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Lesson Plan
Curated OER

Fair and Impartial

For Teachers 4th - 6th
Students compare the meaning of the words fair and impartial by putting together a graphic organizer. In this fair and impartial lesson plan, students use 2 sports examples to compare the meanings of fair and impartial.
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Lesson Plan
Curated OER

Wall of Fame/Wall of Shame

For Teachers 3rd - 12th
Students create a bulletin board documenting good sportsmanship. After reviewing articles in magazines, students choose pieces that document good and bad behavior in sports. They discuss the implications of the behaviors noted in the...
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Lesson Plan
Curated OER

All's Fair in Sport And Competition

For Teachers 3rd - 12th
Young scholars design a physical activity contest or game that has no cultural or gender biases which includes an assessment that ranks competitors according to the competitors abilities. They participate in and evaluate the newly...
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Lesson Plan
Curated OER

Teaching Tolerance: That's Not Fair!

For Teachers 5th - 7th
Students study unequal resources and their effects on education. In this educational disparities lesson, students participate in a coloring activity with quality and low-quality resources. Students then discuss the disparity in the...
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Lesson Plan
National First Ladies' Library

Don't Be a Duffer! Understanding the Sport of Golf

For Teachers 9th - Higher Ed
Students are divided into six groups to access the "History of Golf Since 1497" website, and familiarize themselves with the data on one of the six pages of the website. They then work together as a large group to construct a timeline of...
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Lesson Plan
Curated OER

Politics and the Olympics

For Teachers 7th - 12th
Students discover details regarding Olympics controversies. In this international politics lesson, students research Olympic games of the Modern Era noting the controversies surrounding Beijing Olympics. Students create brochures that...
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Lesson Plan
Curated OER

Technology and the Great Depression

For Teachers 7th - 8th
Students examine how technology affected the Great Depression era. They view a video, conduct Internet research, and write articles for a class technology magazine.