+
Lesson Plan
1
1
Nemours KidsHealth

Fast Break!: Grades K-2

For Teachers K - 2nd
Before a test or quiz, warm up the brain and body with two minutes of exercise. Browse seven cards that showcase a different exercise. Each card provides a picture and a written description.
+
Lesson Plan
Health Smart Virginia

Sporting Behavior

For Teachers 2nd
A game of Cooperation Tag and a Rock, Paper, Scissors Champion Challenge plays to the positive impact of good sporting behavior on one's social-emotional development. Scholars participate in these games with their peers then thoroughly...
+
Lesson Plan
Health Smart Virginia

Making Partners

For Teachers K
Partnering with someone new may be daunting. Here a lesson encourages young peers to work collaboratively in physical activity settings. Following a whole-class discussion, scholars participate in several cooperative activities that...
+
Lesson Plan
Health Smart Virginia

Taking Turns

For Teachers K
Scholars work cooperatively, taking turns, to boost peer relationships and fairness. Rotating through five stations, players practice tossing, bouncing, push-ups, and working together to clean up fallen equipment, then rate their...
+
Activity
National Wildlife Federation

Sensory Discovery Walk: Connecting With Your Place

For Teachers K - 6th
Take a blinded tour. Pairs take turns leading each other on a blindfolded exploration of the natural world and take stock of their surroundings using their remaining senses. After the tour, pupils try to map their paths and follow them...
+
Lesson Plan
Minnesota Department of Natural Resoures

Tree Life

For Teachers 2nd Standards
The life of a tree is the focus of a packet consisting of several activities all covering a different subject. Second graders measure shadows, make pinecone critters, write poems, count rings, complete a word search, play tree tag, and...
+
Lesson Plan
Minnesota Department of Natural Resoures

Getting to Know Trees

For Teachers K Standards
Celebrate the beauty of trees with a packet full of activities designed to help kindergarteners get to know about their leafy nature friends. Covering a variety of subjects, scholars go on a nature hike, read Shel Silverstein's The...
+
Unit Plan
Purdue University

Take-a-Hike

For Teachers K - 5th Standards
Learn about nature and health all in one set of lessons. Individuals use a scavenger hunt to record observations during a nature hike. They then complete activities to categorize their observations and rate the health of the habitat for...
+
Activity2:01
PhysEdGames

Sleep Tag

For Students 1st - 5th
Zombies? No, just sleepwalking taggers. After splitting the gym into two sides, pick two people to be the taggers and two people to be the magic fairies. As taggers tag people on the daytime side, they must "fall asleep" on the nighttime...
+
Activity
S&S Worldwide

Fitness Challenge

For Students K - 12th
Don't be a couch potato! Get up and moving with a February 2018 calendar that suggests daily exercises that will get your feet walking and your heart pumping. There's even a special challenge for Super Bowl Sunday.
+
Activity1:30
PhysEdGames

Dinosaur Prowl

For Students 2nd - 5th
Prowl like a dinosaur! Choose several students to be the dinosaurs. The dinosaurs with dodge balls are the taggers, and the Triceratops on the scooters are the freers. As the other players are tagged with balls, the Triceratops scoot...
+
Activity0:41
PhysEdGames

Dead Ant Tag

For Students K - 5th
Tag, you're a dead ant! Players run around the playing area and runs from the taggers. If a player gets tagged, then they must lay on the ground with their arms and legs in the air. To get back into the game, four people must touch the...
+
Activity0:38
PhysEdGames

CandyCane Tag

For Students K - 4th
Choose a tagger. The rest of the class runs around the gym. If a runner is tagged, they must freeze and stand in the shape of a candy cane. To get back into the game, another runner must run underneath the arch of the candy cane.
+
Activity0:54
PhysEdGames

Snowflakes

For Students K - 4th
First choose three people to be taggers, and two players to be freers. Give each tagger a white foam ball, and give each freer a yellow ball. The rest of the class runs around the playing area. If a runner is tagged with a white ball,...
+
Activity0:49
PhysEdGames

Gingerbread Man Tag

For Students K - 5th
After choosing a chef, aka the tagger, have the rest of the class lay out on the previously set up exercise mats. These players are the gingerbread men. Players run to another mat on the chef's command, aiming not to get tagged. If a...
+
Activity1:09
PhysEdGames

Santa Tag

For Students K - 4th
Choose a class member to be the Santa. Everyone else is a reindeer and spreads out around the gym. Santa's objective for the game is to tag the others so he can round up his reindeer. When a reindeer is tagged, they must step out of the...
+
Activity0:48
PhysEdGames

Robot Tag

For Students 1st - 5th
Assign a few players to be "bad robots," and the rest of the class is "good robots." Place three Hula hoops in the middle of the gym to represent the 10-second "charging station," or safe area. Set up a cone square on one end of the gym....
+
Activity0:59
PhysEdGames

Keeper of the Castle

For Students 2nd - 8th
Set up four Hula Hoops in each corner of the gym that will be used as a base for each team. Use the center circle of the gym as the "castle" with a bunch of "treasure" in it. The treasure consists of a variety of pieces of equipment....
+
Activity1:14
PhysEdGames

Skunk Tag

For Students 1st - 6th
Choose two taggers to be the "skunks." Set up five hula hoops in the gym; one in each corner and one in the middle. The hoops in the corners are the safe zones for the players while the middle hoop is the skunk's home. The skunks start...
+
Activity0:57
PhysEdGames

Pacman

For Students K - 5th
Choose one player to be a Pacman who will walk around the lines of the gym clapping their arms like the mouth of the Pacman. Everyone else stands on a line in the gym without moving. If a Pacman tags a player, then they become a Pacman....
+
Activity0:59
PhysEdGames

Space Invaders

For Students 1st - 4th
Split the class into two groups—the meteors and the satellites—with the majority of the class being satellites. The inner circle in the gym is "inner space" while the court around it is "outer space." When satellites are in inner space...
+
Activity3:08
PhysEdGames

Pizza Tag

For Students 2nd - 5th
Who said pizza and tag don't go together? Assign one person as the "chef" to be the tagger and to stand in the middle of the gym. Divvy the rest of the class into three equal groups of "toppings" (ex: cheese, pepperoni, onion). Have all...
+
Activity1:35
PhysEdGames

Hospital Tag

For Students 2nd - 6th
Begin the game by setting up the two opposite corners of the gym as hospitals, while assigning two taggers. Choose two people as ambulance drivers, and they will use the scooters as ambulance beds (scooters are connected with a mat on...
+
Activity0:59
PhysEdGames

Continuous Tag

For Students K - 4th
Assign a tagger, and everyone else as runners. The tagger will tag people at random. Persons tagged must go to the other side of the gym court to perform a skill. Once they are done, they can go back in the game.