+
Interactive
Funbrain

Math Baseball

For Students K - 5th Standards
Hey batter, batter, swing! Reinforce math concepts with a baseball-themed interactive. Scholars add, subtract, multiply, and divide numbers with an interactive math resource. Custom-tailored to their proficiency level, the activity is...
+
Activity
1
1
Oregon Department of Education

Building Number Sense

For Teachers Pre-K - 1st Standards
It's never too early to begin a child's math education. This collection of fun hands-on activities engage youngsters in building their number sense as they learn how to count objects, identify numerals, compare amounts, and much more.
+
Lesson Plan
Curated OER

Algebra: Sorting, Representing, and Patterns

For Teachers K - 2nd
Students sort objects and create patterns. In this sorting and graphing lesson, students work at centers to find a way to sort a group of objects, then make a graphical representation of the number of each item. Finally, students create...
+
Lesson Plan
Curated OER

Dice Addition

For Teachers K Standards
Using the provided tracing number worksheet, a pair of kindergartners will practice their adding skills. Player A will roll two die, add the sum, and then trace the sum on the worksheet. Player B will take a turn and do the same. The...
+
Lesson Plan
Curated OER

Patterns All Around (Centers)

For Teachers K
Students identify, extend, and create patterns of sounds, physical movements, and concrete objects. They brainstorm patterns found in the classroom. Students use mathematical attributes to identify patterns and predict what comes next.
+
Lesson Plan
Curated OER

Getting Into Shapes: Identifying and Describing Two-Dimensional Shapes

For Teachers K - 2nd
Young scholars examine their classroom to find examples of various types of shapes. After identifying and describing the various shapes, they draw as many as they can on a piece of paper. They organize them into an image based on their...
+
Lesson Plan
Curated OER

Teaching with Collections

For Teachers Pre-K - 5th
Students examine collections. In these real-world collections lessons, students examine and describe buttons and shells. Students will then sort, classify, and graph items according to various indicated descriptors.