Curated OER
Florida and it's History
Learners read articles on the history of Florida and then answer true and false questions about what they read. In this Florida lesson plan, students are provided worksheets.
Curated OER
The Gay '80s, '90s and '00s
After reading and discussing a news article from the New York Times regarding gay and lesbian issues of the last thirty years, students engage in several activities to explore current events. They create a timeline, either electronically...
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European Cities
Young scholars study European cities and label countries on a map, match cities to countries, and answer true and false questions. In this European cities lesson plan, students also guess the names of cities they see pictures of.
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Animal Fact or Fiction?
Read and discuss the article "Welcome to Cicadaville (Enter at Your Own Risk)" to gain a better understanding around the confusion regarding cicadas and locust swarms. In groups your young analysts research statements about animals to...
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Mission Discovery
Students examine the changes to the space shuttle Discovery and its history by creating a classroom exhibition about NASA's space shuttle program. They create an informative and attractive invitation about the gallery for outside visitors.
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Fictional Characters
Students explore fictional characters. In this fictional characters lesson plan, students hear information about a character then ask and answer questions. Students also answer true/false questions about the character and make a mini...
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Let's Sleep on It
Students research sleep following a class discussion on an article in The New York Times. Students use their research information to create a health and wellness exhibit that addresses topics related to sleep.
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Blowing Through History
Students explore hurricanes, consider the damage caused by Hurricane Charley, and research various hurricanes that have hit the United States to create a class guide on these major storms.
Curated OER
Fair Game?
Students evaluate possible gender stereotypes perpetuated by computer games, particularly those designed for girls. They design a prototype for a gender bias-free computer game that would appeal to both males and females.