Lakeshorelearning
Read and Write about It
Reading informational text is a skill that transcends subjects and grade levels. Practice reading about different topics in various formats with a language arts lesson that includes opportunities for writing and research as well.
The New York Times
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
Institute for Humane Education
Selling "Boy" and "Girl"
Monster trucks, action figures, and video games. Are these toys designed for boys or girls? Scholars work in small groups to find and categorize examples of boy and girl toys from catalogs. Next, learners analyze the two sets of pictures...
The New York Times
Dark Materials: Reflecting on Dystopian Themes in Young Adult Literature
The Hunger Games. Maximum Ride. Why is so much of young adult literature so dark? What is the appeal of dystopian literature to young readers? The six activities in this resource ask kids to reflect on some of the reasons this genre has...
Scholastic
Citing Text Evidence
Could you go without your cell phone for 48 hours? Pose this question to your class and then read the article provided here. Pupils mark the text and and complete a graphic organizer that requires the use of textual evidence.
Library Sparks
Reference Tools Vocabulary Challenge
Students love the opportunity of going to the library to jump into that one comfy chair in the whole room with a book, or be a lucky one to get to the computers before anyone else. But knowing how to locate books and other reference...
The New York Times
Super Brand
Children can recognize popular brands from an early age, but these images symbolize much more than what they advertise. Take a journey through the design of a logo with a lesson plan that focuses on the history and ubiquity of the Super...
Curated OER
Truth or Hogwash
Explore the history of domesticated pigs and their important byproducts. After discussing the use of pigs, class members create game boards describing the animals. While playing the game, they determine if the answers are true or...
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