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Fundamentals of Object-Oriented Programming - C++ - STL - VECTOR
In this video, you will learn about vector standard template library. This clip is from the chapter "Module 3" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, you will learn about STL (Standard Template...
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Fundamentals of Object-Oriented Programming - C++ - Friends - Functional Notation
In this video, you will learn about Friends functional notation with our distance program. This clip is from the chapter "Module 3" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, you will learn about...
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Fundamentals of Object-Oriented Programming - C++ - Friends - Functions and Classes
In this video, you will learn about Friends functions and classes. This clip is from the chapter "Module 3" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, you will learn about STL (Standard Template...
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Fundamentals of Object-Oriented Programming - C++ - Header and Implementation Files
In this video, you will learn how to add header and implementation files to our distance program. This clip is from the chapter "Module 3" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, you will learn...
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Fundamentals of Object-Oriented Programming - C++ - Module 3 Objectives
In this video, we will cover the learning objective of this module. This clip is from the chapter "Module 3" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, you will learn about STL (Standard Template...
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Fundamentals of Object-Oriented Programming - C++ - Classes and Objects
In this video, you will learn about classes and objects with abstraction and encapsulation. This clip is from the chapter "Module 2" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we will cover...
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Fundamentals of Object-Oriented Programming - C++ - Dynamic Memory Management
In this video, you will learn about dynamic memory management. This clip is from the chapter "Module 2" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we will cover statements and flow control,...
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Fundamentals of Object-Oriented Programming - C++ - Multi-dimensional Arrays
In this video, you will learn about multi-dimensional arrays by working on a simple student grades program. This clip is from the chapter "Module 2" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we...
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Fundamentals of Object-Oriented Programming - C++ - Loops - WHILE
In this video, you will learn about the While loop. This clip is from the chapter "Module 2" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we will cover statements and flow control, functions,...
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Fundamentals of Object-Oriented Programming - C++ - String Methods
In this video, you will learn about string methods by working a find/replace program. This clip is from the chapter "Module 2" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we will cover statements...
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Fundamentals of Object-Oriented Programming - C++ - Module 2 Objectives
In this video, we will cover the learning objective of this module. This clip is from the chapter "Module 2" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we will cover statements and flow control,...
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Fundamentals of Object-Oriented Programming - C++ - Logical - Relational - Boolean Operators
In this video, you will learn about relational and logical - operators. This clip is from the chapter "Module 1" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we will understand the purpose of OOP,...
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Fundamentals of Object-Oriented Programming - C++ - Module 2 Summary
In this video, we will be summarizing your learning from this module. This clip is from the chapter "Module 2" of the series "Fundamentals of Object-Oriented Programming - C++".In this section, we will cover statements and flow control,...
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Landmarks - Iraq Museum
IRAQ MUSEUM SOMETIMES EVENTS OCCUR THAT REMIND US OF THE FRAGILITY OF OUR LINKS TO THE GREAT LANDMARKS AND CIVILIZATIONS OF THE PAST. ONE SUCH EVENT WAS THE TRAGIC SACKING AND LOOTING OF IRAQ S NATIONAL MUSEUM SOON AFTER THE START OF THE...
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Landmarks - Persepolis
PERSEPOLIS UNLIKE NATURAL WONDERS OF THE WORLD MANY MAN-MADE LANDMARKS FROM THE PAST COME DOWN TO US IN FRAGMENTS. SUCH IS THE CASE WITH PERSEPOLIS, CAPITAL OF ANCIENT PERSIA, A PRE CHRISTIAN RIVAL WITH ATHENS FOR THE TITLE OF CROWNING...
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Baryons
A class of subatomic particles that includes neutrons and protons. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise textual definitions. Twig Science Glossary Films reinforce...
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Nanometre
One billionth of a metre. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise textual definitions. Twig Science Glossary Films reinforce abstract concepts and key curriculum...
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Gravitational field
The field around a body of significant mass that exerts a gravitational pull on all other objects in that field. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise textual...
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Positive charge
The charge that an object has due to a lack of electrons. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise textual definitions. Twig Science Glossary Films reinforce abstract...
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Infrared light
Electromagnetic radiation with a slightly longer wavelength than visible light, between about 700 and 1050 nanometres. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise...
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Nebula
A cloud of gas and dust in space. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and concise textual definitions. Twig Science Glossary Films reinforce abstract concepts and key...
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Echolocation
A technique used by some animals to locate the position of objects around them, by producing sounds and listening to their echoes. A Twig Science Glossary Film. Key scientific terms defined in just 60 seconds using stunning images and...
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Topology
How objects can be deformed to make different shapes without tearing, cutting or gluing. Maths - Shape A Twig Math Film. Reinforce and extend the learning required by the curriculum. Twig’s context films show abstract concepts in action...
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Manipulating Light
When light hits something, a number of things can happen: it can be reflected, refracted, diffracted or absorbed. But what does this mean? Physics - Waves - Learning Points. Manipulation of light is vital to our survival. Light waves...