actions: Exploring the Features" of the...
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React JS Masterclass - Go From Zero To Job Ready - Toggle Dropdown (Hide) / 122
In this video, you will learn how to effectively handle the chaining of fetch calls to avoid nesting them together, clean up our component code, and abstract those details away from our component code.
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React JS Masterclass - Go From Zero To Job Ready - Session Storage / 121
In this lesson, you will learn about the local storage of information. When we place items in a basket and refresh or reload the page, it should be able to retain the items placed in the list until the transaction is processed.
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React JS Masterclass - Go From Zero To Job Ready - API: Login/Register Endpoint / 120
In this video, we will look at the React root component, namely the app, the dashboard, the admin, and other elements of the project that form the tree structure of React.
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React JS Masterclass - Go From Zero To Job Ready - User Account and Cart
This video discusses the context in React, a method to pass props from parent to child component(s) by storing the props in a store. We will create a "cart" context to store items in our shopping cart.