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Living Letters
First graders physically form the letters of the alphabet in small groups. They move around demonstrating various locomotive skills, and form the letter that the teacher calls out.
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Cat Time
First graders demonstrate telling time on clocks. They stand at one end of a field while the teacher calls out a time. They )cats) who set their clocks to the correct time try to run past the teacher (bulldog) without getting caught.
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Mathematical Baseball
Second graders, divided into two teams, with the "pitch" being an addition or subtraction problem. If the "batter" answers correctly before the "catcher," the student runs to first base. f the catcher answers first, the batter is out.
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Rhyme Time
Second graders write poems based on locomotive skills, such as hop, skip, or run. They read their poems to the class and they act out the action word by performing it to a finish line.
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Everyone Loves a Parade
Students discuss Presidents' Day and what type of parade they should have to honor Presidents' Day. They plan the route, decorations, make invitations for family and friends. They plan the locomotive skills they use in the parade.
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Creature Tag
First graders play a version of tag. They come out of the designated safe area when the teacher calls out a signal. They move to a new safe area when another signal is called out. A tagger is performing the same action while trying to...
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Letter Chase
First graders are consonants or vowels. If a vowel is called out the vowels try to run to the base line and the consonants chase them and try to tag them. If a consonant is called out, the consonants run to their base line chased by the...
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Buckets of Fun
First graders practice their "vocabulary of school" by placing their word cards in the appropriate bucket. They may be asked to use a different locomotive skill as they move between the four buckets.
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What Did You Say Relay
First graders each write a sentence describing how they want the other students to race. The teacher calls one of students to read his or her instructions. The other students compete as relay teams to complete the instructions.
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Find the Facts
Second graders identify characteristics of living organisms and nonliving objects while running on the playground. They run to retrieve a card, determine whether to place it in the "living" container or the "nonliving" container.
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Four Square Facts
Second graders play a game of Four Square. They recall the events of a story in order as they pass the ball in order around the square. Play ends once students have performed the story for the teacher.
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Jumping Patterns
Second graders count by fives and tens to 100 as they jump rope. They share ropes and one counts as one jumps. They may be asked to count by twos and even ones or double jump.
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North America Knowledge
Second graders move around a large map of the North America drawn on the playground. They follow the directions called out by the teacher. They may also develop their own tasks for other students to follow.
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Soccer: Dribbling and Tackling
Young scholars explore how to dribble the ball and tackle the players in possession of the ball. A drill for practice is included.
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Pokemon Tag
Students play Pokemon Tag to promote the improvement of chasing and fleeing skills.
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Block Breakers
Students throw bean bags at stacks of blocks. They record the results and write the corresponding mathematical equations.
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Fitness Santa
Students draw Santa involved in activities that they think would keep him fit as an assessment activity.
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Animal Tag
Young scholars play a chasing, fleeing game after choosing an animal to role play.
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Crazy Pathways
Students, working in groups, demonstrate their ability to follow pathways using designated locomotor skills.
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Halloween Stations
Students rotate through Halloween named stations in the gym using their throwing and striking skills.
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Spot Jumping
Young scholars practice two-foot take-offs for jumping and a one foot for a hopping. They practice locomotor skill to music.
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Buckets
Students practice their collecting and gathering skills while practicing recognizing colors and learning body contol.
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Hungry Hungry Hippos
Students play a game in which they use scooter boards to impersonate hippos. They gather balls and place them into a bucket while remaining on the scooter boards.
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Spongebob Squarepants Tag
Students role-play Spongebob Squarepants characters while participating in a P.E. tag game.