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Curated OER
Integrating Technology In Your Classroom
You can try these management tips and lessons to help you confidently integrate technology into your curriculum.
Curated OER
Computer Rules
Students examine the rules of computer sharing rules of respect in this lesson. They discuss the legalities of respecting the work of others that is stored and saved on the computer/internet. They discuss the rules of computer ethics...
Curated OER
Pens, Paper and ... Cellphones?
Students consider the benefits that so-called disruptive technology can have in the classroom, then design class activities that feature such technology prominently. They write essays responding (as students) to their classmates'...
Curated OER
College Accept-tion to the Rule
Learners extend their ideas about the college application process. They write an informative, persuasive letter about themselves to a college admissions counselor that could be used as a 'cover letter' to college applications.
Curated OER
Solar Kit Lesson #15 - Solar-Powered Electrolysis of Water and the Hydrogen Economy
An outstanding lesson awaits your physics fledglings! After reading about how hydrogen can act as an energy carrier, they examine the electrolysis of water using solar power. They test the gases produced for flammability and will...
Bonneville
Setting Expectations for Science and Engineering Projects
What is science? Sitting in a whole group discussion, scholars first share their ideas on science and how to conduct investigations. They learn about the steps for scientific inquiry and experimentation. Once finished, individuals then...
Curated OER
Knowing Write from Wrong
Explore how the informality of electronic correspondence has affected communications in the workplace. Writers develop pages for a basic writing guide that contains rules and examples to help correct common writing errors. A great way to...
Computer Science Unplugged
The Orange Game–Routing and Deadlock in Networks
How is data able to move in a congested network? Groups simulate moving data around a congested network by passing fruit around a circle, following specific rules, until everyone ends up with their own fruit. Extension activities...
Discovery Education
Clutter Cutter
Challenge young learners to cut the clutter with this fun engineering project. As employees of a home and office supply company, young engineers are asked to develop devices that organize everyday items. After participating in a...
Curated OER
Care For Your Classroom Computer
Students discover the proper way to care for their computers at school. As a class, they use the Internet to view a website on how to care for pets and relate it to their classroom computer. To end the lesson, they are given different...
Curated OER
Communicate with a Truck Driver
Students explore the communication methods of truck drivers and their experiences. In this truck driving lesson, students use a website, Twitter, and Podcasts to learn about the job of a truck driver and their contributions to...
Curated OER
Designing a Safe City Like a Civil Engineer
Students study civil engineering, safety apparatuses in their city, and design their own city. In this civil engineering lesson, students discuss their towns safety apparatuses and define civil engineers. Students then design their own...
Curated OER
PowerPoint Teaching Tool Activity
Participants create a PowerPoint presentation with a minimum of nine slides. They can include Open House Information, Classroom Rules, Introducing a Concept, etc. Parents view the presentation and then complete an assessment on it for...
Curated OER
Technology in the Early Education Classroom
Students explore computers. They type their names and use different fonts. They create mini-posters using Kid Pix software and use the Oregon Trail software to discover the westward trek in United States history. They explore websites...
Technical Sketching
Introduction — Surfaces and Edges
How different can 3-D and 2-D really be? An engineering resource provides an explanation about the importance of two-dimensional technical drawings. Several samples show how to create multi-view drawings from pictorials and...
College Board
AP® Computer Science A: Elevens Lab Student Guide
Looking for a project to use in an AP® Computer Science class? Engage learners with a simple solitaire game called Elevens. Through these activities, learners break down the task and write the code for a game. Sign in to your College...
Curated OER
Let's Travel!
Students review the rules and expectations, they earn points each day by making the correct behavioral choices. They read maps and do Internet reserach, students become aware of United States and or world geography. Students check...
Curated OER
Capitalization
Fourth graders identify and use the rules and guidelines for capitalization when seen in print. They complete a written or oral assessment of capitalization rules. A comprehensive rubric is included for determination of mastery.
Curated OER
My So-Called Digital Life
Learners create posters informing students on school technology services and rules.
Curated OER
Machines: Useful But Dangerous
First graders study, observe, and use a simple machine. They study necessary safety and review posted safety rules related to using a machine and identify strategies for reporting any accidents or injuries.
Curated OER
Fractions in the Kitchen
Seventh graders use the World Wide Web for research, identify fractions found in everyday life by finding a recipe that uses fractions.
Curated OER
MAKE IT FLY
Students utilize the process of scientific inquiry and technological design to explain thrust, weight, lift and drag in flight. They design an "airplane" to test the "mechanics" of flight. In addition, they brainstorm and sketch a design...
Discovery Education
Ahead of the Game
According to the movie Wildcats, "It's the sport of kings, better than diamond rings, football!" It is also, however, the sport of severe concussions and ongoing blows to the head. In order to keep our Seahawks soaring and Broncos...
Computer Science Unplugged
Marching Orders—Programming Languages
Computers need precise directions to complete a task. Class members experience what it is like to program a computer with an activity that asks one pupil to describe an image while classmates follow the directions to duplicate the picture.
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