Curated Video
Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Multi-level Inheritance, Polymorphism
Here, we will look at the multilevel inheritance of the classes and how we can share the attributes of many subclasses.
Curated Video
Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Inheritance
In this video, we will look at inheritance in Java, where we have a superclass and a derived class, which inherits the attributes from the parent class.
Curated Video
Fundamentals Of Object-Oriented Programming: Java and IntelliJ - The 4 Pillars Of OOP
This video illustrates the four major pillars of object-oriented programming: encapsulation, abstraction, polymorphism, and inheritance.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Constructors & Access Specifiers (Setters and Getters)
In this lesson, we will learn about constructors, a block of code that initializes a newly created object, and access specifiers that determine if other classes can use a particular method.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Classes & Objects
Here, we will understand what classes and objects are and which are the keys to object-oriented programming.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Module Objectives - Understanding OOP Architecture and Design concepts
This brief video outlines the concepts we will learn in this module, including OOP architecture and design.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Module 2 Summary
This brief video succinctly summarizes what we learned throughout this module.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Find Max Value In Array
Furthering our program writing skills, we will learn to create a program that determines the maximum value in an array.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Calculate Test Score Average
It is time to put all the knowledge we gained from the previous lessons into creating a program that tests the scoring average.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Methods
We will understand a method, a block of code that runs only when called and passes data known as parameters into a method. This helps us reuse code.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Arrays
In this video, we will learn about Java arrays, which store multiple values in a single variable instead of creating separate variables for each value.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Flow Control: Loops - BREAK | CONTINUE
In this lesson, we will continue on loops and closely examine the BREAK and CONTINUE keywords and their implementation.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Flow Control: Loops - WHILE | DO-WHILE | FOR
Here, we will understand what a loop is, and we will look at how a loop executes a program as long as a specified condition is true.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Flow Control: Switch Statement Program - Print Weekday Based On Number
Let's look at the SWITCH statement in this video, which is also a part of the decision-making tools in Java programming.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Flow Control: IF/ELSE, Ternary Operator - Test Scores Program
We will learn to use the IF statement to check if a block of conditions is true and the ELSE statement if false and write a program to evaluate test scores.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Type Casting
In this lesson, we will learn to use a feature called typecasting to change one datatype to another and look at the two methods of typecasting.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Stringbuilder
Here, we will look at the StringBuilder, which creates a mutable or modifiable succession of characters in the strings class.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - String Methods
In this video, we will learn about the two methods of assigning a string variable in Java programming.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Strings
Continuing on our previous lesson, where we learned about the datatypes in Java, in this lesson, we will look at the string datatype in more detail.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Module Objectives - Enabling our programs to make decisions based on input
This brief video outlines what we will learn in this module, focusing mainly on the deeper elements of programming involving Java, like strings, arrays, loops, and decision-making.
Curated Video
Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Module 1 Summary
This video summarizes the concepts learned in Module 1: the Java development lifecycle and compilation process, understanding the different Java versions and development tools, and compiling and running programs via the command line.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Simple Interest Calculator
This lecture will demonstrate how to write a program that calculates simple interest earned on a dollar amount invested at an interest rate.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Date Difference
In this video, we will learn to write a simple program that uses the DateTime class to calculate the age difference between two siblings.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - DateTime
We will look at the Java built-in API that contains classes for representing data and time, the java.util, java.time, java.sql, and java.text packages.