Physics Aviary
Physics Aviary: Practice Problems: Arriving at a Certain Height Problem
Students must determine when a soccer ball reaches a given height based on the velocity with which it is kicked. Students are reminded that the ball will reach this height twice, once on the way up and once on the way down. Students must...
Physics Aviary
Physics Aviary: Practice Problems: Corner Kick
Students must determine the 3 components of the initial velocity of a soccer ball on a corner kick. Students will see the displacement of the ball in all three dimensions as well as the time the ball is in the air. Students must also...
Physics Classroom
The Physics Classroom: Physics Tutorial: Waves: The Wave Equation
This physics tutorial attempts to explain the wave equation in a three-part example problem.
Physics Classroom
The Physics Classroom: 1 D Kinematics: Scalars and Vectors
This illustrated tutorial focuses on several examples of vector and scalar quantities including distance, displacement, speed, velocity, and acceleration.
BBC
Bbc: Gcse Bitesize: Motion
This lesson focuses on motion including definitions, how to calculate the change in velocity and the average acceleration, and a link to an assessment.
BBC
Bbc: Gcse Bitesize: Motion
This lesson focuses on how to calculate average speed and distance traveled. It also explains how to convert different units of measure and provides a link to an assessment.
Physics Aviary
Physics Aviary: Equations of Motion Lab
You will be adjusting different parameters, such as speed and time accelerating, in this lab to see how they affect the motion of your car. Record the data and then reset your system to make desired changes.
University of Wisconsin
The Why Files: Friction and Fly Balls
Try to find the sweet spot for hitting a baseball so that it travels the greatest horizontal distance.
Physics Aviary
Physics Aviary: Practice Problems: Finding Velocity in a Ground Soccer Kick
Students must determine where a soccer ball will land based on the speed with which it is kicked. Students will also need to find the time in the air and the maximum height obtained by the projectile. This problem does not take place on...
Physics Aviary
Physics Aviary: Practice Problems: Ground to Ground Soccer Kick Problem
Students must determine where a soccer ball will land based on the speed with which it is kicked. Students will also need to find the time in the air and the maximum height obtained by the projectile. This problem does not take place on...
Physics Aviary
Physics Aviary: Practice Problems: Jumping Joe Simple
Students must predict the landing location of a person jumping over a gap on their motorcycle.
Physics Aviary
Physics Aviary: Practice Problems: Soccer Shot Simple
Students must calculate the maximum distance they can be from an soccer net and still hit a randomly generated target. The speed and angle of the kick will be generated randomly.
Other
Plan to Learn: Kinematics 1: Speedometer Cubed Lab (Physics)
Determine the speed of an object using three different methods and to compare the accuracy and precision of the results of each method.
The Wonder of Science
The Wonder of Science: Ms Ps3 1: Kinetic Energy of an Object
Work samples, phenomena, assessment templates, and videos that directly address standard MS-PS3-1: kinetic energy of an object.
Annenberg Foundation
Annenberg Learner: Design a Roller Coaster
An interactive lesson where students design and build their own virtual roller coaster. Choose the height of the hills. the shape of the hills. and loop to find out if you successfully used physics concepts to pass the safety and fun...
Physics Aviary
Physics Aviary: Velocity Vector in 3 D
A program that will randomly move an object from one location to another in three-dimensional space. You must determine the three components of the velocity vector that is created by this movement and also the speed of the object during...
CK-12 Foundation
Ck 12: Physical Science: Position Time Graphs
[Free Registration/Login may be required to access all resource tools.] How motion and speed can be represented by a distance-time graph and how average speed can be calculated from it.
CK-12 Foundation
Ck 12: Physical Science: Speed
[Free Registration/Login may be required to access all resource tools.] Outlines how to calculate the speed of a moving object.
BBC
Bbc Skillswise: Measuring: Imperial and Metric
Activities to learn about imperial and metric measures.
University of Cambridge
University of Cambridge: Maths and Sports: Speed and Accuracy
This activity investigates the importance of accurate measurement in competitive sport, looking at examples from athletics and swimming. It is aimed at secondary maths students (grades 8, 9, and 10).
University of Cambridge
University of Cambridge: Maths and Sports: Speed/time Problems at the Olympics
8 speed/time problems from Olympic athletics, rowing, and cycling aimed at GCSE students (grades 8, 9, and 10). This activity encourages investigation and research for some parts of the questions and gives students opportunities to...
BBC
Bbc: Distance, Speed, and Time
You can pick up some valuable pointers and practice how to compute problems involving distance, speed, and time. When you finish working your way through the pages you can take an on-line "Test Bite" and check your understanding.
Alabama Learning Exchange
Alex: How Fast Can You Go?
Learners will experience force and speed by constructing model cars in cooperative groups. The students will explore ways to move their cars at different speeds. Each group will do a PhotoStory describing their cars.This lesson plan was...
Alabama Learning Exchange
Alex: Cosmic Measurements
For this lesson, students will use hands on inquiry in cooperative learning groups to understand, develop and analyze common measurements used by astronomers. Students will use common objects such as straws, twizzlers, or toothpicks to...