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Exercise Tag ( a non elimination tag game)

For Teachers K - 5th
Students, on signal, get up and do a designated locomotor movement. Students with foam balls try to tag other students with the ball. When tagged, students go to a designated area and do a specified exercise. When finished they come back...
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Healthy Food Tag

For Teachers K - 2nd
Students play a tag game while practicing healthy food choices. They must move safely in their own space and tag gently. They also have discussed in class the differnce between healthy foods and taste good foods.
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Math Tag

For Teachers 3rd - 6th
Students work on solving arithmetic problems with a game of tag. They must solve a problem to be unfrozen.
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State Tag

For Teachers 3rd - 9th
Students work on knowledge of state capitols by playing a tag game using a variety of locomotor movements.
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Spell Tag

For Teachers 3rd - 6th
Students work on their spelling skills by spelling a word to get unfrozen if tagged.
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Fitness Tag

For Teachers 3rd - 5th
Pupils spread out in general space. Have 2/4 students be the taggers. On the teachers signal the activity starts with the taggers trying to tag the "runners". When taggeg, pupils then go to an area and perform an exercise.
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Exercise Tag ( a non elimination tag game)

For Teachers K - 3rd
Students scatter and sit in their own personel space. Some of them get foam balls. On the teacher's signal, they play foam ball tag.
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Abdominal Tag

For Teachers 2nd
Second graders identify two/three chasers either with a pinnie or have them carry a foam ball. On the signal the chasers try to tag the other students.
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Alphabet Tag

For Teachers 3rd - 6th
Students work on letter recognition as they play a game of tag. To get unfrozen they make a letter with their body and a free runner guesses the letter.
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Spaceship Commander Tag

For Teachers 1st - 2nd
Students review key locomotor skills and the rules of the spaceship commander tag. They choose 3 students to be Space Commanders and the rest of the students are aliens. The game is played using different locomotor movements
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Freeze and Thaw Continuous Tag

For Teachers 3rd - 5th
Students dressed as "Snow Angels" run from "Jack Frosts" until a "Heat Meister" comes to unthaw them. They play this tag game in order to increase their heart rate and warm-up the large muscles (and to have fun.)
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Reindeer Tag

For Teachers 3rd - 5th
Students put their thumbs on their head and spread fingers out like antlers when tagged by "elf".
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Sheep and Wolves

For Teachers K - 5th
Students release energy in a quick game of "Sheep and Wolves."
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Dribble Tag

For Teachers 3rd - 8th
Students practice dribbling with their one hand while staying away from the designated taggers.
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Line Monsters

For Teachers 2nd - 6th
Students play a game of tag using lines on the floor.
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Everybody It

For Teachers 4th - 12th
Students are in scattered formation within the playing area. The activity begins with all of students being "it". They move about the general space tagging various classmates while avoiding being tagged.
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Fire Safety Tag

For Teachers 2nd - 5th
Students play tag. When the tagger tags the "runners" with the socks and says "FIRE", the tagged person must shout "Stop, Drop, and Roll", and then perform those movements (stop, drop, and roll) before contiunuing to play th
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Lacrosse Tag

For Teachers 5th - 7th
Students play a game using lacrosse sticks and practice their cradling and scooping.
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Rollerblade Scarf Tag

For Teachers 10th - 12th
Students particpate in a rollerblading activity to increase their aerobic capacity. They who are comfortable on rollerblades participate in the game while others practice basic skills.
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Polydot Locomotor Tag

For Teachers 2nd - 3rd
Students play a tag type game using locomotor skills as they move across the gym. They hop on one or two feet when they are tagged while waiting to be freed.
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American Idol Tag

For Teachers 4th - 5th
Learners role play their favorite judge and chase the other students to try to take their flag football flags away. Then they travel around the gym freely trying not to lose their flags. Learners who lose their flags help the judges to...
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Sailors and Sharks

For Teachers 2nd - 3rd
Young scholars use the skills of fleeing and dodging in order to avoid being tagged. They begin standing on the ships (mats). One student, the shark, wears a pinney. At the signal from the teacher of "Sailors swim", the sailors scatter...
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Ghostbusters

For Teachers 3rd - 5th
Students tag classmate with balls.
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King and Queen of the Jewels

For Teachers 3rd - 5th
Students play a game in physical education class. They try to steal "jewels" from the other students in order to become the new "King or Queen of the Jewels."

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