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AWS Certified Solutions Architect Associate (SAA-C03) - Lambda
What if you need some code to run in the cloud but you don't want to build an entire instance-based platform to support the code? Lambda comes to the rescue. This video explains how Lambda can be used to execute code in the cloud without...
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AWS Certified Solutions Architect Associate (SAA-C03) - Autoscaling Configuration Lab
Beyond understanding what autoscaling does, it is essential to see how it is configured and managed so that you can design for it. This video takes you into a configuration lab for autoscaling so you can learn this important information.
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AWS Certified Solutions Architect Associate (SAA-C03) - Termination Policies
How do you decide which instance should be stopped when scaling in or down? The answer in AWS is termination policies and they are covered here.
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AWS Certified Solutions Architect Associate (SAA-C03) - Autoscaling Overview
When you want to dynamically grow or shrink a set of servers in AWS, you need to understand autoscaling. This video provides an introductory overview to the autoscaling capabilities of AWS.
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AutoCAD 2023 Masterclass - Produce Amazing Site Plans Quickly - Adjusting Furniture in the Kitchen
In this video, we will cover the process of adjusting furniture in the kitchen. The kitchen is a vital space in any building, and proper arrangement of sink, countertops, and appliances is essential for creating an efficient and...
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AutoCAD 2023 Masterclass - Produce Amazing Site Plans Quickly - Adjusting Furniture in Master Bedroom
In this video, we will cover the process of adjusting furniture in a master bedroom. You will learn how to properly place and arrange furniture such as sofa, carpet, bed, chair, and more, to create a comfortable and functional bedroom...
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AutoCAD 2023 Masterclass - Produce Amazing Site Plans Quickly - Interior Nine-Inch Walls: Double Height Lobby, Bath, and Drawing Room
In this video, we will cover drafting interior walls of the double-height lobby, bathroom, and drawing room in AutoCAD 2D. You will learn how to create walls with precise dimensions and alignments, set wall properties, and create...
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AutoCAD 2023 Masterclass - Produce Amazing Site Plans Quickly - Interior Nine-Inch Walls: Lounge and Kitchen
In this video, we will cover drafting interior walls of the lounge and kitchen in AutoCAD 2D. You will learn how to create walls with precise dimensions and alignments, set wall properties, and create openings for doors and windows.
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AutoCAD 2023 Masterclass - Produce Amazing Site Plans Quickly - Interior Nine-Inch Walls: Master Bedroom and Bath
In this video, we will cover drafting interior walls of the master bedroom and bathroom in AutoCAD 2D. You will learn how to create walls with precise dimensions and alignments, set wall properties, and create openings for doors and...
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SwiftUI and Node.js Full Stack - Build Twitter - iOS 16 - UserProfile Feed
The UserProfile Feed is the heart of any Twitter Clone app's user profile page, showcasing the user's latest tweets, retweets, and other activities; in this video, we will show you how to create a responsive, dynamic UserProfile feed.
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SwiftUI and Node.js Full Stack - Build Twitter - iOS 16 - Profile Bio
In this video, we will show you how to design and implement a custom Profile Bio that's both informative and engaging.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with References
This lesson will be a complete guide to references. You will find out why references are important for 3D modelers and games art. We will see how to use references to develop a concept and improve the 3D art using Pureref.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Fire Particles
The lesson will teach us how to enhance the fire particles and make them more organic using the Niagara Particle System. We will go over the method for changing the color of the fire, tweaking values for more organic transitions, and...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Asset Collections with Physics
In this lesson, we are going to continue working with a blueprint setup for our asset collections. This time, you will also learn how to add physics to your smaller props for the blueprint actors.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Prison Bed
This lesson will focus on modelling the prison bed for our scene. Unlike our own beds, this prison bed will not be cozy. We will include some straw on top to soften the wooden surface, and a pillow will be included in case you want to...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Exporting Assets as an FBX File
In this lesson, you will learn how to export your 3D assets from Blender for use within Unreal Engine 5. We will be exporting them as an FBX file and will go through several checks to ensure game engine compatibility.
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Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Flower Composition
This lesson will use everything we have worked on so far on foliage mode to set up flower density for the scene. We will paint our terrain with flowers to enhance the environment's visuals. This clip is from the chapter "Using Foliage...
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Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Foliage Mode in UE5
In this lesson, we will begin to set up foliage mode within Unreal Engine 5. We will cover how to set basic static mesh as a foliage asset and how to control its settings to get better results from painting our vegetation. This clip is...
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Blender to Unreal Engine - 3D Plants and Vegetation - 3D Foliage Particle Setup
In this lesson, we will find out how to set up a particle system for the other variances in our foliage collections. We will make use of particles to place each collection created onto a preview plane to ensure that the density of our...
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Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Grass Foliage Particles
In this lesson, we will set up our particle system to be used for placing foliage within a terrain. We will make use of our created 3D foliage and start adjusting parameters for placing density in each of our collections individually....
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Blender to Unreal Engine - 3D Plants and Vegetation - Creating Lily Flower 3D Model
This lesson will focus on creating flower petals for water lily plants. We will make use of the techniques we have already learned and the associated modifiers to create more density in our plant mesh. This clip is from the chapter...
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Blender to Unreal Engine - 3D Plants and Vegetation - Making Long Foliage with Customized UV Unwrap
In this lesson, you will learn how to fix issues with long grass foliage and density in UVs. We will make use of mark seam functionality to break off parts of the mesh and get more control over the density of the textures. This clip is...
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Blender to Unreal Engine - 3D Plants and Vegetation - Reusing Mesh for White Flower Foliage
Starting from this lesson, we will be introduced to recycling entire mesh parts fully textured from our previously created material, to speed up our overall flower creation process. This clip is from the chapter "White Flower 3D Plant...
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Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Vegetation Form in 2D
Starting from this lesson, we will be introduced to foliage modelling. We will walk through the steps of creating a simple shrub shape from a 3D plane in Blender. This clip is from the chapter "Shrub Plant 3D Modelling" of the series...