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Fundamentals of Secure Software - Software and Data Integrity Failures
This video talks about software and data integrity failures.
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AWS Certified Solutions Architect Associate (SAA-C03) - Kinesis Data Analytics
You have created a way to get the data with Kinesis Data Streams or Kinesis Firehose, now you must analyze the data. One possible solution is Kinesis Data Analytics, covered in this video.
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AWS Certified Solutions Architect Associate (SAA-C03) - Kinesis Data Streams and Firehose
In this video, you will explore Kinesis Data Streams and Kinesis Firehose to understand what they offer and how they differ. As an AWS architect, it is important to know the options so you can select the best one for your needs.
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AWS Certified Solutions Architect Associate (SAA-C03) - CloudWatch
In earlier videos of this course, CloudWatch has been referenced. In this video, you will see what CloudWatch has to offer so that you can design for it well.
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AWS Certified Solutions Architect Associate (SAA-C03) - Simple Queue Service (SQS)
Some applications are not sequential and consistent in the flow of processing. Rather, they allow for non-sequential processing or delayed processing. To implement such solutions, you need a method to queue requests and the AWS Simple...
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SwiftUI and Node.js Full Stack - Build Twitter - iOS 16 - Unfollowing
In this video, you will learn how to implement the "Unfollow" feature in our Twitter Clone app by creating the necessary API endpoints and integrating them into our frontend.
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SwiftUI and Node.js Full Stack - Build Twitter - iOS 16 - Downloading Node.js
This video helps you with downloading and installing Node.js and NPM.
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CompTIA A+ Certification Core 2 (220-1102) - Touring Windows 10 and 11
This video explains Windows 10 and 11 and looks at the similarities and differences between each. This clip is from the chapter "The Visible Computer" of the series "CompTIA A+ Certification Core 2 (220-1102)".This section explains the...
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CompTIA A+ Certification Core 2 (220-1102) - Physical Safety
In this video, you will learn how to use anti-ESD tools, protect their fingers, and employ proper lifting techniques. This clip is from the chapter "Safety and Professionalism" of the series "CompTIA A+ Certification Core 2...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Other Ways to Work with Seams
In this lesson, we will be using mark seams to highlight the island and to make more mesh from it.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Simplifying Prop Models
In this lesson, we will try and take something that looks complex, and simplify it down to its lowest denominator. We will simplify these props down to their essentials to create assets that are easy to build.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Larger Props from Smaller Ones
In this lesson, you will find out how to create large props from smaller ones. For instance, you can combine a stack of books together and rotate them to create props that look different and populate your dungeon.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Good Techniques to Create Gemstones
In this lesson, you will be learning a set of good techniques to use Blender to your advantage to create gemstones. We will be making blue, golden, and silver gems.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Fixing Problematic Seams
Every object that is UV-mapped must have a beginning and point. In this lesson, you will learn where to put these and hide your seams to make them harder for players to see.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Ale Mug Handles
This lesson will focus on creating handles for our ale mug. This is a characteristic asset that we would expect to see in a dungeon for the guards to drink out of. Wouldn't you?
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Our Table and Chairs
In this lesson, you will see your table and chairs come to life as we finish the 3D modelling and prop creation process.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - How to Populate Our Asset Manager
In this lesson, we will teach you how to populate your Blender asset manager. This will be a full lesson on the functionalities of the asset manager system in Blender.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Functioning Details
In this lesson, we will be creating functioning details for our guillotine. This will include the blade and the mechanism behind making it drop.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with More Ornate Models
This lesson will focus on adding ornate details to the model (for example, ornate flares on the top).
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Bringing Structural Accuracy to the Mix
In this lesson, we will be ensuring that our model is structurally accurate. For example, we need to make sure that the structure can hold the weight of all its counterparts, including the blade.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the Guillotine Model
Although guillotines were introduced later than the medieval historical period that our other assets are meant to depict, we thought you would enjoy learning how to make them as part of this course.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Rack Modelling
In this lesson, we will finish modelling our rack. We will have one rolling pin at the top of the rack, meaning that only the legs or arms can be dislocated at one time.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Speeding Up Workflow with Geometry Nodes
In this lesson, we will be testing out both of our geometry nodes—chain and rope. We will be using them both in one model.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Rack Base Mesh
In this lesson, we will start work on modelling another torture device for our dungeon. Racks are traditionally wooden and those who would lie on them will have their limbs stretched until they dislocate. Our aim is to make our rack as...