Interactive
Shodor Education Foundation

Shodor Interactivate: Racing Game With Two Dice

For Students 9th - 10th
Simulate a game where "N" players roll two dice, and the lucky player has an advantage for reaching the finish.
Lesson Plan
Illustrative Mathematics

Illustrative Mathematics: 7.sp Rolling Dice

For Teachers 6th - 8th
Roll two dice 10 times. After each roll, note whether any sixes were observed and record your results in the table below. Aligns with 7.SP.C.7.
Unit Plan
TED Talks

Ted: Ted Ed: The Last Banana: A Thought Experiment in Probability

For Students 9th - 10th
Imagine a game played with two players and two dice: if the biggest number rolled is one, two, three, or four, player 1 wins. If the biggest number rolled is five or six, player 2 wins. Who has the best probability of winning the game?...
Lesson Plan
Illustrative Mathematics

Illustrative Mathematics: 7.sp.8 Tetrahedral Dice

For Teachers 6th - 8th
Many games use dice which are six-sided and fair (meaning each face on the die is equally likely to land face up). Many games also use the sum of two dice rolled at the same time to determine movement of game pieces. However, not all...
Interactive
Shodor Education Foundation

Shodor Interactivate: Experimental Probability

For Students 9th - 10th Standards
Experiment with probability using a fixed size section spinner, a variable section spinner, two regular 6-sided dice or customized dice.
Lesson Plan
Illustrative Mathematics

Illustrative Mathematics: S cp.a.3: Finding Probabilities of Compound Events

For Teachers 9th - 10th
Cecil has two six-sided dice, a red one and a white one. Aligns with S-CP.A.3.
eBook
CK-12 Foundation

Ck 12: Algebra Ii: 5.1 Sample Spaces and Probability

For Students 9th - 10th Standards
This section explores how to determine the sample space, or possible outcomes, for an event such as rolling dice. It also investigates how to determine the probability of different outcomes occurring for an activity such as flipping a...
Whiteboard
SMART Technologies

Smart: Dice and Card Math Games

For Students K - 1st
Kids love dice and playing with decks of cards. Leverage these two great (and inexpensive tools) to help students work on math facts, place value and more.
Whiteboard
ClassFlow

Class Flow: Donkey Derby Handling Data

For Teachers 9th - 10th Standards
[Free Registration/Login Required] Can you list all probabilities when two dice are thrown? Run your own race here and see which donkey wins.
Activity
California State University

Cal State San Bernardino: Intro to Probability Models

For Students 9th - 10th Standards
The concept of random variables comes to life with this Applet used to roll one, two, six, or nine dice. The user selects the number of rolls to be completed, and the program quickly counts and graphs the results.
Activity
Texas Instruments

Texas Instruments: Hey, That's Not Fair! (Or Is It?)

For Teachers 6th - 8th
In this activity, students can use the calculator to simulate the dice rolls to play two different games. They will decide if the games give each player an equally likely chance of winning. They also compute the probability of an event...
Interactive
University of Cambridge

University of Cambridge: Nrich: Tricky Track Game

For Students 3rd - 8th Standards
The directions on this site are for an interesting, two-player dice game named Tricky Track. Grab a partner and play. Do your results surprise you?